Player Matchup

Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Greymanethewolf
Sun Wukong
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,675 Elo+
Solo
Kukulkan
Kukulkan
V8BabyCC
Kukulkan
Level 58
God Stats
10W - 9L
1,598 SR
Queue Stats
445W - 426L
1,462 Elo+
Solo
Jing Wei
Jing Wei
YoungMetro7680
Jing Wei
Level 101
God Stats
4W - 7L
1,315 SR
Queue Stats
22W - 16L
1,541 Elo+
Solo
Ares
Ares
xXOiEuSouGokuXx
Ares
Level 137
God Stats
4W - 1L
1,683 SR
Queue Stats
229W - 213L
1,435 Elo+
Solo
Team Averages
Level 93
1,519 SR
1,523 Elo+

VS

Team Averages
Level 53
1,549 SR
1,386 Elo+
King Arthur
King Arthur
 
King Arthur
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AKUDAIKHAN
Morgan Le Fay
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 78L
1,372 Elo+
Party 1
Chiron
Chiron
ViiBaCi
Chiron
Level 58
God Stats
0W - 2L
1,655 SR
Queue Stats
138W - 141L
1,402 Elo+
Party 1
Sylvanus
Sylvanus
convolley
Sylvanus
Level 28
God Stats
2W - 4L
1,546 SR
Queue Stats
67W - 81L
1,316 Elo+
Party 1
Hercules
Hercules
teaga07
Hercules
Level 109
God Stats
0W - 1L
1,545 SR
Queue Stats
9W - 15L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 0 / 4
7,583
542
7,985
10,399
5,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Greymanethewolf
Sun Wukong
13
0 / 0 / 3
7,844
560
6,762
11,495
8,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
V8BabyCC
Kukulkan
14
1 / 0 / 0
7,752
554
7,798
4,607
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
12
3 / 0 / 1
7,154
511
4,064
7,536
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 1 / 4
6,902
493
4,936
10,201
9,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 2 / 0
6,527
466
8,085
14,641
12,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
AKUDAIKHAN
Morgan Le Fay
12
0 / 1 / 1
6,827
488
3,574
7,689
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chiron
ViiBaCi
Chiron
10
0 / 2 / 0
5,921
423
5,516
8,116
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
convolley
Sylvanus
10
0 / 2 / 1
6,271
448
4,661
9,574
8,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
teaga07
Hercules
11
1 / 1 / 0
5,994
428
2,929
8,878
4,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
4
5
L
King Arthur
 
King Arthur
0
2
0
0
L
Morgan Le Fay
AKUDAIKHAN
Morgan Le Fay
0
1
1
0.5
W
Sun Wukong
Greymanethewolf
Sun Wukong
0
0
3
1.5
W
Kukulkan
V8BabyCC
Kukulkan
1
0
0
1
L
Chiron
ViiBaCi
Chiron
0
2
0
0
W
Jing Wei
3
0
1
3.5
L
Sylvanus
convolley
Sylvanus
0
2
1
0.25
L
Hercules
teaga07
Hercules
1
1
0
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,545
Damage
24,765
44,238
Taken
48,898
28,624
Mitigated
32,451
17,433
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,985
1,417
668
7,426
10,399
5,513
456
1,215
9,184
61,501
0
L
King Arthur
 
King Arthur
8,085
1,513
0
2,445
14,641
12,979
0
2,189
12,452
0
45,678
L
Morgan Le Fay
AKUDAIKHAN
Morgan Le Fay
3,574
73
0
1,862
7,689
3,189
0
5,612
1,669
48,702
1,601
W
Sun Wukong
Greymanethewolf
Sun Wukong
6,762
1,990
0
3,066
11,495
8,644
151
0
11,495
0
53,528
W
Kukulkan
V8BabyCC
Kukulkan
7,798
398
0
627
4,607
2,127
0
2,867
1,740
50,870
2,294
L
Chiron
ViiBaCi
Chiron
5,516
1,141
451
1,804
8,116
3,511
15
4,412
3,630
0
48,970
W
Jing Wei
4,064
2,270
0
4,128
7,536
2,734
0
850
6,686
0
54,052
L
Sylvanus
convolley
Sylvanus
4,661
776
344
2,005
9,574
8,404
0
4,371
5,083
20,778
3,209
L
Hercules
teaga07
Hercules
2,929
340
0
1,759
8,878
4,368
0
3,166
5,560
0
38,094
W
4,936
209
0
1,518
10,201
9,606
0
2,676
7,525
17,259
473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,235
Gold Earned
31,540
409
Minions Killed
345
0
Camps Cleared
0
1,326,608
Distance Traveled
1,316,376
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,583
542
88
6
0
270,874
2
L
King Arthur
6,527
466
65
5
0
248,782
0
L
Morgan Le Fay
6,827
488
104
7
0
265,206
2
W
Sun Wukong
7,844
560
95
7
0
256,055
0
W
Kukulkan
7,752
554
112
8
0
258,556
4
L
Chiron
5,921
423
73
5
0
259,243
0
W
Jing Wei
7,154
511
91
7
0
253,791
0
L
Sylvanus
6,271
448
37
3
0
245,957
2
L
Hercules
5,994
428
66
5
0
297,188
0
W
Ares
6,902
493
23
2
0
287,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role