Player Matchup

Arachne
Arachne
Silver I
Airjordan777
Arachne
Silver I
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 83L
1,491 MMR
Party 1
Sobek
Sobek
Silver V
Chill_Plz420
Sobek
Silver V
Level 129
God Stats
7W - 14L
1,333 SR
Queue Stats
116W - 153L
592 MMR
Solo
Chaac
Chaac
Silver III
DarkF3r
Chaac
Silver III
Level 159
God Stats
2W - 3L
1,258 SR
Queue Stats
76W - 96L
849 MMR
Solo
Thoth
Thoth
Silver I
Squirtle32511
Thoth
Silver I
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 126L
1,489 MMR
Party 1
Medusa
Medusa
Silver II
hun33nut
Medusa
Silver II
Level 88
God Stats
8W - 5L
1,682 SR
Queue Stats
34W - 55L
919 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,455 SR
1,068 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 170
1,427 SR
1,069 MMR
Janus
Janus
Gold IV
GhostC2C
Janus
Gold IV
Level 149
God Stats
0W - 3L
1,317 SR
Queue Stats
59W - 67L
1,462 MMR
Solo
Thanatos
Thanatos
Silver III
ItsOrbiess
Thanatos
Silver III
Level 120
God Stats
5W - 7L
1,402 SR
Queue Stats
43W - 54L
1,060 MMR
Solo
Hachiman
Hachiman
Silver IV
Purple619916
Hachiman
Silver IV
Level 153
God Stats
20W - 15L
1,427 SR
Queue Stats
578W - 613L
806 MMR
Solo
Tyr
Tyr
Bronze III
briahays87
Tyr
Bronze III
Level 149
God Stats
0W - 1L
1,715 SR
Queue Stats
70W - 99L
1,462 MMR
Solo
Hel
Hel
Bronze I
got_dang_it_boby
Hel
Bronze I
Level 277
God Stats
0W - 2L
1,275 SR
Queue Stats
358W - 393L
555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Airjordan777
Arachne
17
7 / 2 / 3
10,309
573
7,942
16,044
7,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 5
8,549
475
3,016
9,860
7,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
DarkF3r
Chaac
16
1 / 1 / 6
10,143
564
11,099
15,209
16,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
4 / 0 / 6
9,581
532
11,075
9,126
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
hun33nut
Medusa
18
3 / 0 / 3
10,645
591
8,533
11,682
5,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Bake KujiraAthenaGilgameshBacchus

VS

Bans
KukulkanMercuryAresKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GhostC2C
Janus
15
1 / 5 / 1
8,341
463
4,492
9,855
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ItsOrbiess
Thanatos
15
2 / 5 / 0
8,337
463
5,652
19,234
8,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Purple619916
Hachiman
16
0 / 2 / 0
8,515
473
906
8,781
3,170
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 1 / 0
8,736
485
11,274
15,281
12,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 4 / 0
7,299
406
5,412
15,209
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
17
Kills
3
3
Deaths
17
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Airjordan777
Arachne
7
2
3
4.25
W
2
0
5
4.5
W
Chaac
DarkF3r
Chaac
1
1
6
4
L
Janus
GhostC2C
Janus
1
5
1
0.3
L
Thanatos
ItsOrbiess
Thanatos
2
5
0
0.4
L
Hachiman
Purple619916
Hachiman
0
2
0
0
W
4
0
6
7
L
0
1
0
0
L
0
4
0
0
W
Medusa
hun33nut
Medusa
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,665
Damage
27,736
61,921
Taken
68,360
40,235
Mitigated
37,100
18,768
Healing
36,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Airjordan777
Arachne
7,942
6,168
0
3,188
16,044
7,651
26
944
15,090
0
100,841
W
3,016
0
2,108
3,793
9,860
7,441
89
4,085
5,507
18,626
0
W
Chaac
DarkF3r
Chaac
11,099
989
0
7,970
15,209
16,414
108
1,218
13,951
5,906
76,697
L
Janus
GhostC2C
Janus
4,492
0
0
1,300
9,855
2,987
0
4,129
5,726
61,540
896
L
Thanatos
ItsOrbiess
Thanatos
5,652
1,326
0
15,834
19,234
8,422
0
3,157
15,981
0
80,259
L
Hachiman
Purple619916
Hachiman
906
272
0
2,798
8,781
3,170
0
68
8,713
0
70,486
W
11,075
1,090
0
900
9,126
3,275
0
2,416
6,574
67,678
1,844
L
11,274
810
0
7,346
15,281
12,898
0
981
13,211
0
73,053
L
5,412
216
2,598
6,777
15,209
9,623
0
6,611
8,313
27,714
0
W
Medusa
hun33nut
Medusa
8,533
2,360
0
809
11,682
5,454
1,231
625
11,057
0
99,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,227
Gold Earned
41,228
560
Minions Killed
531
0
Camps Cleared
0
1,855,543
Distance Traveled
1,764,963
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,309
573
128
7
0
430,667
0
W
Sobek
8,549
475
17
1
0
395,303
4
W
Chaac
10,143
564
135
8
0
338,267
8
L
Janus
8,341
463
119
7
0
350,833
6
L
Thanatos
8,337
463
128
7
0
385,570
0
L
Hachiman
8,515
473
112
6
0
310,129
3
W
Thoth
9,581
532
117
7
0
340,180
0
L
Tyr
8,736
485
130
7
0
381,309
2
L
Hel
7,299
406
42
2
0
337,122
0
W
Medusa
10,645
591
163
9
0
351,126
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role