Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GoingParabolic
Yemoja
Level 155
God Stats
0W - 4L
1,223 SR
Queue Stats
308W - 296L
1,542 Elo+
Solo
Merlin
Merlin
Uberrise
Merlin
Level 159
God Stats
3W - 4L
1,530 SR
Queue Stats
108W - 95L
1,689 Elo+
Solo
Charon
Charon
WariorXLTU
Charon
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 108L
1,446 Elo+
Solo
Hades
Hades
XLordReiX
Hades
Level 54
God Stats
2W - 3L
1,732 SR
Queue Stats
186W - 180L
1,487 Elo+
Solo
Team Averages
Level 127
1,497 SR
1,533 Elo+

VS

Team Averages
Level 152
1,445 SR
1,534 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Ivorie
Persephone
Level 128
God Stats
22W - 19L
1,470 SR
Queue Stats
513W - 497L
1,562 Elo+
Solo
Hou Yi
Hou Yi
MrKillmeplease
Hou Yi
Level 157
God Stats
3W - 2L
1,258 SR
Queue Stats
185W - 177L
1,578 Elo+
Solo
Surtr
Surtr
vorschlag1235
Surtr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 3
5,213
1,043
2,635
6,885
6,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 0
4,212
842
0
0
0
Merlin
Uberrise
Merlin
11
3 / 0 / 2
5,814
1,163
5,326
2,325
829
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon
WariorXLTU
Charon
10
1 / 1 / 4
5,053
1,011
3,198
3,141
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hades
XLordReiX
Hades
9
0 / 2 / 4
4,678
936
2,082
4,684
3,847
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 2 / 2
5,878
1,176
2,068
5,203
3,204
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
 
Aphrodite
10
0 / 0 / 5
5,525
1,105
745
3,328
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Persephone
Ivorie
Persephone
10
0 / 1 / 5
5,542
1,108
5,461
3,008
1,096
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
2 / 1 / 3
6,038
1,208
4,024
4,369
1,635
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 1 / 5
5,377
1,075
3,613
7,420
7,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
5
Kills
5
5
Deaths
5
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
3
1.25
W
Fenrir
 
Fenrir
3
2
2
2
W
Aphrodite
 
Aphrodite
0
0
5
2.5
L
0
0
0
0
W
Persephone
Ivorie
Persephone
0
1
5
2.5
W
2
1
3
3.5
L
Merlin
Uberrise
Merlin
3
0
2
4
L
Charon
WariorXLTU
Charon
1
1
4
3
L
Hades
XLordReiX
Hades
0
2
4
1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,241
Damage
15,911
17,035
Taken
23,328
12,974
Mitigated
16,180
6,228
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,635
117
865
2,382
6,885
6,668
0
1,437
5,448
5,516
0
W
Fenrir
 
Fenrir
2,068
492
596
970
5,203
3,204
152
2,410
2,625
0
2,919
W
Aphrodite
 
Aphrodite
745
149
2,319
2,696
3,328
2,960
489
2,124
1,034
8,495
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
Ivorie
Persephone
5,461
573
195
251
3,008
1,096
0
1,429
1,510
11,266
479
W
4,024
1,786
419
1,332
4,369
1,635
744
2,719
1,418
0
9,537
L
Merlin
Uberrise
Merlin
5,326
267
509
198
2,325
829
0
1,133
1,192
12,036
0
L
Charon
WariorXLTU
Charon
3,198
342
287
143
3,141
1,630
0
1,432
1,709
7,329
459
L
Hades
XLordReiX
Hades
2,082
112
478
1,366
4,684
3,847
0
2,115
2,569
4,542
0
W
3,613
1,553
327
1,706
7,420
7,285
556
3,515
3,681
135
6,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,970
Gold Earned
28,360
50
Minions Killed
58
0
Camps Cleared
0
307,755
Distance Traveled
530,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,213
1,043
11
2
0
94,709
0
W
Fenrir
5,878
1,176
2
0
0
101,529
0
W
Aphrodite
5,525
1,105
17
3
0
116,597
0
L
Yemoja
4,212
842
0
0
0
0
0
W
Persephone
5,542
1,108
7
1
0
97,497
0
W
Hou Yi
6,038
1,208
27
5
0
88,732
0
L
Merlin
5,814
1,163
23
5
0
74,880
0
L
Charon
5,053
1,011
10
2
0
65,047
0
L
Hades
4,678
936
6
1
0
73,119
0
W
Surtr
5,377
1,075
5
1
0
126,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role