Player Matchup

Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Keytacobell
Ah Muzen Cab
Bronze III
Level 36
God Stats
3W - 1L
1,519 SR
Queue Stats
4W - 2L
1,488 MMR
Party 1
Sobek
Sobek
Gold III
Pulse758
Sobek
Gold III
Level 159
God Stats
65W - 56L
1,649 SR
Queue Stats
233W - 240L
1,490 MMR
Solo
Ne Zha
Ne Zha
Bronze III
juuzy1337
Ne Zha
Bronze III
Level 119
God Stats
6W - 2L
1,735 SR
Queue Stats
43W - 37L
1,488 MMR
Party 1
Medusa
Medusa
Gold II
xXWingsOfDeathX
Medusa
Gold II
Level 156
God Stats
1W - 1L
1,688 SR
Queue Stats
67W - 68L
1,474 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,618 SR
1,488 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,552 SR
1,496 MMR
Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver I
AlexxOzZ
Nox
Silver I
Level 156
God Stats
1W - 2L
1,760 SR
Queue Stats
43W - 37L
1,445 MMR
Party 2
Izanami
Izanami
Bronze III
Junkm4n
Izanami
Bronze III
Level 90
God Stats
4W - 6L
1,500 SR
Queue Stats
14W - 19L
1,500 MMR
Solo
Da Ji
Da Ji
Gold V
ZynKara
Da Ji
Gold V
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 31L
1,537 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 1 / 1
6,254
625
4,057
8,464
6,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Keytacobell
Ah Muzen Cab
12
3 / 1 / 0
6,715
672
4,506
5,111
1,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Pulse758
Sobek
10
1 / 0 / 4
6,489
649
2,728
5,950
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
juuzy1337
Ne Zha
13
2 / 0 / 1
6,325
633
2,767
6,925
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 0 / 2
7,002
700
6,235
4,540
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KukulkanThanatosVamanaMaman Brigitte

VS

Bans
Bake KujiraAchillesMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 2 / 0
6,138
614
5,134
8,498
6,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
 
Thoth
10
0 / 3 / 1
5,483
548
1,809
5,896
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 0 / 0
4,912
491
1,760
5,244
3,212
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Junkm4n
Izanami
9
0 / 5 / 0
4,946
495
2,060
8,018
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
ZynKara
Da Ji
13
1 / 0 / 0
5,962
596
2,187
7,001
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
1
1.5
L
Zhong Kui
 
Zhong Kui
1
2
0
0.5
L
Thoth
 
Thoth
0
3
1
0.17
L
0
0
0
0
L
Izanami
Junkm4n
Izanami
0
5
0
0
W
Ah Muzen Cab
Keytacobell
Ah Muzen Cab
3
1
0
3
W
Sobek
Pulse758
Sobek
1
0
4
3
L
Da Ji
ZynKara
Da Ji
1
0
0
1
W
Ne Zha
juuzy1337
Ne Zha
2
0
1
2.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
12,950
30,990
Taken
34,657
17,000
Mitigated
17,276
11,100
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,057
1,713
0
2,000
8,464
6,418
0
4,826
3,638
40,337
0
L
Zhong Kui
 
Zhong Kui
5,134
1,439
0
3,171
8,498
6,317
0
4,057
4,441
41,702
3,391
L
Thoth
 
Thoth
1,809
43
0
1,000
5,896
1,893
0
766
5,130
41,678
794
L
1,760
336
0
1,572
5,244
3,212
0
789
4,455
16,784
0
L
Izanami
Junkm4n
Izanami
2,060
1,714
0
991
8,018
2,498
0
892
7,126
0
33,209
W
Ah Muzen Cab
Keytacobell
Ah Muzen Cab
4,506
953
0
236
5,111
1,824
59
1,459
3,652
0
63,239
W
Sobek
Pulse758
Sobek
2,728
305
0
3,070
5,950
4,586
0
914
5,036
12,452
3,853
L
Da Ji
ZynKara
Da Ji
2,187
708
0
1,091
7,001
3,356
0
134
6,867
0
58,879
W
Ne Zha
juuzy1337
Ne Zha
2,767
645
0
4,739
6,925
2,630
0
629
6,296
0
53,686
W
6,235
2,103
0
1,055
4,540
1,542
48
826
3,714
0
61,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
27,441
400
Minions Killed
338
0
Camps Cleared
0
1,111,603
Distance Traveled
997,483
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,254
625
68
7
0
188,175
0
L
Zhong Kui
6,138
614
68
7
0
170,418
1
L
Thoth
5,483
548
86
9
0
204,879
0
L
Nox
4,912
491
21
2
0
182,166
2
L
Izanami
4,946
495
66
7
0
191,123
2
W
Ah Muzen Cab
6,715
672
113
11
0
241,188
2
W
Sobek
6,489
649
36
4
0
227,191
5
L
Da Ji
5,962
596
97
10
0
248,897
0
W
Ne Zha
6,325
633
87
9
0
265,300
0
W
Medusa
7,002
700
96
10
0
189,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role