Player Matchup

Bellona
Bellona
CommanderSushi1
Bellona
Level 127
God Stats
3W - 2L
1,619 SR
Queue Stats
52W - 57L
1,492 Elo+
Party 3
Thanatos
Thanatos
Thanatosname123
Thanatos
Level 106
God Stats
23W - 18L
1,655 SR
Queue Stats
28W - 28L
1,548 Elo+
Party 3
Olorun
Olorun
fateV7
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,514 Elo+
Party 3
Baron Samedi
Baron Samedi
lokonox123
Baron Samedi
Level 99
God Stats
10W - 5L
1,566 SR
Queue Stats
102W - 90L
1,528 Elo+
Party 1
Ymir
Ymir
silfi330
Ymir
Level 99
God Stats
9W - 4L
1,516 SR
Queue Stats
93W - 82L
1,529 Elo+
Party 1
Team Averages
Level 92
1,571 SR
1,522 Elo+

VS

Team Averages
Level 83
1,565 SR
1,560 Elo+
Merlin
Merlin
ENC_IceMan
Merlin
Level 129
God Stats
6W - 12L
1,258 SR
Queue Stats
186W - 184L
1,414 Elo+
Solo
Bellona
Bellona
GH0DDD
Bellona
Level 88
God Stats
64W - 35L
1,676 SR
Queue Stats
111W - 94L
1,548 Elo+
Party 2
Ymir
Ymir
ShadycrossFade
Ymir
Level 29
God Stats
21W - 19L
1,489 SR
Queue Stats
23W - 20L
1,555 Elo+
Party 2
Nut
Nut
Xnotion
Nut
Level 81
God Stats
21W - 12L
1,717 SR
Queue Stats
66W - 54L
1,635 Elo+
Party 2
Nemesis
Nemesis
ts808
Nemesis
Level 89
God Stats
0W - 1L
1,686 SR
Queue Stats
26W - 9L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,286
629
7,142
8,700
10,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
12
6 / 2 / 2
6,667
667
6,720
9,375
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
fateV7
Olorun
8
0 / 3 / 1
4,638
464
2,475
6,179
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
lokonox123
Baron Samedi
10
1 / 1 / 1
5,578
558
2,389
3,349
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
1 / 1 / 4
5,573
557
3,112
6,904
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ENC_IceMan
Merlin
12
2 / 0 / 0
6,208
621
1,829
2,938
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
GH0DDD
Bellona
9
0 / 2 / 1
5,542
554
5,731
11,055
10,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

8
1 / 2 / 0
5,207
521
3,101
8,216
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
11
3 / 4 / 1
6,116
612
6,793
7,545
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
ts808
Nemesis
9
1 / 2 / 1
5,094
509
1,794
7,019
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
7
7
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Merlin
ENC_IceMan
Merlin
2
0
0
2
L
Bellona
GH0DDD
Bellona
0
2
1
0.25
L
1
2
0
0.5
W
Thanatos
6
2
2
3.5
L
Nut
3
4
1
0.88
W
Olorun
fateV7
Olorun
0
3
1
0.17
W
Baron Samedi
lokonox123
Baron Samedi
1
1
1
1.5
W
Ymir
1
1
4
3
L
Nemesis
ts808
Nemesis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,838
Damage
19,248
34,507
Taken
36,773
21,855
Mitigated
23,637
14,721
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,142
2,627
0
2,418
8,700
10,164
0
621
8,079
0
47,793
L
Merlin
ENC_IceMan
Merlin
1,829
40
0
1,125
2,938
1,020
0
600
2,338
45,638
1,428
L
Bellona
GH0DDD
Bellona
5,731
2,551
0
3,701
11,055
10,754
8
0
10,277
0
38,972
L
3,101
823
0
2,419
8,216
6,635
0
3,503
4,672
14,369
2,365
W
Thanatos
6,720
1,822
0
6,793
9,375
4,173
0
847
8,458
0
45,310
L
Nut
6,793
4,899
0
1,866
7,545
2,514
513
2,365
5,180
0
48,674
W
Olorun
fateV7
Olorun
2,475
1,392
240
1,272
6,179
1,999
0
420
5,759
24,057
1,674
W
Baron Samedi
lokonox123
Baron Samedi
2,389
124
0
1,114
3,349
1,552
0
1,072
2,099
34,835
1,031
W
Ymir
3,112
737
0
2,884
6,904
3,967
0
1,362
5,532
16,088
337
L
Nemesis
ts808
Nemesis
1,794
203
0
1,349
7,019
2,714
0
1,359
5,542
0
31,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
28,167
307
Minions Killed
345
0
Camps Cleared
0
1,015,644
Distance Traveled
991,748
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,286
629
89
9
0
213,863
0
L
Merlin
6,208
621
117
12
0
206,958
2
L
Bellona
5,542
554
70
7
0
189,124
0
L
Ymir
5,207
521
22
2
0
197,432
0
W
Thanatos
6,667
667
72
7
0
236,678
0
L
Nut
6,116
612
85
9
0
178,311
1
W
Olorun
4,638
464
49
5
0
170,015
0
W
Baron Samedi
5,578
558
73
7
0
187,695
0
W
Ymir
5,573
557
24
2
0
207,393
0
L
Nemesis
5,094
509
51
5
0
219,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role