Player Matchup

Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CaptaiinTripz
Guan Yu
Level 156
God Stats
0W - 2L
1,315 SR
Queue Stats
71W - 89L
1,515 Elo+
Solo
Da Ji
Da Ji
Ujosu
Da Ji
Level 281
God Stats
1W - 1L
1,500 SR
Queue Stats
1,145W - 1,161L
1,467 Elo+
Solo
Bastet
Bastet
hieiantrax
Bastet
Level 153
God Stats
13W - 4L
1,726 SR
Queue Stats
474W - 488L
1,479 Elo+
Solo
Cabrakan
Cabrakan
xXMrHellsingXx
Cabrakan
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 138L
1,534 Elo+
Solo
Team Averages
Level 161
1,508 SR
1,499 Elo+

VS

Team Averages
Level 96
1,548 SR
1,553 Elo+
Bastet
Bastet
 
Bastet
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BoogyMan1998
Shiva
Level 65
God Stats
2W - 0L
1,698 SR
Queue Stats
134W - 126L
1,520 Elo+
Party 1
Terra
Terra
CensingCobra145
Terra
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,671 Elo+
Solo
Ravana
Ravana
Lunalty
Ravana
Level 117
God Stats
2W - 0L
1,779 SR
Queue Stats
34W - 30L
1,515 Elo+
Solo
Fafnir
Fafnir
quicktwitch24
Fafnir
Level 146
God Stats
1W - 0L
1,265 SR
Queue Stats
112W - 65L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 3 / 7
8,370
698
11,811
23,364
19,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
17
4 / 4 / 7
9,501
792
10,165
21,484
19,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
Ujosu
Da Ji
8
0 / 2 / 3
6,482
540
3,313
3,844
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
hieiantrax
Bastet
15
3 / 3 / 6
8,383
699
17,652
10,518
6,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
14
1 / 4 / 5
7,916
660
6,880
23,493
21,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
2 / 4 / 8
8,310
693
8,445
12,083
6,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
3 / 3 / 13
8,599
717
19,164
17,757
24,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 0 / 10
9,355
780
15,347
12,318
10,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Lunalty
Ravana
16
2 / 3 / 11
8,584
715
18,193
16,061
22,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 2 / 8
10,286
857
14,944
13,784
19,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
11
Kills
16
16
Deaths
12
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
3
7
2.17
W
Bastet
 
Bastet
2
4
8
1.5
W
3
3
13
3.17
L
Guan Yu
4
4
7
1.88
W
2
0
10
7
W
Ravana
Lunalty
Ravana
2
3
11
2.5
L
Da Ji
Ujosu
Da Ji
0
2
3
0.75
L
Bastet
hieiantrax
Bastet
3
3
6
2
W
7
2
8
5.5
L
Cabrakan
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,821
Damage
76,093
82,703
Taken
72,003
69,887
Mitigated
81,926
40,205
Healing
31,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,811
1,113
1,064
7,520
23,364
19,986
0
9,270
13,781
0
18,371
W
Bastet
 
Bastet
8,445
2,375
1,327
1,594
12,083
6,150
255
588
11,495
0
13,798
W
19,164
1,730
1,353
2,920
17,757
24,557
0
1,660
16,097
0
30,263
L
Guan Yu
10,165
898
9,215
10,058
21,484
19,977
0
7,970
13,039
0
23,327
W
15,347
1,547
8,583
4,763
12,318
10,042
505
1,228
11,090
27,403
0
W
Ravana
Lunalty
Ravana
18,193
2,768
1,374
2,514
16,061
22,158
921
1,794
14,267
4,633
27,969
L
Da Ji
Ujosu
Da Ji
3,313
601
406
454
3,844
2,276
0
1,546
2,257
0
8,258
L
Bastet
hieiantrax
Bastet
17,652
2,660
1,276
2,322
10,518
6,150
0
2,806
7,341
0
29,436
W
14,944
4,007
1,944
4,784
13,784
19,019
157
1,065
12,719
25,911
2,368
L
Cabrakan
6,880
921
821
7,069
23,493
21,498
0
11,099
12,076
11,856
809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,652
Gold Earned
45,134
93
Minions Killed
150
0
Camps Cleared
0
1,038,524
Distance Traveled
1,194,977
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,370
698
15
1
0
235,256
3
W
Bastet
8,310
693
14
1
0
246,782
0
W
Shiva
8,599
717
26
2
0
233,009
0
L
Guan Yu
9,501
792
20
2
0
269,718
0
W
Terra
9,355
780
36
3
0
270,451
0
W
Ravana
8,584
715
40
3
0
245,219
0
L
Da Ji
6,482
540
16
1
0
81,210
0
L
Bastet
8,383
699
22
2
0
275,779
0
W
Fafnir
10,286
857
34
3
0
199,516
0
L
Cabrakan
7,916
660
20
2
0
176,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role