Player Matchup

Nike
Nike
Jakthereaper
Nike
Level 158
God Stats
1W - 2L
1,227 SR
Queue Stats
46W - 38L
1,529 Elo+
Solo
Anubis
Anubis
SomeNumbers0968
Anubis
Level 121
God Stats
16W - 7L
1,750 SR
Queue Stats
391W - 373L
1,469 Elo+
Solo
Danzaburou
Danzaburou
TMBsleepy
Danzaburou
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,382 Elo+
Party 1
Arachne
Arachne
TmbSpooky
Arachne
Level 68
God Stats
12W - 12L
1,553 SR
Queue Stats
94W - 115L
1,426 Elo+
Party 1
Merlin
Merlin
TrexSparky
Merlin
Level 66
God Stats
4W - 4L
1,760 SR
Queue Stats
204W - 201L
1,569 Elo+
Solo
Team Averages
Level 91
1,558 SR
1,475 Elo+

VS

Team Averages
Level 112
1,604 SR
1,480 Elo+
Apollo
Apollo
BBN_BHD
Apollo
Level 68
God Stats
0W - 1L
1,801 SR
Queue Stats
98W - 76L
1,503 Elo+
Solo
Hun Batz
Hun Batz
KeKiKor
Hun Batz
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 147L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kng Bonez
Tsukuyomi
Level 129
God Stats
24W - 21L
1,558 SR
Queue Stats
191W - 187L
1,482 Elo+
Solo
Chronos
Chronos
LiveBRAGA
Chronos
Level 132
God Stats
1W - 3L
1,387 SR
Queue Stats
135W - 125L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
XXXKOP567
Ao Kuang
Level 128
God Stats
3W - 3L
1,776 SR
Queue Stats
310W - 286L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 7
12,723
606
18,791
19,789
22,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
8 / 3 / 9
12,079
575
18,318
17,132
13,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
TMBsleepy
Danzaburou
16
0 / 3 / 6
11,114
529
8,488
12,437
6,723
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
TmbSpooky
Arachne
17
5 / 4 / 5
10,558
503
10,856
17,833
9,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
TrexSparky
Merlin
18
5 / 2 / 7
11,192
533
16,068
11,459
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BBN_BHD
Apollo
16
5 / 4 / 3
9,901
471
9,552
22,536
10,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
KeKiKor
Hun Batz
15
3 / 9 / 5
9,317
444
9,777
22,613
8,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Kng Bonez
Tsukuyomi
3
0 / 0 / 1
4,431
211
0
0
0
Chronos
LiveBRAGA
Chronos
16
3 / 7 / 3
9,759
465
9,093
22,312
8,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ao Kuang
XXXKOP567
Ao Kuang
18
3 / 7 / 0
11,409
543
14,337
27,172
20,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
27
Kills
14
14
Deaths
27
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
BBN_BHD
Apollo
5
4
3
1.63
W
9
2
7
6.25
L
Hun Batz
KeKiKor
Hun Batz
3
9
5
0.61
L
Tsukuyomi
Kng Bonez
Tsukuyomi
0
0
1
0.5
L
Chronos
LiveBRAGA
Chronos
3
7
3
0.64
W
8
3
9
4.17
W
Danzaburou
TMBsleepy
Danzaburou
0
3
6
1
W
Arachne
TmbSpooky
Arachne
5
4
5
1.88
W
Merlin
TrexSparky
Merlin
5
2
7
4.25
L
Ao Kuang
XXXKOP567
Ao Kuang
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,521
Damage
42,759
78,650
Taken
94,633
56,642
Mitigated
47,361
20,198
Healing
23,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BBN_BHD
Apollo
9,552
5,135
0
5,405
22,536
10,613
432
6,973
15,248
0
64,381
W
18,791
1,990
0
6,596
19,789
22,098
154
6,961
11,978
5,986
90,548
L
Hun Batz
KeKiKor
Hun Batz
9,777
2,237
0
4,929
22,613
8,617
0
6,105
16,127
0
58,895
L
Tsukuyomi
Kng Bonez
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
LiveBRAGA
Chronos
9,093
1,916
10
5,247
22,312
8,041
0
14,061
8,080
68,690
2,192
W
18,318
362
784
8,059
17,132
13,336
1,465
5,948
10,955
85,903
827
W
Danzaburou
TMBsleepy
Danzaburou
8,488
2,236
0
1,441
12,437
6,723
4,247
2,176
10,101
0
86,586
W
Arachne
TmbSpooky
Arachne
10,856
8,472
0
2,615
17,833
9,095
1,790
3,101
14,688
0
74,908
W
Merlin
TrexSparky
Merlin
16,068
211
0
703
11,459
5,390
808
3,770
7,633
94,560
1,177
L
Ao Kuang
XXXKOP567
Ao Kuang
14,337
3,061
0
8,037
27,172
20,090
0
7,767
18,212
75,010
5,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,666
Gold Earned
44,817
635
Minions Killed
421
0
Camps Cleared
0
2,074,850
Distance Traveled
1,447,611
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,901
471
103
5
0
380,366
0
W
Nike
12,723
606
154
7
0
435,244
6
L
Hun Batz
9,317
444
90
4
0
364,357
1
L
Tsukuyomi
4,431
211
0
0
0
0
0
L
Chronos
9,759
465
112
5
0
339,619
4
W
Anubis
12,079
575
101
5
0
407,418
0
W
Danzaburou
11,114
529
144
7
0
388,910
0
W
Arachne
10,558
503
93
4
0
442,661
2
W
Merlin
11,192
533
143
7
0
400,617
0
L
Ao Kuang
11,409
543
116
6
0
363,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role