Player Matchup

Ix Chel
Ix Chel
Buubuubear_
Ix Chel
Level 64
God Stats
6W - 5L
1,521 SR
Queue Stats
71W - 63L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
Dog_Hoop_42
Ratatoskr
Level 132
God Stats
3W - 3L
1,512 SR
Queue Stats
18W - 25L
1,426 Elo+
Party 1
Ishtar
Ishtar
Jakedidathing
Ishtar
Level 147
God Stats
2W - 1L
1,299 SR
Queue Stats
166W - 166L
1,502 Elo+
Solo
Cabrakan
Cabrakan
OP Zumba
Cabrakan
Level 172
God Stats
2W - 3L
1,284 SR
Queue Stats
186W - 152L
1,536 Elo+
Solo
Atlas
Atlas
WannabeGoth
Atlas
Level 145
God Stats
5W - 4L
1,521 SR
Queue Stats
55W - 64L
1,455 Elo+
Party 1
Team Averages
Level 132
1,427 SR
1,472 Elo+

VS

Team Averages
Level 183
1,535 SR
1,501 Elo+
Geb
Geb
LeeRogers
Geb
Level 322
God Stats
1W - 2L
1,752 SR
Queue Stats
150W - 135L
1,509 Elo+
Solo
Tyr
Tyr
U1338010871
Tyr
Level 172
God Stats
19W - 19L
1,613 SR
Queue Stats
212W - 198L
1,589 Elo+
Solo
Hera
Hera
ito200416
Hera
Level 128
God Stats
1W - 1L
1,752 SR
Queue Stats
109W - 102L
1,412 Elo+
Solo
Serqet
Serqet
r0b0 k1d
Serqet
Level 133
God Stats
15W - 17L
1,381 SR
Queue Stats
96W - 118L
1,474 Elo+
Solo
Nut
Nut
tommysmokes
Nut
Level 158
God Stats
0W - 1L
1,176 SR
Queue Stats
151W - 153L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Buubuubear_
Ix Chel
16
1 / 1 / 2
9,369
521
10,777
10,959
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
Dog_Hoop_42
Ratatoskr
17
8 / 1 / 2
9,932
552
11,594
15,697
7,328
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 1 / 3
9,450
525
9,695
13,570
6,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
OP Zumba
Cabrakan
12
0 / 1 / 3
7,806
434
4,929
11,155
10,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
3 / 3 / 3
9,688
538
13,505
17,659
17,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,886
494
6,676
15,430
9,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 5 / 0
9,922
551
12,555
22,921
15,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
14
2 / 3 / 1
8,548
475
8,894
7,939
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
r0b0 k1d
Serqet
14
1 / 1 / 2
7,822
435
5,686
14,540
6,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 2
7,881
438
8,751
13,365
5,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
7
7
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Buubuubear_
Ix Chel
1
1
2
2
W
Ratatoskr
Dog_Hoop_42
Ratatoskr
8
1
2
9
W
0
1
3
1.5
L
2
0
0
2
W
Cabrakan
OP Zumba
Cabrakan
0
1
3
1.5
L
2
5
0
0.4
W
3
3
3
1.5
L
Hera
2
3
1
0.83
L
Serqet
r0b0 k1d
Serqet
1
1
2
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,500
Damage
42,562
69,040
Taken
74,195
47,177
Mitigated
40,587
26,372
Healing
25,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Buubuubear_
Ix Chel
10,777
1,054
1,229
4,313
10,959
5,078
0
5,335
5,234
90,146
1,346
W
Ratatoskr
Dog_Hoop_42
Ratatoskr
11,594
4,516
0
7,110
15,697
7,328
0
2,404
12,891
0
79,358
W
9,695
6,076
0
4,950
13,570
6,492
850
2,018
11,326
0
84,253
L
6,676
253
1,447
5,475
15,430
9,150
15
6,807
8,495
42,190
765
W
Cabrakan
OP Zumba
Cabrakan
4,929
1,172
0
2,010
11,155
10,611
0
3,378
7,476
18,851
309
L
12,555
2,544
0
7,789
22,921
15,852
0
9,390
12,285
0
80,796
W
13,505
4,041
0
6,760
17,659
17,668
45
2,198
15,387
56,633
3,640
L
Hera
8,894
2,028
0
250
7,939
3,230
0
4,065
3,862
60,569
0
L
Serqet
r0b0 k1d
Serqet
5,686
903
0
6,709
14,540
6,760
0
3,962
10,426
0
66,460
L
8,751
5,187
0
4,221
13,365
5,595
0
2,004
11,361
0
62,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,245
Gold Earned
43,059
524
Minions Killed
489
0
Camps Cleared
0
1,812,890
Distance Traveled
1,674,647
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,369
521
148
8
0
365,276
2
W
Ratatoskr
9,932
552
112
6
0
425,692
2
W
Ishtar
9,450
525
147
8
0
360,054
6
L
Geb
8,886
494
61
3
0
349,263
5
W
Cabrakan
7,806
434
22
1
0
345,942
5
L
Tyr
9,922
551
142
8
0
323,085
1
W
Atlas
9,688
538
95
5
0
315,926
0
L
Hera
8,548
475
95
5
0
323,984
2
L
Serqet
7,822
435
102
6
0
388,838
0
L
Nut
7,881
438
89
5
0
289,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role