Player Matchup

Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
Sp4rKB4D
Chaac
Gold II
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 73L
1,560 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Tezzz_29
Kuzenbo
Gold II
Level 242
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 95L
1,557 MMR
Solo
Hachiman
Hachiman
Gold IV
iEmKay_
Hachiman
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,377 MMR
Party 2
Raijin
Raijin
Platinum III
simplymajahoez
Raijin
Platinum III
Level 159
God Stats
2W - 2L
1,597 SR
Queue Stats
137W - 124L
1,783 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 164
1,519 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,602 SR
1,554 MMR
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Gold III
Cabrakules
Bakasura
Gold III
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,575 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
EscaperCze
Ah Muzen Cab
Gold IV
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 76L
1,566 MMR
Party 1
Charon
Charon
Gold III
ZHeka666
Charon
Gold III
Level 156
God Stats
4W - 2L
2,007 SR
Queue Stats
83W - 83L
1,550 MMR
Solo
Janus
Janus
Gold IV
psylixx__
Janus
Gold IV
Level 109
God Stats
10W - 15L
1,503 SR
Queue Stats
426W - 431L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
8 / 1 / 6
10,192
566
12,858
13,799
7,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
Sp4rKB4D
Chaac
17
2 / 0 / 3
10,778
599
11,494
14,898
17,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
Tezzz_29
Kuzenbo
16
2 / 2 / 7
9,568
532
10,161
18,415
23,413
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hachiman
iEmKay_
Hachiman
17
2 / 3 / 3
9,682
538
6,453
12,301
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 1 / 5
10,322
573
18,216
10,277
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
Bake KujiraKukulkanThanatos

VS

Bans
Ao KuangSusanoHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
1 / 2 / 1
9,441
525
6,208
17,358
19,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bakasura
Cabrakules
Bakasura
16
1 / 5 / 1
8,475
471
7,613
20,389
11,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
EscaperCze
Ah Muzen Cab
16
2 / 3 / 3
9,930
552
12,612
14,685
7,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
ZHeka666
Charon
12
3 / 2 / 1
8,503
472
8,856
17,534
18,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
psylixx__
Janus
14
0 / 8 / 0
7,831
435
5,181
13,420
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
20
Kills
7
7
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
1
6
11
L
Bellona
 
Bellona
1
2
1
0.75
L
Bakasura
Cabrakules
Bakasura
1
5
1
0.3
L
Ah Muzen Cab
EscaperCze
Ah Muzen Cab
2
3
3
1.17
W
Chaac
Sp4rKB4D
Chaac
2
0
3
3.5
W
Kuzenbo
Tezzz_29
Kuzenbo
2
2
7
2.75
L
Charon
ZHeka666
Charon
3
2
1
1.75
W
Hachiman
iEmKay_
Hachiman
2
3
3
1.17
L
Janus
psylixx__
Janus
0
8
0
0
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,182
Damage
40,470
69,690
Taken
83,386
56,516
Mitigated
61,506
17,118
Healing
17,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,858
5,238
0
3,394
13,799
7,041
0
2,374
11,197
0
84,372
L
Bellona
 
Bellona
6,208
2,324
0
3,357
17,358
19,437
0
2,850
14,508
0
84,602
L
Bakasura
Cabrakules
Bakasura
7,613
4,639
0
8,629
20,389
11,421
36
4,663
15,726
0
66,262
L
Ah Muzen Cab
EscaperCze
Ah Muzen Cab
12,612
5,668
0
2,019
14,685
7,768
381
3,089
11,596
0
96,712
W
Chaac
Sp4rKB4D
Chaac
11,494
2,102
0
4,271
14,898
17,135
0
272
13,414
0
95,504
W
Kuzenbo
Tezzz_29
Kuzenbo
10,161
3,035
0
2,219
18,415
23,413
57
4,578
13,158
36,804
1,127
L
Charon
ZHeka666
Charon
8,856
1,953
0
1,962
17,534
18,152
8
7,383
10,151
27,084
2,868
W
Hachiman
iEmKay_
Hachiman
6,453
4,036
0
5,240
12,301
4,520
0
1,737
10,554
0
82,371
L
Janus
psylixx__
Janus
5,181
252
0
1,165
13,420
4,728
0
9,525
3,895
60,699
936
W
18,216
1,098
0
1,994
10,277
4,407
87
4,465
5,385
105,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,542
Gold Earned
44,180
633
Minions Killed
586
0
Camps Cleared
0
1,893,625
Distance Traveled
1,800,560
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,192
566
106
6
0
448,891
8
L
Bellona
9,441
525
153
9
0
366,975
1
L
Bakasura
8,475
471
131
7
0
386,435
0
L
Ah Muzen Cab
9,930
552
164
9
0
326,801
3
W
Chaac
10,778
599
164
9
0
352,592
0
W
Kuzenbo
9,568
532
71
4
0
400,196
0
L
Charon
8,503
472
29
2
0
372,966
7
W
Hachiman
9,682
538
141
8
0
329,070
3
L
Janus
7,831
435
109
6
0
347,383
3
W
Raijin
10,322
573
151
8
0
362,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role