Player Matchup

Arachne
Arachne
Platinum V
Dajofi
Arachne
Platinum V
Level 191
God Stats
2W - 1L
1,731 SR
Queue Stats
174W - 157L
1,611 MMR
Party 2
Horus
Horus
Gold II
JackW4rby
Horus
Gold II
Level 157
God Stats
14W - 14L
1,753 SR
Queue Stats
173W - 158L
1,636 MMR
Party 2
Hera
Hera
Gold II
Pickwhip
Hera
Gold II
Level 157
God Stats
7W - 6L
1,692 SR
Queue Stats
173W - 158L
1,636 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 168
1,725 SR
1,628 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 157
1,584 SR
1,431 MMR
Shiva
Shiva
Gold III
KooLeXeD
Shiva
Gold III
Level 165
God Stats
17W - 18L
1,602 SR
Queue Stats
45W - 47L
1,410 MMR
Party 1
Merlin
Merlin
Gold V
RedLuigi_
Merlin
Gold V
Level 156
God Stats
4W - 4L
1,559 SR
Queue Stats
11W - 13L
1,434 MMR
Party 1
Nu Wa
Nu Wa
Gold II
abcd98765
Nu Wa
Gold II
Level 149
God Stats
26W - 22L
1,590 SR
Queue Stats
36W - 38L
1,448 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dajofi
Arachne
17
4 / 0 / 5
11,056
737
10,138
19,483
16,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Horus
JackW4rby
Horus
17
1 / 4 / 11
10,689
713
8,066
22,186
20,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
18
6 / 4 / 5
11,844
790
18,091
12,268
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KuzenboCabrakanAchillesCharonOsiris

VS

Bans
ThothHou YiHeimdallrHerculesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
KooLeXeD
Shiva
17
2 / 3 / 5
10,542
703
17,931
16,984
11,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
RedLuigi_
Merlin
15
3 / 4 / 3
10,818
721
12,514
13,911
5,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nu Wa
abcd98765
Nu Wa
16
2 / 5 / 4
10,382
692
10,672
11,381
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
11
Kills
7
8
Deaths
12
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dajofi
Arachne
4
0
5
6.5
W
Horus
JackW4rby
Horus
1
4
11
1.63
L
Shiva
KooLeXeD
Shiva
2
3
5
1.5
W
Hera
6
4
5
2.13
L
Merlin
RedLuigi_
Merlin
3
4
3
1.13
L
Nu Wa
abcd98765
Nu Wa
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,295
Damage
41,117
53,937
Taken
42,276
42,238
Mitigated
21,414
16,529
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dajofi
Arachne
10,138
6,653
0
5,326
19,483
16,275
1,097
7,739
10,903
0
36,929
W
Horus
JackW4rby
Horus
8,066
2,306
2,656
7,623
22,186
20,636
321
8,546
12,857
0
20,608
L
Shiva
KooLeXeD
Shiva
17,931
4,957
55
1,248
16,984
11,808
560
8,845
7,466
0
52,961
W
Hera
18,091
3,710
100
824
12,268
5,327
1,604
4,812
7,009
82,616
1,274
L
Merlin
RedLuigi_
Merlin
12,514
321
0
1,550
13,911
5,817
0
4,439
8,757
57,032
999
L
Nu Wa
abcd98765
Nu Wa
10,672
4,050
0
561
11,381
3,789
826
4,568
6,297
44,196
1,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
31,742
188
Minions Killed
276
0
Camps Cleared
0
860,585
Distance Traveled
799,003
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,056
737
45
3
0
305,429
0
W
Horus
10,689
713
36
2
0
272,295
2
L
Shiva
10,542
703
65
4
0
281,786
0
W
Hera
11,844
790
107
7
0
282,861
0
L
Merlin
10,818
721
113
8
0
285,101
0
L
Nu Wa
10,382
692
98
7
0
232,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role