Player Matchup

Heimdallr
Heimdallr
FENIXCRUJIENTE
Heimdallr
Level 159
God Stats
4W - 1L
1,647 SR
Queue Stats
114W - 133L
1,480 Elo+
Solo
Hercules
Hercules
HateSky
Hercules
Level 194
God Stats
30W - 29L
1,738 SR
Queue Stats
183W - 166L
1,582 Elo+
Party 2
Agni
Agni
MaxPowersFTW
Agni
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 92L
1,589 Elo+
Solo
Charon
Charon
ShadowTect
Charon
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 55L
1,886 Elo+
Solo
Bellona
Bellona
unknownmandax
Bellona
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 79L
1,518 Elo+
Party 2
Team Averages
Level 131
1,577 SR
1,611 Elo+

VS

Team Averages
Level 136
1,445 SR
1,558 Elo+
Nike
Nike
Leonardo0604
Nike
Level 148
God Stats
7W - 2L
1,682 SR
Queue Stats
42W - 33L
1,585 Elo+
Party 1
Jormungandr
Jormungandr
LuckyLeprichaun
Jormungandr
Level 132
God Stats
7W - 9L
1,354 SR
Queue Stats
109W - 89L
1,522 Elo+
Solo
Janus
Janus
OMuradO
Janus
Level 127
God Stats
4W - 6L
1,451 SR
Queue Stats
28W - 38L
1,483 Elo+
Party 1
Skadi
Skadi
Reekhyt
Skadi
Level 129
God Stats
0W - 4L
1,186 SR
Queue Stats
105W - 97L
1,597 Elo+
Solo
Nut
Nut
imaSwiftie
Nut
Level 143
God Stats
22W - 23L
1,549 SR
Queue Stats
137W - 121L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FENIXCRUJIENTE
Heimdallr
10
1 / 1 / 2
5,821
582
2,677
6,974
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
HateSky
Hercules
12
3 / 0 / 4
6,307
631
6,422
8,013
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
5 / 0 / 3
6,679
668
3,990
6,254
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Charon
ShadowTect
Charon
10
3 / 0 / 5
5,726
573
6,505
7,197
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
10
1 / 2 / 1
5,631
563
3,954
9,661
8,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,528
553
4,045
6,366
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
LuckyLeprichaun
Jormungandr
8
0 / 4 / 2
4,665
467
2,849
10,102
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
OMuradO
Janus
8
0 / 3 / 0
4,257
426
4,587
6,911
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Reekhyt
Skadi
9
0 / 2 / 0
4,950
495
3,813
6,072
3,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
2 / 2 / 0
5,296
530
5,199
6,985
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
3
3
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
FENIXCRUJIENTE
Heimdallr
1
1
2
2
W
Hercules
HateSky
Hercules
3
0
4
5
L
1
2
0
0.5
L
Jormungandr
LuckyLeprichaun
Jormungandr
0
4
2
0.25
W
5
0
3
6.5
L
Janus
OMuradO
Janus
0
3
0
0
L
Skadi
Reekhyt
Skadi
0
2
0
0
W
Charon
ShadowTect
Charon
3
0
5
5.5
L
2
2
0
1
W
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,548
Damage
20,493
38,099
Taken
36,436
22,707
Mitigated
15,870
12,065
Healing
6,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
FENIXCRUJIENTE
Heimdallr
2,677
1,120
0
3,159
6,974
2,962
898
631
6,199
0
41,381
W
Hercules
HateSky
Hercules
6,422
2,565
0
1,712
8,013
4,358
0
2,384
5,309
0
50,146
L
4,045
295
0
1,090
6,366
2,256
0
0
5,931
0
35,475
L
Jormungandr
LuckyLeprichaun
Jormungandr
2,849
479
0
878
10,102
4,986
0
2,854
7,054
23,877
1,312
W
3,990
519
0
2,349
6,254
2,074
102
1,832
4,010
43,588
0
L
Janus
OMuradO
Janus
4,587
267
0
885
6,911
2,051
0
2,626
3,967
21,596
508
L
Skadi
Reekhyt
Skadi
3,813
1,438
0
916
6,072
3,847
0
1,566
4,418
0
30,775
W
Charon
ShadowTect
Charon
6,505
1,734
0
1,375
7,197
4,547
62
1,252
5,745
23,386
0
L
5,199
3,737
0
2,326
6,985
2,730
0
2,601
4,004
0
39,068
W
Bellona
3,954
972
0
3,470
9,661
8,766
0
237
9,384
0
33,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,164
Gold Earned
24,696
343
Minions Killed
276
0
Camps Cleared
0
1,017,551
Distance Traveled
923,908
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,821
582
60
6
0
183,514
0
W
Hercules
6,307
631
84
8
0
238,609
0
L
Nike
5,528
553
65
7
0
139,061
4
L
Jormungandr
4,665
467
44
4
0
197,795
0
W
Agni
6,679
668
89
9
0
202,737
2
L
Janus
4,257
426
44
4
0
214,896
2
L
Skadi
4,950
495
58
6
0
170,898
1
W
Charon
5,726
573
46
5
0
192,501
1
L
Nut
5,296
530
65
7
0
201,258
0
W
Bellona
5,631
563
64
6
0
200,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role