Player Matchup

Osiris
Osiris
Hesachi
Osiris
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 62L
1,461 Elo+
Solo
Cupid
Cupid
Horus1111
Cupid
Level 69
God Stats
2W - 3L
1,521 SR
Queue Stats
5W - 11L
1,354 Elo+
Solo
Tsukuyomi
Tsukuyomi
MentorM
Tsukuyomi
Level 145
God Stats
2W - 2L
1,295 SR
Queue Stats
191W - 167L
1,622 Elo+
Solo
Ganesha
Ganesha
Weterenarsuchek
Ganesha
Level 87
God Stats
21W - 16L
1,500 SR
Queue Stats
114W - 108L
1,426 Elo+
Solo
Athena
Athena
zeusKingOftime
Athena
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 21L
1,589 Elo+
Solo
Team Averages
Level 99
1,463 SR
1,491 Elo+

VS

Team Averages
Level 115
1,500 SR
1,513 Elo+
Scylla
Scylla
 
Scylla
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Bushido24rus
Horus
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 29L
1,419 Elo+
Solo
Hades
Hades
MooseMuncha
Hades
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,735 Elo+
Solo
Thanatos
Thanatos
NoUseForaName616
Thanatos
Level 88
God Stats
2W - 3L
1,511 SR
Queue Stats
55W - 49L
1,495 Elo+
Solo
Danzaburou
Danzaburou
happy-predator7
Danzaburou
Level 124
God Stats
26W - 31L
1,490 SR
Queue Stats
199W - 197L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hesachi
Osiris
12
0 / 2 / 1
6,289
484
2,398
8,236
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cupid
Horus1111
Cupid
11
0 / 3 / 2
6,045
465
6,380
8,624
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
MentorM
Tsukuyomi
13
8 / 1 / 1
7,988
614
9,836
9,763
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 6
6,655
512
2,370
7,961
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 7
7,463
574
5,953
11,246
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 2 / 0
5,068
390
1,414
3,352
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 1
6,714
516
3,305
12,918
10,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
3 / 1 / 1
8,789
676
4,622
8,577
5,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 4 / 1
6,737
518
4,666
11,681
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
happy-predator7
Danzaburou
11
1 / 3 / 2
6,758
520
5,089
8,072
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
7
8
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
L
1
2
1
0.75
W
Osiris
Hesachi
Osiris
0
2
1
0.25
W
Cupid
Horus1111
Cupid
0
3
2
0.33
W
Tsukuyomi
MentorM
Tsukuyomi
8
1
1
8.5
L
3
1
1
3.5
L
2
4
1
0.63
W
0
1
6
3
L
Danzaburou
happy-predator7
Danzaburou
1
3
2
0.67
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,937
Damage
19,096
45,830
Taken
44,600
24,181
Mitigated
25,411
14,614
Healing
21,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,414
150
0
370
3,352
954
0
533
2,819
14,023
326
L
3,305
1,983
948
5,146
12,918
10,308
0
2,042
10,876
0
21,144
W
Osiris
Hesachi
Osiris
2,398
418
0
1,238
8,236
4,722
0
2,308
5,928
0
40,105
W
Cupid
Horus1111
Cupid
6,380
3,371
292
2,741
8,624
3,125
525
675
7,949
0
50,391
W
Tsukuyomi
MentorM
Tsukuyomi
9,836
3,219
0
2,634
9,763
3,890
0
892
8,671
0
55,218
L
4,622
1,046
0
5,896
8,577
5,424
0
973
7,604
64,763
2,761
L
4,666
1,636
0
6,060
11,681
5,742
0
2,955
8,726
0
55,753
W
2,370
261
221
2,538
7,961
7,065
107
308
7,653
18,402
0
L
Danzaburou
happy-predator7
Danzaburou
5,089
1,785
191
2,435
8,072
2,983
954
1,803
6,269
0
39,365
W
5,953
1,938
0
4,950
11,246
5,379
0
1,623
9,611
48,980
2,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,440
Gold Earned
34,066
328
Minions Killed
333
0
Camps Cleared
0
1,291,177
Distance Traveled
1,084,544
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,068
390
27
2
0
104,609
0
L
Horus
6,714
516
22
2
0
272,483
0
W
Osiris
6,289
484
60
5
0
200,114
0
W
Cupid
6,045
465
95
7
0
231,856
0
W
Tsukuyomi
7,988
614
86
7
0
280,207
0
L
Hades
8,789
676
134
10
0
236,673
2
L
Thanatos
6,737
518
88
7
0
259,975
2
W
Ganesha
6,655
512
2
0
0
259,758
4
L
Danzaburou
6,758
520
62
5
0
210,804
0
W
Athena
7,463
574
85
7
0
319,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role