Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
LilMcmuffin
Heimdallr
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
68W - 136L
1,466 Elo+
Party 1
Surtr
Surtr
Lucky953
Surtr
Level 101
God Stats
5W - 10L
1,637 SR
Queue Stats
89W - 133L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
Mrivvy
Ao Kuang
Level 109
God Stats
4W - 5L
1,724 SR
Queue Stats
37W - 77L
1,457 Elo+
Party 1
Khepri
Khepri
R0cksDXebec
Khepri
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 33L
1,561 Elo+
Party 1
Team Averages
Level 106
1,572 SR
1,490 Elo+

VS

Team Averages
Level 89
1,643 SR
1,488 Elo+
Heimdallr
Heimdallr
Daddy_Rep_
Heimdallr
Level 57
God Stats
7W - 13L
1,664 SR
Queue Stats
210W - 193L
1,514 Elo+
Solo
Nemesis
Nemesis
ElChapposLeftLeg
Nemesis
Level 108
God Stats
7W - 4L
1,846 SR
Queue Stats
173W - 158L
1,547 Elo+
Solo
Serqet
Serqet
ExMxBeastboy
Serqet
Level 88
God Stats
4W - 2L
1,657 SR
Queue Stats
76W - 92L
1,419 Elo+
Party 2
Raijin
Raijin
MisterMillaway
Raijin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 98L
1,454 Elo+
Party 2
Bacchus
Bacchus
spartan117 dha
Bacchus
Level 110
God Stats
1W - 3L
1,549 SR
Queue Stats
254W - 286L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 2
5,572
557
3,175
3,785
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LilMcmuffin
Heimdallr
11
4 / 0 / 1
6,414
641
6,045
5,332
2,380
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Lucky953
Surtr
9
1 / 0 / 0
5,556
556
4,949
11,424
10,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Mrivvy
Ao Kuang
11
4 / 0 / 3
6,006
601
4,105
6,144
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
9
1 / 0 / 6
5,778
578
3,627
6,044
4,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daddy_Rep_
Heimdallr
8
0 / 4 / 0
4,382
438
2,776
7,983
3,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
6,141
614
6,883
9,052
7,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
10
0 / 2 / 1
5,398
540
2,212
7,476
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 0
5,284
528
2,310
4,915
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,796
480
2,393
7,927
7,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
1
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
2
2
L
Heimdallr
Daddy_Rep_
Heimdallr
0
4
0
0
L
0
1
0
0
L
Serqet
0
2
1
0.25
W
Heimdallr
LilMcmuffin
Heimdallr
4
0
1
4.5
W
Surtr
Lucky953
Surtr
1
0
0
1
L
1
2
0
0.5
W
Ao Kuang
Mrivvy
Ao Kuang
4
0
3
5.5
W
Khepri
1
0
6
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,901
Damage
16,574
32,729
Taken
37,353
21,129
Mitigated
23,289
10,823
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,175
186
0
450
3,785
1,154
0
1,342
1,724
35,783
0
L
Heimdallr
Daddy_Rep_
Heimdallr
2,776
1,138
0
1,540
7,983
3,118
0
1,707
6,276
0
28,667
L
6,883
1,952
0
3,829
9,052
7,706
0
879
7,547
0
54,458
L
Serqet
2,212
361
0
810
7,476
3,326
0
1,725
5,751
0
44,460
W
Heimdallr
LilMcmuffin
Heimdallr
6,045
3,113
0
2,528
5,332
2,380
659
686
4,646
0
51,805
W
Surtr
Lucky953
Surtr
4,949
2,149
0
4,479
11,424
10,446
0
0
10,525
609
36,266
L
2,310
108
0
750
4,915
1,712
0
3,532
1,383
28,762
759
W
Ao Kuang
Mrivvy
Ao Kuang
4,105
537
0
1,618
6,144
2,691
0
373
5,658
41,114
2,609
W
Khepri
3,627
319
0
1,748
6,044
4,458
0
1,660
4,206
16,135
0
L
2,393
285
0
2,079
7,927
7,427
0
3,173
4,754
16,647
760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,326
Gold Earned
26,001
301
Minions Killed
321
0
Camps Cleared
0
1,067,767
Distance Traveled
1,016,022
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,572
557
62
6
0
189,569
0
L
Heimdallr
4,382
438
36
4
0
225,524
0
L
Nemesis
6,141
614
113
11
0
176,769
0
L
Serqet
5,398
540
77
8
0
245,377
0
W
Heimdallr
6,414
641
90
9
0
228,223
2
W
Surtr
5,556
556
67
7
0
194,617
2
L
Raijin
5,284
528
67
7
0
179,624
3
W
Ao Kuang
6,006
601
70
7
0
232,849
0
W
Khepri
5,778
578
12
1
0
222,509
1
L
Bacchus
4,796
480
28
3
0
188,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role