Player Matchup

Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GiantDadx17
Ares
Level 149
God Stats
10W - 7L
1,821 SR
Queue Stats
159W - 154L
1,595 Elo+
Solo
Thanatos
Thanatos
Ohio_CIe
Thanatos
Level 118
God Stats
119W - 94L
1,529 SR
Queue Stats
744W - 720L
1,489 Elo+
Solo
Kukulkan
Kukulkan
TooQquick-
Kukulkan
Level 125
God Stats
1W - 2L
1,298 SR
Queue Stats
10W - 9L
1,464 Elo+
Solo
Team Averages
Level 152
1,530 SR
1,510 Elo+

VS

Team Averages
Level 131
1,545 SR
1,544 Elo+
Loki
Loki
AnEvilShrimp
Loki
Level 109
God Stats
9W - 8L
1,575 SR
Queue Stats
346W - 318L
1,666 Elo+
Solo
Zhong Kui
Zhong Kui
DaddyNasteee
Zhong Kui
Level 174
God Stats
37W - 26L
1,575 SR
Queue Stats
197W - 180L
1,592 Elo+
Party 1
Xbalanque
Xbalanque
DagazQuisutdeus
Xbalanque
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 14L
1,283 Elo+
Solo
Atlas
Atlas
Kyr205
Atlas
Level 106
God Stats
38W - 28L
1,594 SR
Queue Stats
111W - 114L
1,564 Elo+
Party 1
Scylla
Scylla
L3isur3lobst3r
Scylla
Level 109
God Stats
8W - 6L
1,483 SR
Queue Stats
166W - 118L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
2 / 3 / 1
5,643
564
4,905
7,595
2,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
 
Erlang Shen
10
0 / 3 / 1
5,332
533
2,979
11,170
7,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

7
0 / 4 / 2
4,795
480
2,314
10,150
6,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Ohio_CIe
Thanatos
11
3 / 0 / 1
5,747
575
1,843
6,607
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
TooQquick-
Kukulkan
10
0 / 3 / 0
5,274
527
1,729
5,770
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
5,605
561
2,614
6,842
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
DaddyNasteee
Zhong Kui
11
2 / 1 / 0
6,597
660
7,148
5,396
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xbalanque
DagazQuisutdeus
Xbalanque
9
2 / 2 / 4
5,481
548
7,216
6,800
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Kyr205
Atlas
9
3 / 1 / 4
6,055
606
5,724
7,404
5,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 0 / 0
7,384
738
4,627
4,285
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
12
13
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
3
1
0.83
L
Erlang Shen
 
Erlang Shen
0
3
1
0.17
W
2
1
1
2.5
W
Zhong Kui
DaddyNasteee
Zhong Kui
2
1
0
2
W
Xbalanque
DagazQuisutdeus
Xbalanque
2
2
4
2
L
0
4
2
0.25
W
Atlas
Kyr205
Atlas
3
1
4
5
W
3
0
0
3
L
Thanatos
Ohio_CIe
Thanatos
3
0
1
3.5
L
Kukulkan
TooQquick-
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,770
Damage
27,329
41,292
Taken
30,727
21,926
Mitigated
15,014
13,397
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,905
3,402
0
2,095
7,595
2,854
0
3,284
4,311
0
32,811
L
Erlang Shen
 
Erlang Shen
2,979
790
0
3,930
11,170
7,553
0
4,598
6,572
0
34,708
W
2,614
662
0
1,925
6,842
2,275
0
235
6,607
0
40,481
W
Zhong Kui
DaddyNasteee
Zhong Kui
7,148
2,564
0
3,644
5,396
3,487
0
0
5,396
37,608
13,065
W
Xbalanque
DagazQuisutdeus
Xbalanque
7,216
3,533
0
2,914
6,800
2,265
59
748
6,052
0
39,438
L
2,314
262
0
1,285
10,150
6,520
0
3,572
6,554
10,961
0
W
Atlas
Kyr205
Atlas
5,724
2,215
0
1,649
7,404
5,363
0
931
6,473
17,736
1,040
W
4,627
942
0
1,425
4,285
1,624
0
2,129
2,156
55,519
3,580
L
Thanatos
Ohio_CIe
Thanatos
1,843
128
0
5,351
6,607
2,921
0
854
5,703
0
37,654
L
Kukulkan
TooQquick-
Kukulkan
1,729
160
0
736
5,770
2,078
0
3,401
2,007
40,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,791
Gold Earned
31,122
285
Minions Killed
342
0
Camps Cleared
0
968,449
Distance Traveled
984,944
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,643
564
62
6
0
178,967
0
L
Erlang Shen
5,332
533
65
7
0
192,891
0
W
Loki
5,605
561
63
6
0
231,672
0
W
Zhong Kui
6,597
660
83
8
0
169,740
0
W
Xbalanque
5,481
548
50
5
0
168,049
0
L
Ares
4,795
480
13
1
0
208,143
0
W
Atlas
6,055
606
28
3
0
193,683
0
W
Scylla
7,384
738
118
12
0
221,800
1
L
Thanatos
5,747
575
60
6
0
195,584
0
L
Kukulkan
5,274
527
85
9
0
192,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role