Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
EazyMoneyJay181
Vulcan
Level 124
God Stats
193W - 169L
1,478 SR
Queue Stats
254W - 246L
1,446 Elo+
Solo
Set
Set
imy_marsupial
Set
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 6L
1,584 Elo+
Solo
Team Averages
Level 126
1,493 SR
1,510 Elo+

VS

Team Averages
Level 66
1,451 SR
1,451 Elo+
Hel
Hel
Kiichigo_V
Hel
Level 125
God Stats
2W - 4L
1,326 SR
Queue Stats
164W - 178L
1,465 Elo+
Solo
Serqet
Serqet
LvNote
Serqet
Level 48
God Stats
2W - 1L
1,527 SR
Queue Stats
64W - 57L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
kanoros
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 106L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 0
6,486
590
7,421
8,140
7,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 2 / 0
7,543
686
11,263
5,047
1,818
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
6,479
589
2,216
5,972
3,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,747
704
4,306
6,547
2,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Serqet
LvNote
Serqet
13
2 / 0 / 2
7,554
687
9,315
9,917
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sun Wukong
kanoros
Sun Wukong
12
0 / 0 / 1
6,950
632
3,893
9,879
5,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
0
2
0
0
W
2
0
2
3
W
Serqet
LvNote
Serqet
2
0
2
3
L
0
2
0
0
W
Sun Wukong
kanoros
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,900
Damage
17,514
19,159
Taken
26,343
13,338
Mitigated
12,049
1,934
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,421
663
0
1,206
8,140
7,636
0
2,243
5,713
12,835
1,439
L
11,263
6,472
287
286
5,047
1,818
195
1,075
3,789
40,886
0
W
4,306
0
3,594
4,299
6,547
2,403
0
5,330
1,205
19,412
0
W
Serqet
LvNote
Serqet
9,315
2,211
0
2,964
9,917
4,325
0
6,687
3,210
0
33,924
L
2,216
482
0
155
5,972
3,884
0
930
4,800
0
16,558
W
Sun Wukong
kanoros
Sun Wukong
3,893
754
0
1,530
9,879
5,321
22
6,037
3,836
0
31,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,508
Gold Earned
22,251
112
Minions Killed
144
0
Camps Cleared
0
549,043
Distance Traveled
690,902
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,486
590
13
1
0
179,859
2
L
Vulcan
7,543
686
69
6
0
210,846
0
W
Hel
7,747
704
50
5
0
216,319
0
W
Serqet
7,554
687
47
4
0
237,497
4
L
Set
6,479
589
30
3
0
158,338
0
W
Sun Wukong
6,950
632
47
4
0
237,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role