Player Matchup

Ao Kuang
Ao Kuang
Franklin-John553
Ao Kuang
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,619 Elo+
Party 1
Arachne
Arachne
Peter_-Griffen
Arachne
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,651 Elo+
Party 1
Aphrodite
Aphrodite
SeDrAx
Aphrodite
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 231L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
UnderDogSH1988
Gilgamesh
Level 62
God Stats
12W - 15L
1,529 SR
Queue Stats
102W - 106L
1,464 Elo+
Solo
Hou Yi
Hou Yi
Аaron
Hou Yi
Level 154
God Stats
0W - 2L
1,257 SR
Queue Stats
71W - 42L
1,624 Elo+
Solo
Team Averages
Level 83
1,457 SR
1,587 Elo+

VS

Team Averages
Level 115
1,517 SR
1,495 Elo+
Shiva
Shiva
FlexOnYouHaters
Shiva
Level 155
God Stats
6W - 14L
1,289 SR
Queue Stats
376W - 372L
1,514 Elo+
Solo
Ne Zha
Ne Zha
McDitto
Ne Zha
Level 63
God Stats
5W - 3L
1,549 SR
Queue Stats
81W - 65L
1,520 Elo+
Solo
Aphrodite
Aphrodite
Nauxeus
Aphrodite
Level 151
God Stats
4W - 1L
1,743 SR
Queue Stats
78W - 49L
1,587 Elo+
Solo
Chiron
Chiron
hereticwhoa
Chiron
Level 83
God Stats
26W - 14L
1,653 SR
Queue Stats
60W - 57L
1,549 Elo+
Solo
Discordia
Discordia
rogge697
Discordia
Level 125
God Stats
20W - 15L
1,352 SR
Queue Stats
47W - 46L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
8,018
1,002
4,302
15,967
8,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 2
7,573
947
2,859
10,225
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Aphrodite
SeDrAx
Aphrodite
14
1 / 2 / 2
8,526
1,066
7,898
14,414
10,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gilgamesh
UnderDogSH1988
Gilgamesh
13
0 / 4 / 2
8,048
1,006
6,737
15,760
14,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
Аaron
Hou Yi
13
1 / 2 / 2
8,126
1,016
16,584
16,875
7,532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

176

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 14
9,037
1,130
13,585
11,185
15,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
McDitto
Ne Zha
15
5 / 2 / 15
9,875
1,234
18,402
17,302
18,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Nauxeus
Aphrodite
15
3 / 0 / 17
9,744
1,218
11,133
7,912
8,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
15
4 / 0 / 13
9,348
1,169
8,902
3,321
1,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Discordia
rogge697
Discordia
15
5 / 0 / 14
9,549
1,194
16,521
2,489
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
93
3
Kills
20
20
Deaths
3
9
Assists
73
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
1
7
1
0.21
W
Ne Zha
McDitto
Ne Zha
5
2
15
6.25
W
Aphrodite
Nauxeus
Aphrodite
3
0
17
11.5
L
0
5
2
0.2
L
Aphrodite
SeDrAx
Aphrodite
1
2
2
1
L
Gilgamesh
UnderDogSH1988
Gilgamesh
0
4
2
0.25
W
Chiron
4
0
13
10.5
W
Discordia
rogge697
Discordia
5
0
14
12
L
Hou Yi
Аaron
Hou Yi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,380
Damage
68,543
73,241
Taken
42,209
46,436
Mitigated
45,429
13,129
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,585
601
219
1,255
11,185
15,982
0
3,432
7,492
2,209
19,803
L
4,302
625
0
1,697
15,967
8,974
0
7,236
8,693
8,858
0
W
Ne Zha
McDitto
Ne Zha
18,402
6,856
0
2,515
17,302
18,075
0
4,401
12,506
0
35,617
W
Aphrodite
Nauxeus
Aphrodite
11,133
956
6,497
6,044
7,912
8,396
0
1,306
6,519
30,382
0
L
2,859
2,129
0
617
10,225
5,557
0
4,785
5,320
0
6,800
L
Aphrodite
SeDrAx
Aphrodite
7,898
733
4,488
5,601
14,414
10,070
0
6,019
8,024
28,443
594
L
Gilgamesh
UnderDogSH1988
Gilgamesh
6,737
1,562
0
129
15,760
14,303
0
4,591
10,958
0
25,654
W
Chiron
8,902
3,027
942
710
3,321
1,666
0
842
2,431
0
29,800
W
Discordia
rogge697
Discordia
16,521
663
0
265
2,489
1,310
0
1,158
1,331
29,021
71
L
Hou Yi
Аaron
Hou Yi
16,584
10,949
0
597
16,875
7,532
0
6,440
10,016
0
25,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,291
Gold Earned
47,553
145
Minions Killed
213
5
Camps Cleared
6
727,323
Distance Traveled
836,909
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,037
1,130
26
3
1
179,167
0
L
Ao Kuang
8,018
1,002
11
1
0
153,788
0
W
Ne Zha
9,875
1,234
34
4
2
149,465
0
W
Aphrodite
9,744
1,218
50
6
2
153,363
0
L
Arachne
7,573
947
12
2
2
116,416
0
L
Aphrodite
8,526
1,066
57
7
1
175,804
0
L
Gilgamesh
8,048
1,006
39
5
2
136,119
2
W
Chiron
9,348
1,169
68
9
1
170,724
0
W
Discordia
9,549
1,194
35
4
0
184,190
0
L
Hou Yi
8,126
1,016
26
3
0
145,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role