Player Matchup

Horus
Horus
Gold IV
GingerMonstaa
Horus
Gold IV
Level 172
God Stats
0W - 2L
1,636 SR
Queue Stats
14W - 9L
1,771 MMR
Solo
Anhur
Anhur
Platinum IV
Waffenkammer
Anhur
Platinum IV
Level 144
God Stats
25W - 17L
1,674 SR
Queue Stats
73W - 67L
1,904 MMR
Solo
Nox
Nox
Platinum II
Xeroniuss
Nox
Platinum II
Level 149
God Stats
2W - 3L
1,573 SR
Queue Stats
64W - 67L
1,856 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,628 SR
1,844 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,758 SR
1,863 MMR
Ao Kuang
Ao Kuang
Diamond IV
ByUveSKiUSsS
Ao Kuang
Diamond IV
Level 100
God Stats
11W - 11L
1,625 SR
Queue Stats
62W - 80L
2,240 MMR
Solo
Ganesha
Ganesha
Gold I
MentallyDisabl3d
Ganesha
Gold I
Level 155
God Stats
4W - 1L
1,846 SR
Queue Stats
46W - 45L
1,649 MMR
Party 1
Hou Yi
Hou Yi
Gold I
bbsha
Hou Yi
Gold I
Level 162
God Stats
13W - 9L
1,805 SR
Queue Stats
47W - 45L
1,699 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
9,078
648
9,381
18,906
19,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

15
3 / 4 / 1
9,875
705
16,135
15,238
9,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 4
9,364
669
10,191
10,235
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ne ZhaThothPersephoneAchillesMorgan Le Fay

VS

Bans
KuzenboCharonAtlasGebShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ByUveSKiUSsS
Ao Kuang
18
7 / 0 / 2
11,368
812
12,452
21,893
20,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 2 / 9
9,495
678
7,655
13,890
10,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
bbsha
Hou Yi
15
2 / 3 / 7
10,460
747
19,635
11,001
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
9
9
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ByUveSKiUSsS
Ao Kuang
7
0
2
8
L
1
2
4
1.5
W
0
2
9
2.25
L
3
4
1
0.88
L
1
3
4
1
W
Hou Yi
bbsha
Hou Yi
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,707
Damage
39,742
44,379
Taken
46,784
34,701
Mitigated
33,900
13,430
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ByUveSKiUSsS
Ao Kuang
12,452
2,733
0
6,323
21,893
20,413
1,194
5,185
15,422
36,696
3,518
L
9,381
3,017
3,725
7,733
18,906
19,567
26
8,318
9,913
0
18,085
W
7,655
127
0
590
13,890
10,001
540
2,599
10,296
25,245
1,506
L
16,135
10,752
0
1,722
15,238
9,401
871
5,456
9,483
0
62,806
L
10,191
2,100
0
250
10,235
5,733
210
3,782
6,276
37,989
0
W
Hou Yi
bbsha
Hou Yi
19,635
7,402
0
250
11,001
3,486
726
2,460
7,832
0
56,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,317
Gold Earned
31,323
180
Minions Killed
159
0
Camps Cleared
0
766,867
Distance Traveled
784,663
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,368
812
70
5
0
272,462
2
L
Horus
9,078
648
25
2
0
286,075
2
W
Ganesha
9,495
678
3
0
0
266,583
0
L
Anhur
9,875
705
88
6
0
231,839
0
L
Nox
9,364
669
67
5
0
248,953
2
W
Hou Yi
10,460
747
86
6
0
245,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role