Player Matchup

Serqet
Serqet
 
Serqet
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DeusDaPoia
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,693 Elo+
Solo
Terra
Terra
GGben
Terra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
HellsFortune
Tsukuyomi
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 80L
1,486 Elo+
Solo
Nox
Nox
saadoon22
Nox
Level 83
God Stats
0W - 4L
1,268 SR
Queue Stats
144W - 136L
1,561 Elo+
Solo
Team Averages
Level 74
1,454 SR
1,545 Elo+

VS

Team Averages
Level 91
1,447 SR
1,525 Elo+
Sun Wukong
Sun Wukong
Dadler23
Sun Wukong
Level 125
God Stats
4W - 7L
1,057 SR
Queue Stats
253W - 240L
1,598 Elo+
Solo
Jing Wei
Jing Wei
VArchAngel
Jing Wei
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo
Horus
Horus
Viliko
Horus
Level 123
God Stats
3W - 2L
1,679 SR
Queue Stats
212W - 201L
1,537 Elo+
Solo
Thor
Thor
malfurion00778
Thor
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 138L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
organic_sleigh82
Kuzenbo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 3 / 4
6,771
677
2,778
7,821
4,684
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
DeusDaPoia
Cernunnos
13
1 / 4 / 2
6,962
696
6,865
9,218
3,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
GGben
Terra
11
0 / 3 / 3
6,360
636
5,621
10,776
7,031
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tsukuyomi
HellsFortune
Tsukuyomi
13
2 / 2 / 3
7,109
711
14,285
9,821
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 2
7,081
708
4,229
9,040
4,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dadler23
Sun Wukong
15
2 / 2 / 10
8,337
834
11,662
13,600
11,226
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
VArchAngel
Jing Wei
15
2 / 1 / 10
7,870
787
4,276
5,534
2,479
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Viliko
Horus
14
6 / 1 / 7
8,216
822
6,087
15,844
12,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 9
7,629
763
12,561
8,997
5,131
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 9
8,579
858
8,246
8,690
10,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
5
Kills
16
16
Deaths
7
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
4
1
W
Sun Wukong
Dadler23
Sun Wukong
2
2
10
3.5
L
Cernunnos
DeusDaPoia
Cernunnos
1
4
2
0.5
L
Terra
GGben
Terra
0
3
3
0.5
L
Tsukuyomi
HellsFortune
Tsukuyomi
2
2
3
1.75
W
Jing Wei
VArchAngel
Jing Wei
2
1
10
7
W
Horus
Viliko
Horus
6
1
7
9.5
W
3
2
9
3.75
W
3
1
9
7.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,778
Damage
42,832
46,676
Taken
52,665
24,967
Mitigated
41,916
17,309
Healing
22,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,778
232
697
1,336
7,821
4,684
0
1,234
6,587
0
2,774
W
Sun Wukong
Dadler23
Sun Wukong
11,662
395
2,669
4,497
13,600
11,226
169
2,068
11,136
0
24,516
L
Cernunnos
DeusDaPoia
Cernunnos
6,865
2,970
0
876
9,218
3,955
0
1,195
8,023
0
21,285
L
Terra
GGben
Terra
5,621
516
4,127
2,741
10,776
7,031
0
2,090
8,686
7,917
956
L
Tsukuyomi
HellsFortune
Tsukuyomi
14,285
2,102
2,663
2,399
9,821
4,865
0
1,247
8,574
0
25,624
W
Jing Wei
VArchAngel
Jing Wei
4,276
2,843
423
247
5,534
2,479
1,066
863
4,411
0
12,967
W
Horus
Viliko
Horus
6,087
2,267
2,333
6,854
15,844
12,361
626
1,866
13,978
0
9,458
W
12,561
440
395
1,407
8,997
5,131
860
1,426
7,097
0
17,347
W
8,246
970
1,722
2,192
8,690
10,719
472
3,100
5,590
21,119
1,755
L
4,229
1,114
1,104
1,366
9,040
4,432
0
2,122
6,918
16,850
374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,283
Gold Earned
40,631
98
Minions Killed
94
0
Camps Cleared
0
824,338
Distance Traveled
940,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,771
677
4
0
0
161,577
0
W
Sun Wukong
8,337
834
24
2
0
188,204
0
L
Cernunnos
6,962
696
32
3
0
163,925
0
L
Terra
6,360
636
11
1
0
158,384
0
L
Tsukuyomi
7,109
711
18
2
0
180,925
0
W
Jing Wei
7,870
787
26
3
0
172,613
0
W
Horus
8,216
822
5
1
0
196,079
0
W
Thor
7,629
763
12
1
0
187,802
0
W
Kuzenbo
8,579
858
27
3
0
196,090
0
L
Nox
7,081
708
33
3
0
159,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role