Player Matchup

Kuzenbo
Kuzenbo
LilUziPinkyRing
Kuzenbo
Level 103
God Stats
10W - 6L
1,675 SR
Queue Stats
51W - 49L
1,507 Elo+
Party 1
Artemis
Artemis
OBG69420XD
Artemis
Level 61
God Stats
25W - 10L
1,622 SR
Queue Stats
190W - 196L
1,450 Elo+
Party 1
Bacchus
Bacchus
SaucyThiccness
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,423 Elo+
Party 1
Poseidon
Poseidon
TheThirdNomad
Poseidon
Level 69
God Stats
3W - 2L
1,811 SR
Queue Stats
14W - 20L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
TipsyTango907
Danzaburou
Level 97
God Stats
32W - 23L
1,745 SR
Queue Stats
200W - 186L
1,492 Elo+
Party 1
Team Averages
Level 92
1,671 SR
1,466 Elo+

VS

Team Averages
Level 108
1,512 SR
1,513 Elo+
Sol
Sol
BoneSoda
Sol
Level 46
God Stats
0W - 3L
1,328 SR
Queue Stats
62W - 70L
1,485 Elo+
Solo
Mercury
Mercury
FrootCakes
Mercury
Level 83
God Stats
10W - 12L
1,642 SR
Queue Stats
179W - 147L
1,521 Elo+
Solo
Zeus
Zeus
Lineya95
Zeus
Level 100
God Stats
2W - 1L
1,710 SR
Queue Stats
229W - 224L
1,508 Elo+
Party 2
Charybdis
Charybdis
Rampaging_Plague
Charybdis
Level 112
God Stats
2W - 2L
1,650 SR
Queue Stats
120W - 101L
1,489 Elo+
Solo
Medusa
Medusa
Tehrei
Medusa
Level 200
God Stats
2W - 2L
1,231 SR
Queue Stats
134W - 134L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,519
593
3,881
9,895
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Artemis
OBG69420XD
Artemis
13
6 / 1 / 1
7,283
662
7,211
4,939
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 1 / 7
6,654
605
5,359
8,621
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Poseidon
TheThirdNomad
Poseidon
13
4 / 2 / 2
7,047
641
3,902
5,267
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TipsyTango907
Danzaburou
12
1 / 3 / 0
6,883
626
4,463
9,611
6,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,264
569
5,230
7,908
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
FrootCakes
Mercury
12
3 / 2 / 0
6,802
618
4,095
9,451
4,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
0 / 4 / 2
5,850
532
2,567
6,870
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
9
0 / 4 / 1
5,168
470
5,141
8,913
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Tehrei
Medusa
12
3 / 1 / 0
7,104
646
7,605
8,659
2,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
8
8
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Mercury
FrootCakes
Mercury
3
2
0
1.5
W
1
1
7
4.5
L
Zeus
0
4
2
0.25
W
Artemis
OBG69420XD
Artemis
6
1
1
6.5
L
Charybdis
0
4
1
0.13
W
3
1
7
6.5
L
Medusa
Tehrei
Medusa
3
1
0
3
W
Poseidon
TheThirdNomad
Poseidon
4
2
2
2.5
W
Danzaburou
TipsyTango907
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,816
Damage
24,638
38,333
Taken
41,801
24,646
Mitigated
15,866
13,319
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,230
2,023
0
2,325
7,908
3,060
496
1,309
6,599
45,483
5,860
L
Mercury
FrootCakes
Mercury
4,095
2,829
0
638
9,451
4,231
0
3,398
5,927
0
58,805
W
3,881
1,371
265
2,953
9,895
9,000
208
3,986
5,909
16,409
468
L
Zeus
2,567
482
0
1,263
6,870
2,187
70
3,681
2,877
37,637
0
W
Artemis
OBG69420XD
Artemis
7,211
3,405
0
1,788
4,939
1,904
721
1,704
3,235
0
58,595
L
Charybdis
5,141
2,998
0
900
8,913
3,500
0
2,876
5,885
0
33,648
W
5,359
1,141
0
3,891
8,621
5,583
0
651
7,970
37,832
1,019
L
Medusa
Tehrei
Medusa
7,605
2,648
0
5,144
8,659
2,888
0
851
7,139
0
55,350
W
Poseidon
TheThirdNomad
Poseidon
3,902
408
0
1,720
5,267
1,973
119
1,214
4,053
38,722
470
W
Danzaburou
TipsyTango907
Danzaburou
4,463
974
0
2,702
9,611
6,186
0
0
9,611
0
45,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
31,188
327
Minions Killed
372
0
Camps Cleared
0
1,122,836
Distance Traveled
1,072,744
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,264
569
83
8
0
207,588
0
L
Mercury
6,802
618
90
8
0
269,409
1
W
Kuzenbo
6,519
593
14
1
0
222,239
2
L
Zeus
5,850
532
55
5
0
183,179
2
W
Artemis
7,283
662
103
9
0
210,860
0
L
Charybdis
5,168
470
58
5
0
206,595
0
W
Bacchus
6,654
605
62
6
0
252,755
0
L
Medusa
7,104
646
86
8
0
205,973
0
W
Poseidon
7,047
641
75
7
0
234,348
3
W
Danzaburou
6,883
626
73
7
0
202,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role