Player Matchup

Charon
Charon
Diamond IV
 
Charon
Diamond IV
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
iPro SnakeBite
Chaac
Bronze III
Level 121
God Stats
1W - 0L
1,683 SR
Queue Stats
3W - 2L
1,567 MMR
Solo
Sol
Sol
Platinum IV
xJukeMasterJones
Sol
Platinum IV
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
177W - 76L
1,819 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 87
1,633 SR
1,629 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,451 SR
1,352 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze IV
FulmiESP
Scylla
Bronze IV
Level 69
God Stats
30W - 15L
1,438 SR
Queue Stats
134W - 123L
1,279 MMR
Party 2
Jormungandr
Jormungandr
Bronze IV
bystarkesp
Jormungandr
Bronze IV
Level 51
God Stats
12W - 17L
1,413 SR
Queue Stats
133W - 127L
1,279 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
0 / 0 / 9
9,420
725
12,461
10,516
6,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 0 / 8
9,092
699
4,166
12,963
12,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 0 / 1
11,020
848
13,240
10,727
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
OsirisThothXbalanqueNe ZhaAchilles

VS

Bans
PersephoneFafnirBastetGebHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 4 / 0
7,984
614
9,348
11,344
4,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
FulmiESP
Scylla
14
0 / 2 / 0
8,299
638
8,426
8,379
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
bystarkesp
Jormungandr
11
0 / 4 / 0
7,408
570
5,090
13,236
8,379
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
9
4.5
L
Anhur
 
Anhur
0
4
0
0
L
Scylla
FulmiESP
Scylla
0
2
0
0
L
Jormungandr
bystarkesp
Jormungandr
0
4
0
0
W
1
0
8
5
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,867
Damage
22,864
34,206
Taken
32,959
23,575
Mitigated
16,433
16,766
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
12,461
2,134
0
3,771
10,516
6,487
32
4,147
6,369
33,654
3,567
L
Anhur
 
Anhur
9,348
5,037
0
2,190
11,344
4,707
0
7,098
3,486
0
36,342
L
Scylla
FulmiESP
Scylla
8,426
586
0
1,413
8,379
3,347
0
5,331
2,540
46,216
0
L
Jormungandr
bystarkesp
Jormungandr
5,090
390
0
2,420
13,236
8,379
0
10,793
1,502
10,498
316
W
4,166
414
0
5,573
12,963
12,778
246
4,207
8,756
0
17,787
W
13,240
6,117
0
7,422
10,727
4,310
3,132
4,915
5,812
61,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,532
Gold Earned
23,691
163
Minions Killed
143
0
Camps Cleared
0
765,049
Distance Traveled
712,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,420
725
56
4
0
239,211
0
L
Anhur
7,984
614
62
5
0
211,190
0
L
Scylla
8,299
638
66
5
0
252,856
0
L
Jormungandr
7,408
570
15
1
0
248,324
0
W
Chaac
9,092
699
18
1
0
278,785
0
W
Sol
11,020
848
89
7
0
247,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role