Player Matchup

Odin
Odin
Geminids22
Odin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,673 Elo+
Party 2
Medusa
Medusa
bananarama9351
Medusa
Level 7
God Stats
1W - 2L
1,776 SR
Queue Stats
3W - 3L
1,673 Elo+
Party 2
Zeus
Zeus
peinz99
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,615 Elo+
Party 2
Team Averages
Level 30
1,592 SR
1,654 Elo+

VS

Team Averages
Level 57
1,425 SR
1,455 Elo+
Surtr
Surtr
Obxian
Surtr
Level 46
God Stats
12W - 9L
1,456 SR
Queue Stats
45W - 43L
1,428 Elo+
Party 1
Arachne
Arachne
RCDCWorld1
Arachne
Level 73
God Stats
3W - 5L
1,294 SR
Queue Stats
32W - 34L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
THELastLaugh680
Ao Kuang
Level 52
God Stats
3W - 2L
1,524 SR
Queue Stats
64W - 54L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,775
675
4,834
14,959
11,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 8 / 1
8,455
650
8,512
11,566
5,329
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
peinz99
Zeus
14
1 / 6 / 2
8,739
672
13,833
10,647
4,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Obxian
Surtr
17
8 / 1 / 11
11,075
852
14,916
15,874
16,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
RCDCWorld1
Arachne
16
7 / 0 / 11
11,163
859
12,293
14,743
13,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
15
5 / 2 / 10
10,048
773
7,159
11,315
6,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
20
20
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Surtr
Obxian
Surtr
8
1
11
13.5
W
Arachne
RCDCWorld1
Arachne
7
0
11
12.5
W
Ao Kuang
5
2
10
5
L
1
8
1
0.19
L
Zeus
peinz99
Zeus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
34,368
37,172
Taken
41,932
21,550
Mitigated
35,770
713
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,834
999
0
250
14,959
11,889
0
4,132
10,068
1,468
16,237
W
Surtr
Obxian
Surtr
14,916
4,505
0
5,625
15,874
16,077
447
4,835
11,039
2,595
41,512
W
Arachne
RCDCWorld1
Arachne
12,293
8,331
0
5,571
14,743
13,691
1,097
4,042
10,701
0
45,435
W
Ao Kuang
7,159
1,372
0
3,023
11,315
6,002
24
5,338
5,977
39,418
3,172
L
8,512
3,385
0
0
11,566
5,329
483
2,227
8,849
0
39,066
L
Zeus
peinz99
Zeus
13,833
1,558
0
463
10,647
4,332
232
1,975
8,144
48,852
527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,969
Gold Earned
32,286
184
Minions Killed
185
0
Camps Cleared
0
627,117
Distance Traveled
747,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,775
675
26
2
0
228,244
0
W
Surtr
11,075
852
51
4
0
251,084
0
W
Arachne
11,163
859
78
6
0
254,103
0
W
Ao Kuang
10,048
773
56
4
0
242,792
0
L
Medusa
8,455
650
57
4
0
207,436
0
L
Zeus
8,739
672
101
8
0
191,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role