Player Matchup

Bacchus
Bacchus
IamRambozo
Bacchus
Level 118
God Stats
10W - 3L
1,543 SR
Queue Stats
104W - 104L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JairustheVirus24
Morgan Le Fay
Level 68
God Stats
5W - 1L
1,604 SR
Queue Stats
186W - 160L
1,455 Elo+
Solo
Fenrir
Fenrir
Lollipopsie
Fenrir
Level 76
God Stats
15W - 12L
1,385 SR
Queue Stats
74W - 76L
1,437 Elo+
Party 2
Horus
Horus
Onlyfans4Kate-
Horus
Level 108
God Stats
11W - 14L
1,584 SR
Queue Stats
191W - 176L
1,476 Elo+
Solo
Skadi
Skadi
immxortales
Skadi
Level 68
God Stats
11W - 5L
1,374 SR
Queue Stats
276W - 287L
1,412 Elo+
Solo
Team Averages
Level 88
1,498 SR
1,448 Elo+

VS

Team Averages
Level 65
1,476 SR
1,333 Elo+
Rama
Rama
ALLtheHEAT
Rama
Level 103
God Stats
1W - 6L
1,526 SR
Queue Stats
10W - 30L
1,350 Elo+
Solo
Kukulkan
Kukulkan
Akotaa
Kukulkan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
EmberDragoness
Sun Wukong
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,288 Elo+
Party 1
Ymir
Ymir
SlenderDemon
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Cliodhna
Cliodhna
dizzlinnq
Cliodhna
Level 54
God Stats
1W - 3L
1,352 SR
Queue Stats
62W - 78L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IamRambozo
Bacchus
14
3 / 0 / 18
9,933
552
12,637
16,135
19,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
JairustheVirus24
Morgan Le Fay
16
6 / 2 / 7
10,060
559
9,887
8,097
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
17
11 / 2 / 6
10,420
579
8,966
17,263
8,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 0 / 12
10,274
571
9,606
14,465
12,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

16
6 / 1 / 11
10,174
565
14,851
13,239
5,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,490
416
5,370
15,279
5,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Akotaa
Kukulkan
10
0 / 5 / 3
7,186
399
4,395
8,419
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
EmberDragoness
Sun Wukong
13
1 / 5 / 1
8,217
457
5,554
14,856
10,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 0
6,843
380
6,716
15,890
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
dizzlinnq
Cliodhna
13
2 / 6 / 1
7,618
423
9,634
19,769
7,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
8
29
Kills
3
5
Deaths
29
54
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Kukulkan
Akotaa
Kukulkan
0
5
3
0.3
L
Sun Wukong
EmberDragoness
Sun Wukong
1
5
1
0.3
W
Bacchus
IamRambozo
Bacchus
3
0
18
12
W
Morgan Le Fay
JairustheVirus24
Morgan Le Fay
6
2
7
4.75
W
Fenrir
11
2
6
7
W
3
0
12
9
L
0
5
0
0
L
Cliodhna
dizzlinnq
Cliodhna
2
6
1
0.42
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,947
Damage
31,669
69,199
Taken
74,213
49,972
Mitigated
40,671
27,128
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,370
3,786
0
2,763
15,279
5,630
290
6,036
9,189
0
48,720
L
Kukulkan
Akotaa
Kukulkan
4,395
1,036
0
730
8,419
3,385
0
3,366
5,053
36,639
738
L
Sun Wukong
EmberDragoness
Sun Wukong
5,554
728
0
3,008
14,856
10,919
641
1,125
12,977
0
48,019
W
Bacchus
IamRambozo
Bacchus
12,637
1,162
506
6,496
16,135
19,751
212
3,637
12,459
39,430
0
W
Morgan Le Fay
JairustheVirus24
Morgan Le Fay
9,887
1,555
0
2,963
8,097
3,381
1,801
1,725
6,372
66,869
0
W
Fenrir
8,966
1,480
0
8,069
17,263
8,265
0
2,441
14,617
0
74,852
W
9,606
3,478
1,348
4,573
14,465
12,587
616
694
12,946
3,067
71,943
L
6,716
687
0
1,805
15,890
12,895
0
5,164
10,577
19,224
3,454
L
Cliodhna
dizzlinnq
Cliodhna
9,634
1,163
0
6,374
19,769
7,842
0
7,464
12,156
0
49,986
W
14,851
4,887
0
3,173
13,239
5,988
1,359
3,296
9,943
0
85,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,861
Gold Earned
37,354
461
Minions Killed
310
0
Camps Cleared
0
1,732,639
Distance Traveled
1,564,658
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,490
416
84
5
0
292,047
0
L
Kukulkan
7,186
399
66
4
0
236,794
0
L
Sun Wukong
8,217
457
74
4
0
370,647
4
W
Bacchus
9,933
552
35
2
0
339,869
2
W
Morgan Le Fay
10,060
559
101
6
0
353,546
2
W
Fenrir
10,420
579
109
6
0
397,763
0
W
Horus
10,274
571
97
5
0
312,525
0
L
Ymir
6,843
380
22
1
0
289,683
5
L
Cliodhna
7,618
423
64
4
0
375,487
0
W
Skadi
10,174
565
119
7
0
328,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role