Player Matchup

Sun Wukong
Sun Wukong
ELNAVASCUIDADO
Sun Wukong
Level 85
God Stats
4W - 5L
1,543 SR
Queue Stats
153W - 169L
1,419 Elo+
Solo
Nu Wa
Nu Wa
QueenBear7205
Nu Wa
Level 110
God Stats
38W - 31L
1,489 SR
Queue Stats
38W - 34L
1,656 Elo+
Solo
Nut
Nut
SHD ODiN
Nut
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
440W - 447L
1,382 Elo+
Solo
Ra
Ra
WackAFish
Ra
Level 47
God Stats
53W - 34L
1,429 SR
Queue Stats
168W - 152L
1,667 Elo+
Solo
Serqet
Serqet
soryp
Serqet
Level 158
God Stats
3W - 9L
1,379 SR
Queue Stats
107W - 127L
1,462 Elo+
Solo
Team Averages
Level 104
1,468 SR
1,517 Elo+

VS

Team Averages
Level 113
1,623 SR
1,486 Elo+
Danzaburou
Danzaburou
Cg4i
Danzaburou
Level 49
God Stats
4W - 5L
1,447 SR
Queue Stats
114W - 111L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
RpG x LEGEND215
Nu Wa
Level 156
God Stats
15W - 9L
1,500 SR
Queue Stats
180W - 182L
1,426 Elo+
Solo
Sylvanus
Sylvanus
SelfMadeTato
Sylvanus
Level 101
God Stats
25W - 17L
1,697 SR
Queue Stats
402W - 401L
1,515 Elo+
Party 1
Loki
Loki
ValentinBro_98
Loki
Level 157
God Stats
73W - 84L
1,544 SR
Queue Stats
278W - 276L
1,534 Elo+
Solo
Surtr
Surtr
itz_Markymark27
Surtr
Level 103
God Stats
6W - 2L
1,927 SR
Queue Stats
74W - 83L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELNAVASCUIDADO
Sun Wukong
14
2 / 5 / 3
8,244
824
6,994
11,377
7,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 2 / 6
7,891
789
11,332
5,857
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 2 / 1
7,049
705
3,479
5,765
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
3 / 5 / 3
8,523
852
9,470
11,006
3,990
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
soryp
Serqet
14
2 / 4 / 2
7,833
783
5,635
12,044
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cg4i
Danzaburou
14
1 / 1 / 8
8,202
820
6,073
10,131
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 0 / 7
9,144
914
10,983
4,391
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SelfMadeTato
Sylvanus
15
4 / 2 / 9
9,172
917
8,927
15,195
15,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
5 / 1 / 4
9,511
951
8,457
10,060
4,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
4 / 3 / 7
8,714
871
6,683
9,560
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
7
Kills
18
18
Deaths
7
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cg4i
Danzaburou
1
1
8
5
L
Sun Wukong
ELNAVASCUIDADO
Sun Wukong
2
5
3
0.7
L
0
2
6
1.5
W
4
0
7
7.5
L
0
2
1
0.25
W
Sylvanus
SelfMadeTato
Sylvanus
4
2
9
4.25
W
5
1
4
7
L
3
5
3
0.9
W
4
3
7
2.5
L
Serqet
soryp
Serqet
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,910
Damage
41,123
46,049
Taken
49,337
21,669
Mitigated
32,671
9,657
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cg4i
Danzaburou
6,073
2,760
0
1,822
10,131
5,102
1,170
3,789
6,114
0
28,513
L
Sun Wukong
ELNAVASCUIDADO
Sun Wukong
6,994
508
0
1,548
11,377
7,508
63
3,950
7,427
0
19,592
L
11,332
3,302
0
500
5,857
2,078
105
2,997
2,860
31,332
0
W
10,983
2,100
0
0
4,391
1,854
1,236
1,188
3,203
31,086
132
L
3,479
1,830
0
652
5,765
2,098
32
2,613
3,152
0
10,252
W
Sylvanus
SelfMadeTato
Sylvanus
8,927
2,088
3,814
5,681
15,195
15,789
246
6,885
8,310
13,758
2,832
W
8,457
2,449
0
1,000
10,060
4,724
0
4,413
5,351
0
35,968
L
9,470
1,386
1,460
3,781
11,006
3,990
0
4,078
6,928
28,877
0
W
6,683
2,895
0
586
9,560
5,202
124
4,527
4,367
389
15,602
L
Serqet
soryp
Serqet
5,635
1,047
0
1,716
12,044
5,995
0
5,601
6,443
0
15,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,540
Gold Earned
44,743
165
Minions Killed
196
0
Camps Cleared
0
951,422
Distance Traveled
1,048,663
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,202
820
35
4
0
202,929
0
L
Sun Wukong
8,244
824
34
3
0
207,077
0
L
Nu Wa
7,891
789
50
5
0
195,464
0
W
Nu Wa
9,144
914
51
5
0
201,791
4
L
Nut
7,049
705
17
2
0
133,222
2
W
Sylvanus
9,172
917
14
1
0
190,712
0
W
Loki
9,511
951
72
7
0
237,933
0
L
Ra
8,523
852
39
4
0
202,834
0
W
Surtr
8,714
871
24
2
0
215,298
0
L
Serqet
7,833
783
25
3
0
212,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role