Player Matchup

Zeus
Zeus
ALLYTHETEA7158
Zeus
Level 66
God Stats
0W - 2L
1,272 SR
Queue Stats
23W - 17L
1,491 Elo+
Party 2
Sobek
Sobek
KyNasChu
Sobek
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 71L
1,402 Elo+
Solo
Ymir
Ymir
Paulo Mendes17
Ymir
Level 129
God Stats
12W - 15L
1,447 SR
Queue Stats
292W - 291L
1,477 Elo+
Solo
Artemis
Artemis
coverfield5
Artemis
Level 66
God Stats
8W - 3L
1,912 SR
Queue Stats
122W - 101L
1,514 Elo+
Solo
Achilles
Achilles
pojeman1
Achilles
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,507 Elo+
Party 2
Team Averages
Level 89
1,526 SR
1,478 Elo+

VS

Team Averages
Level 58
1,512 SR
1,351 Elo+
Chaac
Chaac
AngryWeazel50
Chaac
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,243 Elo+
Party 1
Nut
Nut
BrudasDad
Nut
Level 59
God Stats
129W - 118L
1,346 SR
Queue Stats
440W - 432L
1,361 Elo+
Solo
Sylvanus
Sylvanus
Celestialia2620
Sylvanus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,243 Elo+
Party 1
Zhong Kui
Zhong Kui
SpaceyJC1
Zhong Kui
Level 109
God Stats
2W - 2L
1,508 SR
Queue Stats
29W - 19L
1,422 Elo+
Solo
Bastet
Bastet
meowskrs137
Bastet
Level 64
God Stats
8W - 5L
1,706 SR
Queue Stats
117W - 95L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
7,938
467
9,304
13,286
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
KyNasChu
Sobek
12
2 / 4 / 2
7,699
453
8,591
19,467
20,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 3 / 2
8,163
480
9,176
18,884
10,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
coverfield5
Artemis
13
1 / 2 / 3
7,466
439
10,000
10,330
4,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
pojeman1
Achilles
11
1 / 9 / 0
7,238
426
5,991
15,197
12,554
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 6
9,458
556
9,626
11,858
8,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 3 / 1
7,788
458
9,917
12,267
5,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
13
0 / 2 / 6
8,470
498
4,545
16,065
15,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
SpaceyJC1
Zhong Kui
15
9 / 1 / 5
9,888
582
20,814
15,116
12,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
17
8 / 0 / 7
9,560
562
10,914
14,266
6,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
27
27
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
8
3
6
3.67
W
2
3
1
0.83
W
Sylvanus
0
2
6
1.5
L
Sobek
KyNasChu
Sobek
2
4
2
0.75
L
3
3
2
1.33
W
Zhong Kui
SpaceyJC1
Zhong Kui
9
1
5
11.5
L
Artemis
coverfield5
Artemis
1
2
3
1.25
W
Bastet
8
0
7
11.5
L
Achilles
pojeman1
Achilles
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,062
Damage
55,816
77,164
Taken
69,572
54,305
Mitigated
48,216
15,412
Healing
19,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,304
1,566
0
2,505
13,286
5,238
0
7,292
5,994
54,939
0
W
9,626
2,844
0
1,260
11,858
8,427
566
2,371
9,096
0
36,757
W
9,917
5,504
312
404
12,267
5,333
638
5,002
7,265
0
74,448
W
Sylvanus
4,545
2,469
2,756
4,214
16,065
15,248
30
6,389
9,676
21,356
1,625
L
Sobek
KyNasChu
Sobek
8,591
365
128
5,598
19,467
20,852
0
4,881
14,586
31,411
0
L
9,176
1,262
0
3,454
18,884
10,924
0
8,622
10,262
66,784
2,781
W
Zhong Kui
SpaceyJC1
Zhong Kui
20,814
2,312
0
6,021
15,116
12,584
1,124
8,187
6,885
73,661
0
L
Artemis
coverfield5
Artemis
10,000
6,132
0
2,997
10,330
4,737
0
2,426
7,904
0
59,921
W
Bastet
10,914
3,243
0
4,833
14,266
6,624
0
4,975
9,203
0
72,500
L
Achilles
pojeman1
Achilles
5,991
2,653
0
730
15,197
12,554
0
1,317
13,880
390
42,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,504
Gold Earned
45,164
372
Minions Killed
382
0
Camps Cleared
0
1,587,419
Distance Traveled
1,551,627
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,938
467
83
5
0
276,887
1
W
Chaac
9,458
556
49
3
0
322,201
0
W
Nut
7,788
458
107
6
0
269,062
0
W
Sylvanus
8,470
498
38
2
0
278,278
0
L
Sobek
7,699
453
31
2
0
349,465
2
L
Ymir
8,163
480
80
5
0
332,863
0
W
Zhong Kui
9,888
582
99
6
0
322,235
0
L
Artemis
7,466
439
108
6
0
324,294
1
W
Bastet
9,560
562
89
5
0
359,851
0
L
Achilles
7,238
426
70
4
0
303,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role