Player Matchup

Izanami
Izanami
Hitman110696
Izanami
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 10L
1,596 Elo+
Solo
Kukulkan
Kukulkan
RastockiJanko
Kukulkan
Level 80
God Stats
14W - 13L
1,625 SR
Queue Stats
146W - 140L
1,589 Elo+
Solo
Vamana
Vamana
SiluLilu
Vamana
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 122L
1,623 Elo+
Solo
Atlas
Atlas
SpartanBeaver
Atlas
Level 157
God Stats
4W - 3L
1,879 SR
Queue Stats
296W - 299L
1,588 Elo+
Solo
Lancelot
Lancelot
Thlyb
Lancelot
Level 75
God Stats
5W - 2L
1,717 SR
Queue Stats
65W - 78L
1,489 Elo+
Solo
Team Averages
Level 122
1,644 SR
1,577 Elo+

VS

Team Averages
Level 100
1,659 SR
1,553 Elo+
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Flamaris
Mulan
Level 158
God Stats
12W - 7L
1,656 SR
Queue Stats
557W - 533L
1,522 Elo+
Solo
Neith
Neith
Makhir
Neith
Level 40
God Stats
3W - 1L
1,892 SR
Queue Stats
6W - 3L
1,764 Elo+
Solo
Ares
Ares
RaVeeSS
Ares
Level 40
God Stats
42W - 31L
1,491 SR
Queue Stats
96W - 79L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
krepin52
Tsukuyomi
Level 137
God Stats
21W - 27L
1,756 SR
Queue Stats
851W - 856L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hitman110696
Izanami
11
1 / 0 / 1
5,912
537
4,757
6,942
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
RastockiJanko
Kukulkan
10
0 / 3 / 0
5,458
496
1,977
5,612
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
SiluLilu
Vamana
9
0 / 5 / 0
5,273
479
4,600
11,034
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 1
5,142
467
2,659
5,373
3,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Thlyb
Lancelot
10
1 / 1 / 1
5,355
487
875
6,132
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 0 / 1
6,747
613
3,138
4,061
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Flamaris
Mulan
13
5 / 0 / 0
7,756
705
8,630
9,551
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Makhir
Neith
9
1 / 2 / 0
5,472
497
5,245
6,683
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
RaVeeSS
Ares
9
0 / 0 / 2
5,263
478
2,785
6,996
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
krepin52
Tsukuyomi
12
2 / 0 / 1
5,987
544
1,965
6,638
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
9
9
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
1
1.5
W
Mulan
Flamaris
Mulan
5
0
0
5
L
Izanami
Hitman110696
Izanami
1
0
1
1.5
W
Neith
Makhir
Neith
1
2
0
0.5
W
Ares
RaVeeSS
Ares
0
0
2
1
L
Kukulkan
RastockiJanko
Kukulkan
0
3
0
0
L
Vamana
SiluLilu
Vamana
0
5
0
0
L
0
0
1
0.5
L
Lancelot
Thlyb
Lancelot
1
1
1
1.5
W
Tsukuyomi
krepin52
Tsukuyomi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,868
Damage
21,763
35,093
Taken
33,929
15,234
Mitigated
18,778
10,585
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,138
279
0
1,320
4,061
1,568
246
1,243
2,818
57,578
2,397
W
Mulan
Flamaris
Mulan
8,630
1,792
0
4,484
9,551
8,454
0
656
8,895
0
59,263
L
Izanami
Hitman110696
Izanami
4,757
3,017
0
3,114
6,942
2,601
0
339
6,603
0
54,258
W
Neith
Makhir
Neith
5,245
1,331
0
1,025
6,683
2,330
0
1,291
5,392
0
36,221
W
Ares
RaVeeSS
Ares
2,785
478
0
2,941
6,996
4,283
0
1,141
5,855
17,027
0
L
Kukulkan
RastockiJanko
Kukulkan
1,977
212
0
492
5,612
1,862
0
2,873
2,452
37,485
960
L
Vamana
SiluLilu
Vamana
4,600
1,660
0
1,642
11,034
4,739
0
58
10,226
0
35,862
L
2,659
1,194
0
1,465
5,373
3,683
0
2,294
3,031
11,893
0
L
Lancelot
Thlyb
Lancelot
875
307
0
3,872
6,132
2,349
0
0
6,132
0
30,665
W
Tsukuyomi
krepin52
Tsukuyomi
1,965
271
0
4,142
6,638
2,143
0
144
6,494
0
44,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,140
Gold Earned
31,225
321
Minions Killed
386
0
Camps Cleared
0
1,083,739
Distance Traveled
1,091,611
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,747
613
120
11
0
215,786
0
W
Mulan
7,756
705
104
9
0
198,760
1
L
Izanami
5,912
537
107
10
0
198,510
2
W
Neith
5,472
497
66
6
0
192,854
0
W
Ares
5,263
478
19
2
0
239,579
0
L
Kukulkan
5,458
496
86
8
0
188,246
0
L
Vamana
5,273
479
55
5
0
223,005
0
L
Atlas
5,142
467
8
1
0
219,168
2
L
Lancelot
5,355
487
65
6
0
254,810
0
W
Tsukuyomi
5,987
544
77
7
0
244,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role