Player Matchup

Mercury
Mercury
Aultze
Mercury
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 67L
1,538 Elo+
Party 2
Scylla
Scylla
CallMeRwby
Scylla
Level 141
God Stats
14W - 11L
1,501 SR
Queue Stats
209W - 192L
1,548 Elo+
Party 2
Anubis
Anubis
ChinoMXM1
Anubis
Level 129
God Stats
4W - 4L
1,441 SR
Queue Stats
151W - 135L
1,509 Elo+
Solo
Anhur
Anhur
Grillsarge83
Anhur
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 92L
1,450 Elo+
Solo
Guan Yu
Guan Yu
angelcruz9
Guan Yu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 221L
1,504 Elo+
Solo
Team Averages
Level 107
1,488 SR
1,510 Elo+

VS

Team Averages
Level 82
1,509 SR
1,427 Elo+
Janus
Janus
CloudySkiess
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,320 Elo+
Party 1
Hachiman
Hachiman
DizzyCox
Hachiman
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 101L
1,456 Elo+
Party 1
Nut
Nut
LunaRae1993
Nut
Level 46
God Stats
0W - 4L
1,465 SR
Queue Stats
0W - 4L
1,232 Elo+
Solo
Mulan
Mulan
NeonShadow763
Mulan
Level 129
God Stats
74W - 59L
1,582 SR
Queue Stats
218W - 187L
1,600 Elo+
Solo
Ares
Ares
Pyrokos2131
Ares
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 89L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aultze
Mercury
6
3 / 0 / 2
3,849
770
1,811
3,439
1,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
CallMeRwby
Scylla
7
2 / 0 / 0
3,813
763
2,602
2,858
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ChinoMXM1
Anubis
6
2 / 0 / 1
3,900
780
1,213
2,623
989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 0 / 1
3,630
726
1,254
2,647
830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Guan Yu
angelcruz9
Guan Yu
6
0 / 2 / 2
3,215
643
3,369
4,711
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,278
656
1,727
2,785
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
DizzyCox
Hachiman
6
0 / 3 / 0
3,189
638
1,914
4,342
1,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

2
0 / 1 / 0
2,627
525
186
1,015
186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 1 / 1
4,003
801
2,584
4,999
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 0 / 0
3,282
656
1,055
3,987
2,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aultze
Mercury
3
0
2
4
W
Scylla
CallMeRwby
Scylla
2
0
0
2
W
Anubis
ChinoMXM1
Anubis
2
0
1
2.5
L
1
2
0
0.5
L
Hachiman
DizzyCox
Hachiman
0
3
0
0
W
0
0
1
0.5
L
0
1
0
0
L
1
1
1
1.5
L
0
0
0
0
W
Guan Yu
angelcruz9
Guan Yu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,249
Damage
7,466
16,278
Taken
17,128
5,541
Mitigated
6,243
5,730
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aultze
Mercury
1,811
757
0
935
3,439
1,186
0
289
3,112
0
11,035
W
Scylla
CallMeRwby
Scylla
2,602
540
0
1,433
2,858
743
0
384
2,392
18,862
296
W
Anubis
ChinoMXM1
Anubis
1,213
39
0
1,224
2,623
989
0
463
2,090
18,467
0
L
1,727
276
0
690
2,785
597
0
650
2,051
14,272
0
L
Hachiman
DizzyCox
Hachiman
1,914
1,082
0
354
4,342
1,293
0
2,027
2,095
0
11,286
W
1,254
920
0
1,248
2,647
830
0
978
1,669
0
20,290
L
186
100
0
0
1,015
186
0
296
719
0
1,612
L
2,584
367
0
2,022
4,999
1,847
0
0
4,999
0
22,967
L
1,055
371
0
858
3,987
2,320
0
512
3,475
11,707
0
W
Guan Yu
angelcruz9
Guan Yu
3,369
776
88
802
4,711
1,793
0
430
4,233
0
12,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,407
Gold Earned
16,379
138
Minions Killed
114
0
Camps Cleared
0
506,665
Distance Traveled
415,361
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,849
770
21
4
0
120,647
0
W
Scylla
3,813
763
33
7
0
90,596
1
W
Anubis
3,900
780
26
5
0
95,184
0
L
Janus
3,278
656
31
6
0
101,761
0
L
Hachiman
3,189
638
25
5
0
105,714
0
W
Anhur
3,630
726
39
8
0
91,685
0
L
Nut
2,627
525
4
1
0
19,736
0
L
Mulan
4,003
801
41
8
0
88,849
0
L
Ares
3,282
656
13
3
0
99,301
0
W
Guan Yu
3,215
643
19
4
0
108,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role