Player Matchup

Medusa
Medusa
BloodyHighFive
Medusa
Level 144
God Stats
53W - 40L
1,675 SR
Queue Stats
245W - 221L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
ToxyGeaHD
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,456 Elo+
Party 2
Sol
Sol
albertoespina
Sol
Level 236
God Stats
2W - 1L
1,366 SR
Queue Stats
84W - 83L
1,589 Elo+
Solo
Da Ji
Da Ji
eric_45_
Da Ji
Level 145
God Stats
1W - 5L
1,231 SR
Queue Stats
181W - 162L
1,484 Elo+
Solo
Thanatos
Thanatos
sergiioo10
Thanatos
Level 150
God Stats
4W - 2L
1,754 SR
Queue Stats
90W - 73L
1,555 Elo+
Party 2
Team Averages
Level 161
1,505 SR
1,528 Elo+

VS

Team Averages
Level 118
1,422 SR
1,611 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Auchie
He Bo
Level 121
God Stats
0W - 1L
1,170 SR
Queue Stats
11W - 3L
1,791 Elo+
Party 1
Chang'e
Chang'e
Venomzzzzzzz
Chang'e
Level 126
God Stats
7W - 9L
1,442 SR
Queue Stats
114W - 106L
1,565 Elo+
Solo
Awilix
Awilix
Wolqy
Awilix
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
8,661
619
7,846
5,907
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
ToxyGeaHD
Zhong Kui
16
3 / 0 / 3
9,827
702
9,288
9,682
7,610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
0 / 0 / 0
9,178
656
6,154
8,849
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
eric_45_
Da Ji
16
5 / 1 / 5
8,475
605
8,056
13,295
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
sergiioo10
Thanatos
13
7 / 1 / 5
7,609
544
8,780
10,164
7,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
0 / 1 / 0
7,234
517
3,837
7,473
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
 
Ne Zha
9
0 / 4 / 1
5,904
422
4,607
11,664
6,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Auchie
He Bo
12
0 / 5 / 1
6,392
457
2,881
9,285
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Venomzzzzzzz
Chang'e
13
0 / 3 / 0
7,031
502
3,931
12,889
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Wolqy
Awilix
11
2 / 4 / 0
6,264
447
7,544
13,185
5,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
17
Kills
2
2
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
Ne Zha
 
Ne Zha
0
4
1
0.13
L
He Bo
Auchie
He Bo
0
5
1
0.1
W
2
0
6
5
W
Zhong Kui
ToxyGeaHD
Zhong Kui
3
0
3
4.5
L
Chang'e
Venomzzzzzzz
Chang'e
0
3
0
0
L
Awilix
Wolqy
Awilix
2
4
0
0.5
W
0
0
0
0
W
Da Ji
eric_45_
Da Ji
5
1
5
7.5
W
Thanatos
sergiioo10
Thanatos
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,124
Damage
22,800
47,897
Taken
54,496
26,742
Mitigated
21,924
31,939
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,837
1,741
0
970
7,473
2,854
0
4,958
2,515
0
66,510
L
Ne Zha
 
Ne Zha
4,607
1,044
0
1,941
11,664
6,886
0
1,303
10,026
0
19,953
L
He Bo
Auchie
He Bo
2,881
261
0
414
9,285
2,647
0
0
9,239
43,405
0
W
7,846
2,821
0
1,941
5,907
2,272
420
1,052
4,855
0
77,062
W
Zhong Kui
ToxyGeaHD
Zhong Kui
9,288
1,705
0
7,312
9,682
7,610
1,852
3,302
6,380
79,805
1,968
L
Chang'e
Venomzzzzzzz
Chang'e
3,931
100
125
6,043
12,889
4,336
0
7,113
5,776
52,621
1,044
L
Awilix
Wolqy
Awilix
7,544
2,657
0
1,205
13,185
5,201
0
1,914
11,005
0
44,222
W
6,154
2,598
0
7,673
8,849
3,200
872
0
8,849
87,656
6,180
W
Da Ji
eric_45_
Da Ji
8,056
2,195
0
7,115
13,295
6,080
0
1,630
11,665
0
75,614
W
Thanatos
sergiioo10
Thanatos
8,780
2,256
0
7,898
10,164
7,580
0
1,167
8,997
0
34,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,750
Gold Earned
32,825
595
Minions Killed
402
0
Camps Cleared
0
1,377,588
Distance Traveled
1,372,939
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,234
517
118
8
0
269,764
3
L
Ne Zha
5,904
422
25
2
0
276,269
0
L
He Bo
6,392
457
89
6
0
269,099
1
W
Medusa
8,661
619
138
10
0
278,673
4
W
Zhong Kui
9,827
702
135
10
0
219,095
2
L
Chang'e
7,031
502
102
7
0
249,543
0
L
Awilix
6,264
447
68
5
0
308,264
0
W
Sol
9,178
656
185
13
0
251,607
0
W
Da Ji
8,475
605
105
8
0
327,193
0
W
Thanatos
7,609
544
32
2
0
301,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role