Player Matchup

Tyr
Tyr
Gashashadokuro7
Tyr
Level 66
God Stats
3W - 3L
1,702 SR
Queue Stats
93W - 85L
1,513 Elo+
Solo
Hachiman
Hachiman
OneFinalStand
Hachiman
Level 112
God Stats
0W - 3L
1,755 SR
Queue Stats
44W - 37L
1,562 Elo+
Solo
He Bo
He Bo
SDG Golden
He Bo
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 219L
1,553 Elo+
Solo
Cerberus
Cerberus
Techladon
Cerberus
Level 36
God Stats
2W - 2L
1,489 SR
Queue Stats
42W - 35L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
pepoposso94
Tsukuyomi
Level 88
God Stats
7W - 10L
1,296 SR
Queue Stats
362W - 358L
1,524 Elo+
Solo
Team Averages
Level 76
1,548 SR
1,528 Elo+

VS

Team Averages
Level 126
1,479 SR
1,537 Elo+
Janus
Janus
Andresimer
Janus
Level 26
God Stats
1W - 1L
1,279 SR
Queue Stats
40W - 58L
1,481 Elo+
Party 1
Nemesis
Nemesis
Gawadrolt
Nemesis
Level 153
God Stats
176W - 136L
1,613 SR
Queue Stats
674W - 626L
1,514 Elo+
Solo
Ravana
Ravana
Rabbittoxic
Ravana
Level 145
God Stats
3W - 3L
1,354 SR
Queue Stats
103W - 108L
1,519 Elo+
Party 1
Hachiman
Hachiman
TrueBangZz
Hachiman
Level 158
God Stats
32W - 15L
1,831 SR
Queue Stats
474W - 372L
1,656 Elo+
Solo
Kuzenbo
Kuzenbo
lauty2712
Kuzenbo
Level 147
God Stats
5W - 3L
1,317 SR
Queue Stats
243W - 244L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,236
567
2,425
11,741
5,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
OneFinalStand
Hachiman
9
0 / 1 / 0
5,397
491
4,060
6,880
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

He Bo
12
2 / 2 / 0
6,362
578
3,197
6,457
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Techladon
Cerberus
9
0 / 1 / 0
5,328
484
2,674
9,956
4,672
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
pepoposso94
Tsukuyomi
11
0 / 1 / 1
5,687
517
3,707
7,948
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 2 / 0
5,734
521
3,234
4,354
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Gawadrolt
Nemesis
12
1 / 0 / 2
5,794
527
3,719
7,576
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
13
3 / 0 / 0
7,270
661
9,536
5,503
4,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
TrueBangZz
Hachiman
12
2 / 0 / 0
6,197
563
6,408
5,673
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
lauty2712
Kuzenbo
10
1 / 0 / 2
6,150
559
2,720
7,001
6,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
8
8
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
1
2
0
0.5
L
0
3
0
0
W
Nemesis
Gawadrolt
Nemesis
1
0
2
2
L
Hachiman
OneFinalStand
Hachiman
0
1
0
0
W
Ravana
3
0
0
3
L
He Bo
2
2
0
1
L
Cerberus
Techladon
Cerberus
0
1
0
0
W
Hachiman
TrueBangZz
Hachiman
2
0
0
2
W
Kuzenbo
lauty2712
Kuzenbo
1
0
2
2
L
Tsukuyomi
pepoposso94
Tsukuyomi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,063
Damage
25,617
42,982
Taken
30,107
17,918
Mitigated
17,543
16,112
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
3,234
154
141
838
4,354
1,615
0
2,423
1,931
35,139
478
L
2,425
746
0
3,728
11,741
5,944
0
742
10,999
0
47,174
W
Nemesis
Gawadrolt
Nemesis
3,719
1,173
0
1,721
7,576
3,168
0
1,123
6,453
0
50,580
L
Hachiman
OneFinalStand
Hachiman
4,060
2,072
0
2,382
6,880
2,205
0
756
6,124
0
39,469
W
Ravana
9,536
1,644
0
2,220
5,503
4,574
0
0
5,503
2,270
58,281
L
He Bo
3,197
92
0
1,076
6,457
2,192
0
3,322
3,135
47,985
1,032
L
Cerberus
Techladon
Cerberus
2,674
218
1,230
3,160
9,956
4,672
0
1,583
8,373
20,626
0
W
Hachiman
TrueBangZz
Hachiman
6,408
3,523
0
2,568
5,673
1,970
0
498
5,175
0
61,360
W
Kuzenbo
lauty2712
Kuzenbo
2,720
797
0
1,873
7,001
6,216
7
1,757
5,244
18,273
0
L
Tsukuyomi
pepoposso94
Tsukuyomi
3,707
754
0
4,536
7,948
2,905
11
469
7,479
0
39,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
31,145
410
Minions Killed
378
0
Camps Cleared
0
1,011,880
Distance Traveled
1,125,817
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,734
521
65
6
0
217,942
2
L
Tyr
6,236
567
100
9
0
201,802
0
W
Nemesis
5,794
527
80
7
0
255,864
2
L
Hachiman
5,397
491
81
7
0
174,595
0
W
Ravana
7,270
661
106
10
0
219,747
0
L
He Bo
6,362
578
80
7
0
194,078
2
L
Cerberus
5,328
484
68
6
0
200,914
3
W
Hachiman
6,197
563
97
9
0
196,977
1
W
Kuzenbo
6,150
559
30
3
0
235,287
0
L
Tsukuyomi
5,687
517
81
7
0
240,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role