Player Matchup

Mulan
Mulan
 
Mulan
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
kano12328
The Morrigan
Level 148
God Stats
13W - 11L
1,444 SR
Queue Stats
200W - 179L
1,638 Elo+
Solo
Skadi
Skadi
mase6137
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,140 Elo+
Party 1
Arachne
Arachne
t5uba5a
Arachne
Level 161
God Stats
12W - 8L
1,754 SR
Queue Stats
494W - 471L
1,484 Elo+
Solo
Team Averages
Level 124
1,540 SR
1,453 Elo+

VS

Team Averages
Level 100
1,488 SR
1,541 Elo+
Cthulhu
Cthulhu
Kuan99
Cthulhu
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 94L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
Mat3rialGorl
Heimdallr
Level 100
God Stats
13W - 10L
1,546 SR
Queue Stats
192W - 193L
1,545 Elo+
Solo
Vamana
Vamana
SnapChatNudes
Vamana
Level 104
God Stats
3W - 1L
1,497 SR
Queue Stats
150W - 139L
1,554 Elo+
Party 2
Anubis
Anubis
X LilBarnacleX0
Anubis
Level 109
God Stats
10W - 6L
1,586 SR
Queue Stats
128W - 127L
1,544 Elo+
Party 3
Agni
Agni
johnpenehseeni98
Agni
Level 101
God Stats
1W - 1L
1,309 SR
Queue Stats
130W - 125L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 2 / 0
6,081
507
5,766
12,314
11,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
 
Athena
9
0 / 3 / 0
5,330
444
1,665
11,497
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
kano12328
The Morrigan
12
3 / 3 / 0
6,668
556
6,750
5,562
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
mase6137
Skadi
10
0 / 3 / 1
5,603
467
2,481
7,429
2,606
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
t5uba5a
Arachne
11
0 / 3 / 0
5,848
487
4,463
13,392
5,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kuan99
Cthulhu
12
2 / 1 / 7
7,608
634
6,844
8,511
8,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Mat3rialGorl
Heimdallr
14
2 / 0 / 4
8,207
684
6,265
4,830
2,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 0
7,955
663
7,601
11,465
13,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 4
7,377
615
4,408
5,634
2,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
6 / 0 / 1
7,527
627
6,957
9,210
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
14
14
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
L
Athena
 
Athena
0
3
0
0
W
Cthulhu
Kuan99
Cthulhu
2
1
7
5.5
W
Heimdallr
Mat3rialGorl
Heimdallr
2
0
4
4
W
2
0
0
2
W
2
2
4
2
W
6
0
1
6.5
L
The Morrigan
kano12328
The Morrigan
3
3
0
1
L
Skadi
mase6137
Skadi
0
3
1
0.17
L
Arachne
t5uba5a
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,125
Damage
32,075
50,194
Taken
39,650
28,892
Mitigated
30,096
9,326
Healing
15,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,766
1,245
0
1,296
12,314
11,091
0
509
10,934
415
43,104
L
Athena
 
Athena
1,665
505
0
975
11,497
8,039
51
5,093
6,404
17,809
0
W
Cthulhu
Kuan99
Cthulhu
6,844
804
0
2,009
8,511
8,007
196
2,248
6,263
29,887
1,018
W
Heimdallr
Mat3rialGorl
Heimdallr
6,265
2,561
0
2,445
4,830
2,322
1,722
429
4,401
0
71,332
W
7,601
3,440
0
2,433
11,465
13,238
0
140
11,325
0
59,127
W
4,408
326
0
2,554
5,634
2,970
582
3,479
2,155
57,580
1,052
W
6,957
721
0
6,206
9,210
3,559
0
2,344
6,866
56,666
1,040
L
The Morrigan
kano12328
The Morrigan
6,750
1,231
0
1,500
5,562
1,906
0
2,276
3,166
46,995
0
L
Skadi
mase6137
Skadi
2,481
993
108
955
7,429
2,606
162
3,893
3,536
0
29,379
L
Arachne
t5uba5a
Arachne
4,463
2,431
0
4,492
13,392
5,250
0
5,697
7,695
0
56,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
38,674
324
Minions Killed
456
0
Camps Cleared
0
1,208,643
Distance Traveled
1,265,685
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,081
507
75
6
0
206,868
1
L
Athena
5,330
444
29
2
0
263,536
2
W
Cthulhu
7,608
634
32
3
0
233,634
0
W
Heimdallr
8,207
684
133
11
0
255,464
0
W
Vamana
7,955
663
101
8
0
229,076
5
W
Anubis
7,377
615
101
8
0
240,768
0
W
Agni
7,527
627
89
7
0
306,743
2
L
The Morrigan
6,668
556
81
7
0
249,292
5
L
Skadi
5,603
467
54
5
0
211,966
0
L
Arachne
5,848
487
85
7
0
276,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role