Player Matchup

Surtr
Surtr
Silver IV
 
Surtr
Silver IV
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
Rtxwz
Ymir
Gold V
Level 123
God Stats
7W - 11L
1,452 SR
Queue Stats
223W - 237L
1,227 MMR
Solo
Scylla
Scylla
Silver I
STKNG
Scylla
Silver I
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
250W - 256L
1,371 MMR
Solo
Arachne
Arachne
Silver I
stefus11
Arachne
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,314 MMR
Solo
Hachiman
Hachiman
Gold V
μnknθωŋ
Hachiman
Gold V
Level 167
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 34L
1,464 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,490 SR
1,375 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,630 SR
1,421 MMR
Heimdallr
Heimdallr
Silver III
 
Heimdallr
Silver III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
LetEmCook
Kuzenbo
Gold IV
Level 77
God Stats
1W - 3L
1,269 SR
Queue Stats
201W - 197L
1,361 MMR
Solo
Ravana
Ravana
Gold II
Miiiii
Ravana
Gold II
Level 159
God Stats
7W - 3L
1,891 SR
Queue Stats
135W - 131L
1,411 MMR
Solo
Vulcan
Vulcan
Gold IV
Nauclerus
Vulcan
Gold IV
Level 129
God Stats
4W - 6L
1,635 SR
Queue Stats
97W - 96L
1,438 MMR
Solo
Vamana
Vamana
Gold V
letralpe
Vamana
Gold V
Level 120
God Stats
10W - 2L
1,855 SR
Queue Stats
52W - 53L
1,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
0 / 3 / 0
7,350
432
7,137
21,087
17,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Rtxwz
Ymir
8
0 / 6 / 0
6,618
389
2,205
11,628
9,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
STKNG
Scylla
14
2 / 7 / 0
8,304
488
3,301
12,141
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
stefus11
Arachne
12
0 / 5 / 0
7,124
419
4,138
19,189
7,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
μnknθωŋ
Hachiman
13
0 / 6 / 0
7,538
443
6,019
17,237
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThanatosAresAo Kuang

VS

Bans
SusanoMercuryKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
3 / 0 / 9
11,016
648
8,159
5,688
2,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
LetEmCook
Kuzenbo
14
3 / 0 / 15
10,464
616
11,318
14,186
21,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
Miiiii
Ravana
18
15 / 1 / 9
11,759
692
17,522
10,596
7,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Nauclerus
Vulcan
16
5 / 1 / 8
10,297
606
11,959
6,725
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vamana
letralpe
Vamana
18
0 / 0 / 5
11,930
702
12,942
17,335
19,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
72
2
Kills
26
27
Deaths
2
0
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
0
0
W
Heimdallr
 
Heimdallr
3
0
9
7.5
W
Kuzenbo
LetEmCook
Kuzenbo
3
0
15
10.5
W
Ravana
Miiiii
Ravana
15
1
9
19.5
W
Vulcan
Nauclerus
Vulcan
5
1
8
9
L
Ymir
Rtxwz
Ymir
0
6
0
0
L
Scylla
STKNG
Scylla
2
7
0
0.29
W
Vamana
letralpe
Vamana
0
0
5
2.5
L
Arachne
stefus11
Arachne
0
5
0
0
L
Hachiman
μnknθωŋ
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,800
Damage
61,900
81,282
Taken
54,530
44,612
Mitigated
54,147
18,529
Healing
18,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,137
2,590
0
6,753
21,087
17,688
0
3,426
16,639
3,156
49,733
W
Heimdallr
 
Heimdallr
8,159
4,678
0
2,828
5,688
2,594
4,559
1,288
4,400
0
108,206
W
Kuzenbo
LetEmCook
Kuzenbo
11,318
4,163
0
5,170
14,186
21,808
151
1,749
12,262
29,403
2,359
W
Ravana
Miiiii
Ravana
17,522
5,262
0
2,806
10,596
7,114
1,749
2,167
8,427
0
110,374
W
Vulcan
Nauclerus
Vulcan
11,959
1,848
90
1,923
6,725
3,047
910
1,492
5,233
71,595
3,428
L
Ymir
Rtxwz
Ymir
2,205
721
0
956
11,628
9,282
0
3,941
7,672
13,167
0
L
Scylla
STKNG
Scylla
3,301
352
0
1,866
12,141
3,689
17
3,621
8,428
55,330
0
W
Vamana
letralpe
Vamana
12,942
5,667
0
5,273
17,335
19,584
3,739
2,705
13,733
0
111,808
L
Arachne
stefus11
Arachne
4,138
3,300
0
5,932
19,189
7,460
369
4,458
14,497
0
50,601
L
Hachiman
μnknθωŋ
Hachiman
6,019
3,899
0
3,022
17,237
6,493
427
6,770
10,325
0
67,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
55,466
422
Minions Killed
637
0
Camps Cleared
0
1,410,902
Distance Traveled
1,726,152
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,350
432
94
6
0
259,700
2
W
Heimdallr
11,016
648
152
9
0
287,986
2
W
Kuzenbo
10,464
616
29
2
0
365,814
0
W
Ravana
11,759
692
132
8
0
400,506
0
W
Vulcan
10,297
606
120
7
0
369,999
2
L
Ymir
6,618
389
16
1
0
221,870
1
L
Scylla
8,304
488
99
6
0
288,545
0
W
Vamana
11,930
702
204
12
0
301,847
2
L
Arachne
7,124
419
91
5
0
315,524
0
L
Hachiman
7,538
443
122
7
0
325,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role