Player Matchup

Janus
Janus
 
Janus
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Hulk1131
Hera
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,466 Elo+
Solo
Horus
Horus
TheMalacus
Horus
Level 87
God Stats
61W - 39L
1,597 SR
Queue Stats
117W - 103L
1,488 Elo+
Solo
Cerberus
Cerberus
xESx-FIFA_TriKz
Cerberus
Level 102
God Stats
1W - 4L
1,067 SR
Queue Stats
24W - 31L
1,469 Elo+
Solo
Team Averages
Level 130
1,433 SR
1,484 Elo+

VS

Team Averages
Level 140
1,381 SR
1,481 Elo+
Nox
Nox
M3LL4M0KK
Nox
Level 126
God Stats
2W - 1L
1,211 SR
Queue Stats
20W - 18L
1,559 Elo+
Solo
Thor
Thor
ShinigamiTrinity
Thor
Level 128
God Stats
3W - 8L
1,207 SR
Queue Stats
136W - 133L
1,404 Elo+
Solo
Nut
Nut
SuR x LuNaTiK x
Nut
Level 128
God Stats
13W - 16L
1,381 SR
Queue Stats
235W - 226L
1,427 Elo+
Solo
Osiris
Osiris
XIIIXI
Osiris
Level 123
God Stats
6W - 5L
1,474 SR
Queue Stats
57W - 58L
1,500 Elo+
Solo
Bacchus
Bacchus
sirme4
Bacchus
Level 197
God Stats
33W - 26L
1,635 SR
Queue Stats
656W - 610L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 2 / 0
4,710
589
3,029
5,804
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nut
 
Nut
8
1 / 3 / 1
4,394
549
3,321
6,930
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hera
8
0 / 4 / 0
4,114
514
1,827
6,064
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
6
0 / 1 / 1
4,039
505
1,629
5,500
2,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
9
0 / 1 / 0
5,084
636
3,790
7,277
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,351
669
2,379
3,572
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
4 / 0 / 3
5,202
650
3,223
5,651
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
2 / 1 / 2
5,709
714
4,250
5,022
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
XIIIXI
Osiris
9
1 / 0 / 0
5,142
643
4,111
6,890
4,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
sirme4
Bacchus
8
1 / 1 / 5
5,201
650
3,552
5,452
4,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
10
11
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
L
Nut
 
Nut
1
3
1
0.5
L
Hera
0
4
0
0
W
2
0
0
2
W
4
0
3
5.5
W
2
1
2
3
L
Horus
0
1
1
0.5
W
Osiris
XIIIXI
Osiris
1
0
0
1
W
Bacchus
sirme4
Bacchus
1
1
5
3.5
L
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,596
Damage
17,515
31,575
Taken
26,587
13,965
Mitigated
14,537
12,507
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,029
421
0
2,761
5,804
1,853
0
1,160
4,644
30,253
747
L
Nut
 
Nut
3,321
1,972
0
2,576
6,930
2,412
0
1,762
5,168
0
28,826
L
Hera
1,827
312
0
1,587
6,064
1,795
0
1,873
4,191
23,116
0
W
2,379
236
0
1,374
3,572
1,362
0
2,192
1,380
38,289
1,189
W
3,223
794
0
782
5,651
2,169
0
1,846
3,775
0
22,121
W
4,250
2,575
0
1,952
5,022
1,812
0
463
4,559
0
43,520
L
Horus
1,629
734
191
1,739
5,500
2,782
0
1,136
4,364
0
10,224
W
Osiris
XIIIXI
Osiris
4,111
606
0
2,603
6,890
4,895
0
3,012
3,239
0
32,390
W
Bacchus
sirme4
Bacchus
3,552
501
0
2,156
5,452
4,299
0
266
5,186
11,800
0
L
Cerberus
3,790
253
0
3,653
7,277
5,123
0
0
6,664
28,863
1,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,341
Gold Earned
26,605
246
Minions Killed
259
0
Camps Cleared
0
758,773
Distance Traveled
897,956
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,710
589
61
8
0
184,340
0
L
Nut
4,394
549
42
5
0
138,242
0
L
Hera
4,114
514
38
5
0
161,774
0
W
Nox
5,351
669
80
10
0
182,420
2
W
Thor
5,202
650
34
4
0
202,686
1
W
Nut
5,709
714
81
10
0
166,760
0
L
Horus
4,039
505
16
2
0
128,144
1
W
Osiris
5,142
643
53
7
0
152,084
1
W
Bacchus
5,201
650
11
1
0
194,006
1
L
Cerberus
5,084
636
89
11
0
146,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role