Player Matchup

Sol
Sol
MornG3
Sol
Level 146
God Stats
1W - 1L
1,329 SR
Queue Stats
17W - 20L
1,495 Elo+
Party 2
Gilgamesh
Gilgamesh
Nitrouscity
Gilgamesh
Level 104
God Stats
4W - 1L
1,894 SR
Queue Stats
46W - 33L
1,524 Elo+
Party 2
Jormungandr
Jormungandr
Urrzok
Jormungandr
Level 125
God Stats
3W - 3L
1,645 SR
Queue Stats
31W - 41L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
j2016austin
Ah Muzen Cab
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 6L
1,733 Elo+
Solo
Fenrir
Fenrir
x-CREEPER-MIAU-x
Fenrir
Level 75
God Stats
15W - 13L
1,660 SR
Queue Stats
83W - 66L
1,508 Elo+
Solo
Team Averages
Level 120
1,605 SR
1,545 Elo+

VS

Team Averages
Level 98
1,599 SR
1,566 Elo+
Arachne
Arachne
AirFlexVT
Arachne
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
383W - 377L
1,560 Elo+
Solo
Yu Huang
Yu Huang
MAC_AsTr02
Yu Huang
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,599 Elo+
Party 3
Yemoja
Yemoja
NeedASmiteGF
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,582 Elo+
Party 3
Anhur
Anhur
Snipa Gang Bean
Anhur
Level 80
God Stats
1W - 2L
1,738 SR
Queue Stats
112W - 109L
1,571 Elo+
Party 1
Ravana
Ravana
Trizzy9674
Ravana
Level 92
God Stats
10W - 5L
1,757 SR
Queue Stats
221W - 223L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
MornG3
Sol
14
1 / 1 / 4
8,187
682
5,990
8,110
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Nitrouscity
Gilgamesh
13
4 / 1 / 3
7,137
595
4,100
11,060
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Urrzok
Jormungandr
12
3 / 3 / 5
6,954
580
6,123
10,059
8,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
j2016austin
Ah Muzen Cab
13
3 / 1 / 3
7,539
628
8,713
7,172
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 0 / 2
7,961
663
6,196
11,289
7,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AirFlexVT
Arachne
11
0 / 4 / 0
6,522
544
7,558
10,031
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
MAC_AsTr02
Yu Huang
11
0 / 3 / 3
6,437
536
3,315
7,029
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Yemoja
11
2 / 3 / 4
6,459
538
5,948
11,020
8,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 0
6,952
579
2,335
6,661
2,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ravana
Trizzy9674
Ravana
10
2 / 4 / 3
5,954
496
3,518
9,278
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
6
6
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
AirFlexVT
Arachne
0
4
0
0
L
Yu Huang
MAC_AsTr02
Yu Huang
0
3
3
0.5
W
Sol
MornG3
Sol
1
1
4
3
L
Yemoja
2
3
4
1.33
W
Gilgamesh
Nitrouscity
Gilgamesh
4
1
3
5.5
L
2
1
0
2
L
Ravana
Trizzy9674
Ravana
2
4
3
0.88
W
Jormungandr
Urrzok
Jormungandr
3
3
5
1.83
W
Ah Muzen Cab
j2016austin
Ah Muzen Cab
3
1
3
4.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,122
Damage
22,674
47,690
Taken
44,019
28,543
Mitigated
23,051
12,944
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AirFlexVT
Arachne
7,558
5,529
0
3,189
10,031
4,971
0
320
9,621
1,873
39,359
L
Yu Huang
MAC_AsTr02
Yu Huang
3,315
157
0
476
7,029
2,766
0
1,463
5,528
47,143
1,242
W
Sol
MornG3
Sol
5,990
4,098
0
5,229
8,110
2,788
1,611
2,030
6,080
69,794
5,878
L
Yemoja
5,948
974
546
2,120
11,020
8,757
0
4,780
6,114
16,074
2,705
W
Gilgamesh
Nitrouscity
Gilgamesh
4,100
995
0
1,422
11,060
7,358
0
2,417
8,643
0
45,558
L
2,335
1,689
0
2,401
6,661
2,720
0
3,637
3,024
0
53,161
L
Ravana
Trizzy9674
Ravana
3,518
709
0
2,836
9,278
3,837
0
1,836
7,286
0
38,143
W
Jormungandr
Urrzok
Jormungandr
6,123
1,171
75
1,098
10,059
8,209
0
2,562
7,497
38,477
0
W
Ah Muzen Cab
j2016austin
Ah Muzen Cab
8,713
3,021
0
262
7,172
2,826
442
2,454
4,718
0
56,227
W
6,196
1,221
0
4,858
11,289
7,362
0
210
11,079
0
56,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,778
Gold Earned
32,324
457
Minions Killed
394
0
Camps Cleared
0
1,171,516
Distance Traveled
1,245,722
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,522
544
85
7
0
249,386
0
L
Yu Huang
6,437
536
120
10
0
229,651
1
W
Sol
8,187
682
124
10
0
218,259
0
L
Yemoja
6,459
538
18
2
0
246,344
4
W
Gilgamesh
7,137
595
65
5
0
242,532
0
L
Anhur
6,952
579
105
9
0
251,553
0
L
Ravana
5,954
496
66
6
0
268,788
0
W
Jormungandr
6,954
580
66
6
0
230,712
1
W
Ah Muzen Cab
7,539
628
98
8
0
249,900
2
W
Fenrir
7,961
663
104
9
0
230,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role