Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Chrisguitar9
Danzaburou
Level 135
God Stats
31W - 30L
1,609 SR
Queue Stats
226W - 224L
1,511 Elo+
Solo
Tiamat
Tiamat
Kippa
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
Lockedln
Sun Wukong
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
99W - 106L
1,459 Elo+
Solo
Fenrir
Fenrir
Tazzy1925
Fenrir
Level 80
God Stats
219W - 159L
1,651 SR
Queue Stats
413W - 379L
1,534 Elo+
Solo
Team Averages
Level 80
1,552 SR
1,484 Elo+

VS

Team Averages
Level 107
1,371 SR
1,504 Elo+
Agni
Agni
 
Agni
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Avielz
Danzaburou
Level 63
God Stats
2W - 3L
1,095 SR
Queue Stats
21W - 19L
1,497 Elo+
Party 1
Tyr
Tyr
CrazexGune
Tyr
Level 88
God Stats
3W - 1L
1,665 SR
Queue Stats
51W - 33L
1,492 Elo+
Solo
Ravana
Ravana
ThatOneWaifu
Ravana
Level 125
God Stats
2W - 2L
1,395 SR
Queue Stats
245W - 227L
1,534 Elo+
Solo
Bellona
Bellona
alfun64
Bellona
Level 86
God Stats
1W - 3L
1,200 SR
Queue Stats
21W - 19L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 2 / 0
3,803
475
1,525
5,021
2,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Chrisguitar9
Danzaburou
7
0 / 1 / 0
4,101
513
3,421
5,313
1,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Kippa
Tiamat
8
0 / 1 / 0
4,182
523
2,376
6,926
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Lockedln
Sun Wukong
10
3 / 0 / 0
5,797
725
4,376
7,667
3,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Tazzy1925
Fenrir
8
0 / 1 / 1
4,430
554
1,797
8,227
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 0 / 1
5,380
673
5,544
3,843
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Avielz
Danzaburou
8
1 / 0 / 1
4,582
573
2,355
2,762
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 2 / 0
4,187
523
3,648
7,499
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ravana
10
3 / 2 / 1
5,342
668
5,009
5,957
2,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
alfun64
Bellona
8
1 / 0 / 1
4,735
592
2,968
5,975
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
0
0
W
Agni
 
Agni
0
0
1
0.5
W
Danzaburou
Avielz
Danzaburou
1
0
1
1.5
L
Danzaburou
Chrisguitar9
Danzaburou
0
1
0
0
W
0
2
0
0
L
Tiamat
Kippa
Tiamat
0
1
0
0
L
Sun Wukong
Lockedln
Sun Wukong
3
0
0
3
L
Fenrir
Tazzy1925
Fenrir
0
1
1
0.5
W
Ravana
3
2
1
1.75
W
Bellona
alfun64
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,495
Damage
19,524
33,154
Taken
26,036
13,302
Mitigated
12,222
13,888
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,525
299
342
2,454
5,021
2,492
0
0
5,021
9,078
104
W
Agni
 
Agni
5,544
889
0
1,979
3,843
1,270
657
2,149
1,694
38,191
486
W
Danzaburou
Avielz
Danzaburou
2,355
1,263
0
1,350
2,762
892
883
655
2,107
0
21,970
L
Danzaburou
Chrisguitar9
Danzaburou
3,421
1,189
0
2,249
5,313
1,941
0
0
5,313
0
26,841
W
3,648
664
0
2,460
7,499
3,991
0
0
7,499
0
19,008
L
Tiamat
Kippa
Tiamat
2,376
296
0
2,950
6,926
2,731
0
5,125
1,801
22,164
671
L
Sun Wukong
Lockedln
Sun Wukong
4,376
596
0
2,936
7,667
3,459
11
0
7,311
0
37,299
L
Fenrir
Tazzy1925
Fenrir
1,797
588
0
2,957
8,227
2,679
0
368
7,859
0
25,233
W
Ravana
5,009
2,131
0
931
5,957
2,656
0
136
5,821
0
37,552
W
Bellona
alfun64
Bellona
2,968
1,118
0
3,129
5,975
3,413
536
727
5,248
0
25,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,313
Gold Earned
24,226
217
Minions Killed
246
0
Camps Cleared
0
701,640
Distance Traveled
786,911
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,803
475
13
2
0
96,499
0
W
Agni
5,380
673
64
8
0
150,722
0
W
Danzaburou
4,582
573
37
5
0
127,446
0
L
Danzaburou
4,101
513
46
6
0
111,133
0
W
Tyr
4,187
523
37
5
0
145,301
0
L
Tiamat
4,182
523
42
5
0
140,230
0
L
Sun Wukong
5,797
725
68
9
0
159,457
0
L
Fenrir
4,430
554
48
6
0
194,321
0
W
Ravana
5,342
668
61
8
0
181,665
1
W
Bellona
4,735
592
47
6
0
181,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role