Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Bad_Chicken97
Cabrakan
Level 70
God Stats
29W - 26L
1,559 SR
Queue Stats
52W - 55L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
Mtn_Tarzan69
Jormungandr
Level 59
God Stats
10W - 3L
1,751 SR
Queue Stats
57W - 65L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
OrphanAnthony
Guan Yu
Level 64
God Stats
6W - 5L
1,828 SR
Queue Stats
22W - 16L
1,458 Elo+
Solo
Maui
Maui
Their Table
Maui
Level 45
God Stats
3W - 7L
1,090 SR
Queue Stats
5W - 21L
1,093 Elo+
Solo
Team Averages
Level 77
1,546 SR
1,410 Elo+

VS

Team Averages
Level 58
1,438 SR
1,481 Elo+
Ix Chel
Ix Chel
Ascend Fate
Ix Chel
Level 63
God Stats
0W - 4L
1,123 SR
Queue Stats
118W - 116L
1,524 Elo+
Solo
Bacchus
Bacchus
DavixChrist
Bacchus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
LordDragonFire
Baron Samedi
Level 86
God Stats
5W - 3L
1,970 SR
Queue Stats
201W - 181L
1,525 Elo+
Solo
Hachiman
Hachiman
RescuedTwo4239
Hachiman
Level 40
God Stats
27W - 31L
1,241 SR
Queue Stats
82W - 99L
1,380 Elo+
Solo
Awilix
Awilix
Vinixzzp
Awilix
Level 49
God Stats
2W - 6L
1,355 SR
Queue Stats
100W - 108L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 5 / 3
10,103
532
12,083
13,642
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Bad_Chicken97
Cabrakan
17
7 / 0 / 3
10,260
540
10,386
11,446
8,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Mtn_Tarzan69
Jormungandr
12
2 / 3 / 4
7,986
420
8,648
13,084
10,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
16
3 / 1 / 2
10,803
569
6,396
16,138
16,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 8
8,652
455
2,995
9,702
10,016
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ascend Fate
Ix Chel
16
0 / 2 / 2
8,982
473
5,993
10,188
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
DavixChrist
Bacchus
12
0 / 2 / 6
7,665
403
5,589
15,449
15,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
LordDragonFire
Baron Samedi
13
2 / 5 / 1
7,813
411
5,507
11,599
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
14
5 / 5 / 1
8,903
469
7,822
14,549
5,225
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Awilix
Vinixzzp
Awilix
15
2 / 2 / 4
8,591
452
9,842
15,290
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
16
Kills
9
10
Deaths
16
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
5
3
1.1
L
Ix Chel
Ascend Fate
Ix Chel
0
2
2
0.5
W
Cabrakan
Bad_Chicken97
Cabrakan
7
0
3
8.5
L
Bacchus
DavixChrist
Bacchus
0
2
6
1.5
L
Baron Samedi
LordDragonFire
Baron Samedi
2
5
1
0.5
W
Jormungandr
Mtn_Tarzan69
Jormungandr
2
3
4
1.33
W
Guan Yu
3
1
2
4
L
Hachiman
5
5
1
1.1
W
0
1
8
4
L
Awilix
Vinixzzp
Awilix
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,508
Damage
34,753
64,012
Taken
67,075
52,381
Mitigated
37,914
22,031
Healing
20,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,083
136
0
1,136
13,642
5,820
460
4,989
8,653
70,931
1,256
L
Ix Chel
Ascend Fate
Ix Chel
5,993
479
250
3,666
10,188
6,025
0
2,138
7,931
74,968
0
W
Cabrakan
Bad_Chicken97
Cabrakan
10,386
729
0
6,850
11,446
8,698
519
2,883
8,563
98,309
0
L
Bacchus
DavixChrist
Bacchus
5,589
863
0
3,085
15,449
15,184
0
8,277
6,664
31,800
0
L
Baron Samedi
LordDragonFire
Baron Samedi
5,507
185
563
2,483
11,599
4,912
0
6,984
4,095
51,357
0
W
Jormungandr
Mtn_Tarzan69
Jormungandr
8,648
1,584
0
1,154
13,084
10,922
440
2,753
10,331
38,516
2,088
W
Guan Yu
6,396
490
2,524
8,348
16,138
16,925
550
5,063
11,075
0
84,342
L
Hachiman
7,822
4,869
0
3,631
14,549
5,225
0
8,583
5,556
0
51,418
W
2,995
457
157
1,862
9,702
10,016
162
1,401
8,301
35,084
1,261
L
Awilix
Vinixzzp
Awilix
9,842
3,343
0
7,311
15,290
6,568
0
5,090
10,002
0
76,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,804
Gold Earned
41,954
517
Minions Killed
463
0
Camps Cleared
0
1,922,716
Distance Traveled
1,762,640
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,103
532
111
6
0
370,613
3
L
Ix Chel
8,982
473
141
7
0
352,884
0
W
Cabrakan
10,260
540
139
7
0
413,476
0
L
Bacchus
7,665
403
50
3
0
377,019
5
L
Baron Samedi
7,813
411
96
5
0
312,330
4
W
Jormungandr
7,986
420
65
3
0
338,264
1
W
Guan Yu
10,803
569
162
9
0
404,729
3
L
Hachiman
8,903
469
70
4
0
303,852
0
W
Maui
8,652
455
40
2
0
395,634
0
L
Awilix
8,591
452
106
6
0
416,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role