Player Matchup

Sol
Sol
Mehrab38
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,466 Elo+
Party 2
Ullr
Ullr
Sleep_Walker_09
Ullr
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 190L
1,428 Elo+
Solo
Cabrakan
Cabrakan
atifarham
Cabrakan
Level 87
God Stats
1W - 2L
1,715 SR
Queue Stats
62W - 61L
1,452 Elo+
Party 2
Eset
Eset
kenobiwan27
Eset
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,444 Elo+
Party 2
Chernobog
Chernobog
rayaanmannan
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 2
Team Averages
Level 72
1,543 SR
1,445 Elo+

VS

Team Averages
Level 121
1,552 SR
1,500 Elo+
Artio
Artio
BenJoKo
Artio
Level 88
God Stats
5W - 3L
1,394 SR
Queue Stats
213W - 225L
1,402 Elo+
Solo
Atlas
Atlas
Moоse
Atlas
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 80L
1,584 Elo+
Party 1
Izanami
Izanami
Namikaze9911
Izanami
Level 69
God Stats
5W - 11L
1,664 SR
Queue Stats
304W - 322L
1,396 Elo+
Solo
Anubis
Anubis
ºCye
Anubis
Level 160
God Stats
5W - 1L
1,700 SR
Queue Stats
230W - 216L
1,538 Elo+
Party 1
Nemesis
Nemesis
Сrow
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 39L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
7,505
834
10,787
11,064
3,478
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 6
8,372
930
3,627
13,432
4,199
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
atifarham
Cabrakan
13
2 / 6 / 4
7,198
800
6,113
14,687
14,058
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 6 / 4
6,236
693
4,369
9,733
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
rayaanmannan
Chernobog
10
1 / 9 / 2
6,609
734
2,005
12,478
3,514
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BenJoKo
Artio
13
3 / 3 / 17
8,182
909
3,868
12,164
10,244
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
Moоse
Atlas
14
2 / 3 / 25
8,841
982
9,133
10,984
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Namikaze9911
Izanami
17
6 / 1 / 13
9,935
1,104
4,512
8,543
3,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
ºCye
Anubis
15
19 / 3 / 15
10,499
1,167
28,778
12,969
8,495
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nemesis
Сrow
Nemesis
13
5 / 2 / 21
8,387
932
11,705
9,686
9,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
126
8
Kills
35
35
Deaths
12
19
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Artio
BenJoKo
Artio
3
3
17
3.83
L
3
7
3
0.64
W
Atlas
Moоse
Atlas
2
3
25
4.83
W
Izanami
Namikaze9911
Izanami
6
1
13
12.5
L
2
7
6
0.71
L
Cabrakan
atifarham
Cabrakan
2
6
4
0.67
L
0
6
4
0.33
L
Chernobog
rayaanmannan
Chernobog
1
9
2
0.22
W
Anubis
ºCye
Anubis
19
3
15
8.83
W
Nemesis
Сrow
Nemesis
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,901
Damage
57,996
61,394
Taken
54,346
28,479
Mitigated
44,301
7,195
Healing
19,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BenJoKo
Artio
3,868
183
2,099
2,286
12,164
10,244
1,158
5,007
5,172
3,152
3,547
L
10,787
2,978
184
823
11,064
3,478
0
6,762
4,302
18,179
951
W
Atlas
Moоse
Atlas
9,133
3,368
285
1,278
10,984
12,266
237
4,918
5,755
16,894
209
W
Izanami
Namikaze9911
Izanami
4,512
2,942
429
3,659
8,543
3,982
3,911
2,453
6,090
0
25,642
L
3,627
2,783
45
852
13,432
4,199
0
8,771
4,661
0
9,275
L
Cabrakan
atifarham
Cabrakan
6,113
869
1,232
2,204
14,687
14,058
0
8,127
6,560
10,135
0
L
4,369
221
366
922
9,733
3,230
0
6,566
3,167
12,323
0
L
Chernobog
rayaanmannan
Chernobog
2,005
1,037
392
175
12,478
3,514
0
8,856
3,622
0
5,275
W
Anubis
ºCye
Anubis
28,778
1,918
0
6,424
12,969
8,495
1,127
4,944
8,025
35,128
649
W
Nemesis
Сrow
Nemesis
11,705
3,303
920
1,823
9,686
9,314
369
3,739
5,202
0
17,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,920
Gold Earned
45,844
52
Minions Killed
98
0
Camps Cleared
0
634,458
Distance Traveled
849,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,182
909
7
1
0
175,341
0
L
Sol
7,505
834
16
2
0
131,263
0
W
Atlas
8,841
982
12
1
0
133,642
0
W
Izanami
9,935
1,104
49
5
0
177,480
0
L
Ullr
8,372
930
13
1
0
114,845
0
L
Cabrakan
7,198
800
6
1
0
136,904
0
L
Eset
6,236
693
9
1
0
151,964
0
L
Chernobog
6,609
734
8
1
0
99,482
0
W
Anubis
10,499
1,167
21
2
0
164,374
0
W
Nemesis
8,387
932
9
1
0
198,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role