Player Matchup

Merlin
Merlin
ABNaTop7309
Merlin
Level 45
God Stats
2W - 5L
1,287 SR
Queue Stats
68W - 78L
1,347 Elo+
Solo
Cupid
Cupid
HazeHeffner
Cupid
Level 89
God Stats
23W - 18L
1,401 SR
Queue Stats
184W - 197L
1,373 Elo+
Solo
Bacchus
Bacchus
High_Panda42
Bacchus
Level 49
God Stats
2W - 6L
1,286 SR
Queue Stats
53W - 65L
1,492 Elo+
Solo
Team Averages
Level 61
1,325 SR
1,404 Elo+

VS

Team Averages
Level 67
1,500 SR
1,316 Elo+
Charon
Charon
CinLaur
Charon
Level 70
God Stats
4W - 2L
1,618 SR
Queue Stats
38W - 50L
1,330 Elo+
Solo
Medusa
Medusa
XxMuffinxXx
Medusa
Level 45
God Stats
4W - 7L
1,290 SR
Queue Stats
4W - 8L
1,227 Elo+
Solo
Arachne
Arachne
ZD_Papanoyo2020
Arachne
Level 87
God Stats
22W - 12L
1,592 SR
Queue Stats
67W - 77L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 3 / 1
7,742
596
7,278
7,336
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 0
8,323
640
5,703
7,282
3,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
High_Panda42
Bacchus
13
0 / 1 / 1
7,939
611
6,832
12,962
17,985
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CinLaur
Charon
15
1 / 0 / 5
9,180
706
6,347
9,339
6,940
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
14
3 / 0 / 1
9,238
711
9,514
10,523
4,484
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 1 / 3
9,863
759
8,158
8,912
4,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
6
6
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
3
1
0.17
W
Charon
CinLaur
Charon
1
0
5
3.5
L
1
2
0
0.5
L
Bacchus
High_Panda42
Bacchus
0
1
1
0.5
W
Medusa
3
0
1
3.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,813
Damage
24,019
27,580
Taken
28,774
24,312
Mitigated
16,413
3,855
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,278
307
0
246
7,336
3,096
0
1,541
5,782
28,802
0
W
Charon
CinLaur
Charon
6,347
581
0
694
9,339
6,940
62
4,936
4,403
22,601
831
L
5,703
1,920
748
2,128
7,282
3,231
0
1,802
5,471
0
35,348
L
Bacchus
High_Panda42
Bacchus
6,832
468
0
733
12,962
17,985
0
2,174
10,774
22,096
509
W
Medusa
9,514
2,807
0
2,251
10,523
4,484
1,046
5,304
5,219
0
36,841
W
8,158
6,560
0
2,952
8,912
4,989
0
3,953
4,959
0
47,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,004
Gold Earned
28,281
154
Minions Killed
169
0
Camps Cleared
0
656,001
Distance Traveled
768,327
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,742
596
51
4
0
180,501
0
W
Charon
9,180
706
26
2
0
248,512
0
L
Cupid
8,323
640
70
5
0
217,797
0
L
Bacchus
7,939
611
33
3
0
257,703
0
W
Medusa
9,238
711
67
5
0
253,286
0
W
Arachne
9,863
759
76
6
0
266,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role