Player Matchup

Bacchus
Bacchus
DADDYSM1TE
Bacchus
Level 158
God Stats
429W - 474L
1,440 SR
Queue Stats
1,694W - 1,798L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
OgJoker88
Baron Samedi
Level 123
God Stats
1W - 1L
1,699 SR
Queue Stats
18W - 14L
1,466 Elo+
Party 1
Awilix
Awilix
sebastianlynwood
Awilix
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
24W - 27L
1,330 Elo+
Solo
Team Averages
Level 147
1,546 SR
1,399 Elo+

VS

Team Averages
Level 94
1,394 SR
1,358 Elo+
Thor
Thor
HurtfulBeatle63
Thor
Level 98
God Stats
0W - 5L
1,159 SR
Queue Stats
55W - 72L
1,306 Elo+
Solo
Yu Huang
Yu Huang
NAIBUTAFLY
Yu Huang
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 133L
1,354 Elo+
Solo
Izanami
Izanami
xFwuzzyx
Izanami
Level 46
God Stats
13W - 13L
1,524 SR
Queue Stats
15W - 20L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DADDYSM1TE
Bacchus
12
1 / 1 / 7
7,175
718
4,584
7,842
7,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
OgJoker88
Baron Samedi
13
2 / 1 / 5
8,002
800
5,815
7,057
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
8 / 0 / 3
8,972
897
6,280
7,697
3,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,308
631
833
8,090
2,902
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Yu Huang
NAIBUTAFLY
Yu Huang
12
1 / 4 / 1
6,891
689
5,926
5,900
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
xFwuzzyx
Izanami
10
0 / 3 / 1
6,434
643
2,952
6,719
2,290
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
2
2
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DADDYSM1TE
Bacchus
1
1
7
4.5
L
1
4
1
0.38
L
Yu Huang
NAIBUTAFLY
Yu Huang
1
4
1
0.38
W
Baron Samedi
OgJoker88
Baron Samedi
2
1
5
4.5
W
8
0
3
9.5
L
Izanami
xFwuzzyx
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,679
Damage
9,711
22,596
Taken
20,709
14,481
Mitigated
7,594
4,890
Healing
759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DADDYSM1TE
Bacchus
4,584
117
0
788
7,842
7,809
414
1,582
5,889
8,444
2,261
L
833
120
0
0
8,090
2,902
0
3,346
4,432
0
14,166
L
Yu Huang
NAIBUTAFLY
Yu Huang
5,926
551
146
363
5,900
2,402
0
3,053
2,736
15,404
91
W
Baron Samedi
OgJoker88
Baron Samedi
5,815
950
592
2,390
7,057
3,486
987
1,702
5,092
34,207
2,545
W
6,280
1,535
0
1,120
7,697
3,186
231
1,773
5,634
0
31,136
L
Izanami
xFwuzzyx
Izanami
2,952
1,931
0
250
6,719
2,290
0
2,605
3,889
0
21,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,149
Gold Earned
19,633
130
Minions Killed
111
0
Camps Cleared
0
484,228
Distance Traveled
472,752
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,175
718
12
1
0
143,003
0
L
Thor
6,308
631
22
2
0
154,034
0
L
Yu Huang
6,891
689
45
5
0
146,304
0
W
Baron Samedi
8,002
800
60
6
0
132,785
0
W
Awilix
8,972
897
58
6
0
208,440
1
L
Izanami
6,434
643
44
4
0
172,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role