Player Matchup

Loki
Loki
 
Loki
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Alvisdivin
Erlang Shen
Level 113
God Stats
1W - 2L
1,190 SR
Queue Stats
65W - 56L
1,491 Elo+
Party 1
Bellona
Bellona
LtCommanderData
Bellona
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,282 Elo+
Solo
Jormungandr
Jormungandr
Namodrius
Jormungandr
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 214L
1,504 Elo+
Solo
Hachiman
Hachiman
darksidersdu62
Hachiman
Level 66
God Stats
2W - 1L
1,718 SR
Queue Stats
85W - 76L
1,491 Elo+
Party 1
Team Averages
Level 109
1,482 SR
1,454 Elo+

VS

Team Averages
Level 98
1,416 SR
1,470 Elo+
Persephone
Persephone
DeathByA123
Persephone
Level 128
God Stats
2W - 7L
1,500 SR
Queue Stats
311W - 312L
1,551 Elo+
Solo
Set
Set
InFeRNodZ_
Set
Level 97
God Stats
0W - 2L
1,267 SR
Queue Stats
116W - 141L
1,465 Elo+
Solo
Nox
Nox
Miguel_Crack_10
Nox
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 85L
1,490 Elo+
Party 2
Ymir
Ymir
Namelles
Ymir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,464 Elo+
Solo
Susano
Susano
franjsm
Susano
Level 42
God Stats
0W - 3L
1,314 SR
Queue Stats
39W - 58L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
7 / 4 / 16
9,075
1,008
8,313
7,754
3,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Alvisdivin
Erlang Shen
15
10 / 3 / 15
9,540
1,060
12,263
10,071
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
7 / 3 / 16
9,380
1,042
9,141
12,114
13,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Namodrius
Jormungandr
15
2 / 2 / 18
8,819
980
7,930
9,632
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
15
6 / 1 / 17
9,036
1,004
8,772
4,639
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DeathByA123
Persephone
13
3 / 6 / 4
8,490
943
7,079
8,963
3,415
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 1
5,727
636
148
2,472
965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 7 / 4
7,164
796
3,622
9,691
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
14
3 / 8 / 4
8,391
932
4,219
15,308
16,592
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
franjsm
Susano
14
4 / 9 / 0
7,992
888
6,558
13,321
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
23
32
Kills
10
13
Deaths
32
82
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
4
16
3.75
W
Erlang Shen
Alvisdivin
Erlang Shen
10
3
15
5.83
L
Persephone
DeathByA123
Persephone
3
6
4
0.83
L
0
2
1
0.25
W
7
3
16
5
L
0
7
4
0.29
L
Ymir
3
8
4
0.63
W
Jormungandr
Namodrius
Jormungandr
2
2
18
5.5
W
Hachiman
6
1
17
14.5
L
Susano
franjsm
Susano
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,419
Damage
21,626
44,210
Taken
49,755
34,304
Mitigated
31,382
13,245
Healing
2,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,313
1,456
868
1,395
7,754
3,268
990
1,550
6,204
0
17,737
W
Erlang Shen
Alvisdivin
Erlang Shen
12,263
7,420
441
3,009
10,071
7,727
1,491
3,266
6,805
0
16,498
L
Persephone
DeathByA123
Persephone
7,079
415
301
1,125
8,963
3,415
0
2,178
6,394
15,474
0
L
148
34
53
66
2,472
965
0
247
2,214
0
148
W
9,141
2,380
606
2,084
12,114
13,535
673
5,978
6,136
0
12,622
L
3,622
438
12
310
9,691
4,625
0
1,232
7,763
19,055
0
L
Ymir
4,219
1,070
172
324
15,308
16,592
0
1,560
12,709
5,095
243
W
Jormungandr
Namodrius
Jormungandr
7,930
1,148
602
2,502
9,632
7,745
1,090
2,095
7,537
21,176
929
W
Hachiman
8,772
5,583
910
828
4,639
2,029
3,272
1,801
2,838
0
17,011
L
Susano
franjsm
Susano
6,558
1,383
100
408
13,321
5,785
0
1,393
11,266
0
9,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,850
Gold Earned
37,764
94
Minions Killed
60
0
Camps Cleared
0
892,694
Distance Traveled
533,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,075
1,008
22
2
0
193,516
0
W
Erlang Shen
9,540
1,060
9
1
0
192,768
0
L
Persephone
8,490
943
23
3
0
147,198
0
L
Set
5,727
636
0
0
0
8,173
0
W
Bellona
9,380
1,042
17
2
0
162,069
0
L
Nox
7,164
796
22
2
0
137,517
0
L
Ymir
8,391
932
6
1
0
113,268
0
W
Jormungandr
8,819
980
29
3
0
176,929
0
W
Hachiman
9,036
1,004
17
2
0
167,412
0
L
Susano
7,992
888
9
1
0
127,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role