Player Matchup

Medusa
Medusa
ANMNA5911
Medusa
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 19L
1,041 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
stryfesfate
Morgan Le Fay
Level 16
God Stats
1W - 4L
1,163 SR
Queue Stats
3W - 19L
1,041 Elo+
Party 2
Xing Tian
Xing Tian
watch659out
Xing Tian
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,541 Elo+
Solo
Team Averages
Level 60
1,388 SR
1,208 Elo+

VS

Team Averages
Level 88
1,477 SR
1,467 Elo+
Anubis
Anubis
franki_eStEpOnA
Anubis
Level 64
God Stats
2W - 1L
1,364 SR
Queue Stats
59W - 44L
1,459 Elo+
Solo
Shiva
Shiva
你咋还犟嘴呢
Shiva
Level 105
God Stats
5W - 4L
1,561 SR
Queue Stats
23W - 22L
1,414 Elo+
Party 1
Anhur
Anhur
摩羯座X天劫
Anhur
Level 96
God Stats
41W - 32L
1,507 SR
Queue Stats
137W - 131L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ANMNA5911
Medusa
12
1 / 7 / 2
7,917
609
6,247
14,701
4,243
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
stryfesfate
Morgan Le Fay
14
1 / 5 / 2
8,110
624
4,979
12,867
4,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
watch659out
Xing Tian
14
2 / 3 / 2
8,309
639
10,847
20,802
18,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
9,688
745
7,023
7,208
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
4 / 3 / 10
10,195
784
18,130
16,071
13,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
9 / 0 / 6
11,533
887
17,771
12,071
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
15
15
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
ANMNA5911
Medusa
1
7
2
0.29
W
2
1
11
7.5
L
Morgan Le Fay
stryfesfate
Morgan Le Fay
1
5
2
0.4
L
Xing Tian
watch659out
Xing Tian
2
3
2
1
W
4
3
10
3
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,073
Damage
42,924
48,370
Taken
35,350
26,679
Mitigated
21,822
2,397
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ANMNA5911
Medusa
6,247
1,941
119
848
14,701
4,243
0
2,214
12,106
0
18,740
W
7,023
87
0
1,048
7,208
3,348
392
3,317
3,577
27,663
0
L
Morgan Le Fay
stryfesfate
Morgan Le Fay
4,979
261
0
965
12,867
4,325
0
1,818
10,754
19,769
0
L
Xing Tian
watch659out
Xing Tian
10,847
810
0
465
20,802
18,111
0
3,095
17,097
32,349
1,220
W
18,130
2,302
0
2,328
16,071
13,128
359
4,843
10,762
108
58,362
W
17,771
10,724
0
7,316
12,071
5,346
2,470
5,559
6,058
0
54,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,336
Gold Earned
31,416
104
Minions Killed
192
0
Camps Cleared
0
643,601
Distance Traveled
754,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,917
609
40
3
0
201,781
0
W
Anubis
9,688
745
31
2
0
235,357
0
L
Morgan Le Fay
8,110
624
29
2
0
218,696
0
L
Xing Tian
8,309
639
35
3
0
223,124
0
W
Shiva
10,195
784
70
5
0
273,907
0
W
Anhur
11,533
887
91
7
0
244,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role