Player Matchup

Fenrir
Fenrir
MimiCimi
Fenrir
Level 88
God Stats
2W - 4L
1,481 SR
Queue Stats
24W - 32L
1,459 Elo+
Party 1
Izanami
Izanami
Star1288
Izanami
Level 117
God Stats
16W - 20L
1,632 SR
Queue Stats
185W - 179L
1,482 Elo+
Party 1
Janus
Janus
TheKnobStopper
Janus
Level 113
God Stats
17W - 21L
1,392 SR
Queue Stats
51W - 69L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
VBMoneyy
Gilgamesh
Level 145
God Stats
5W - 3L
1,480 SR
Queue Stats
413W - 400L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
x69ingMonkeyzx
Jormungandr
Level 54
God Stats
0W - 1L
1,249 SR
Queue Stats
25W - 33L
1,461 Elo+
Party 1
Team Averages
Level 103
1,446 SR
1,471 Elo+

VS

Team Averages
Level 110
1,514 SR
1,466 Elo+
Kukulkan
Kukulkan
Anderson 2016
Kukulkan
Level 148
God Stats
1W - 2L
1,316 SR
Queue Stats
51W - 55L
1,486 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cintaar
Cu Chulainn
Level 136
God Stats
3W - 1L
1,792 SR
Queue Stats
206W - 172L
1,582 Elo+
Solo
Lancelot
Lancelot
HolyWarrior29
Lancelot
Level 137
God Stats
1W - 2L
1,198 SR
Queue Stats
56W - 59L
1,451 Elo+
Party 2
Aphrodite
Aphrodite
JOEBALLS
Aphrodite
Level 114
God Stats
3W - 2L
1,469 SR
Queue Stats
9W - 12L
1,372 Elo+
Party 3
Medusa
Medusa
Narb93
Medusa
Level 14
God Stats
3W - 1L
1,794 SR
Queue Stats
5W - 5L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MimiCimi
Fenrir
10
0 / 2 / 0
5,198
520
3,771
10,245
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Izanami
Star1288
Izanami
10
0 / 3 / 1
5,144
514
2,348
5,859
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,998
600
3,678
3,728
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
VBMoneyy
Gilgamesh
9
0 / 2 / 0
4,882
488
3,426
11,395
9,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
x69ingMonkeyzx
Jormungandr
6
0 / 1 / 1
4,089
409
2,230
7,106
4,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anderson 2016
Kukulkan
11
0 / 0 / 1
6,140
614
1,186
4,708
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Cintaar
Cu Chulainn
12
2 / 0 / 1
6,964
696
8,317
7,580
6,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
HolyWarrior29
Lancelot
11
2 / 1 / 3
5,888
589
1,944
7,711
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
JOEBALLS
Aphrodite
10
2 / 0 / 4
6,391
639
3,860
6,133
2,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
Narb93
Medusa
11
3 / 0 / 3
6,043
604
6,957
6,749
2,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
0
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Anderson 2016
Kukulkan
0
0
1
0.5
W
Cu Chulainn
Cintaar
Cu Chulainn
2
0
1
2.5
W
Lancelot
HolyWarrior29
Lancelot
2
1
3
3.5
W
Aphrodite
JOEBALLS
Aphrodite
2
0
4
4
L
Fenrir
MimiCimi
Fenrir
0
2
0
0
W
Medusa
Narb93
Medusa
3
0
3
4.5
L
Izanami
Star1288
Izanami
0
3
1
0.17
L
0
1
0
0
L
Gilgamesh
VBMoneyy
Gilgamesh
0
2
0
0
L
Jormungandr
x69ingMonkeyzx
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,453
Damage
22,264
38,333
Taken
32,881
21,876
Mitigated
16,707
9,877
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Anderson 2016
Kukulkan
1,186
63
0
541
4,708
1,626
0
1,651
2,827
45,010
0
W
Cu Chulainn
Cintaar
Cu Chulainn
8,317
1,880
0
2,182
7,580
6,242
305
0
7,580
6,535
49,654
W
Lancelot
HolyWarrior29
Lancelot
1,944
154
0
1,807
7,711
3,564
0
796
6,773
0
44,026
W
Aphrodite
JOEBALLS
Aphrodite
3,860
617
2,861
4,967
6,133
2,705
0
1,405
4,688
18,490
2,615
L
Fenrir
MimiCimi
Fenrir
3,771
1,678
0
3,102
10,245
4,790
0
1,280
8,965
0
39,750
W
Medusa
Narb93
Medusa
6,957
2,888
0
1,278
6,749
2,570
240
1,450
5,259
0
39,098
L
Izanami
Star1288
Izanami
2,348
1,576
0
1,109
5,859
1,947
0
1,044
4,815
0
41,308
L
3,678
79
0
992
3,728
1,190
0
641
3,087
43,217
1,459
L
Gilgamesh
VBMoneyy
Gilgamesh
3,426
1,503
0
3,357
11,395
9,761
0
1,541
9,854
0
30,457
L
Jormungandr
x69ingMonkeyzx
Jormungandr
2,230
338
0
1,317
7,106
4,188
0
1,584
5,522
13,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,311
Gold Earned
31,426
298
Minions Killed
345
0
Camps Cleared
0
955,568
Distance Traveled
1,066,585
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,140
614
83
8
0
196,773
2
W
Cu Chulainn
6,964
696
89
9
0
208,548
0
W
Lancelot
5,888
589
85
9
0
233,331
0
W
Aphrodite
6,391
639
24
2
0
219,620
0
L
Fenrir
5,198
520
78
8
0
188,023
0
W
Medusa
6,043
604
64
6
0
208,313
2
L
Izanami
5,144
514
66
7
0
196,490
2
L
Janus
5,998
600
86
9
0
200,426
3
L
Gilgamesh
4,882
488
55
6
0
202,008
2
L
Jormungandr
4,089
409
13
1
0
168,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role