Player Matchup

Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Bronze IV
InchOverAvg
Chronos
Bronze IV
Level 151
God Stats
22W - 22L
1,500 SR
Queue Stats
274W - 327L
1,398 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
MattSolos22
Gilgamesh
Silver II
Level 82
God Stats
11W - 8L
1,552 SR
Queue Stats
41W - 40L
1,431 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
accadianz
Nu Wa
Gold IV
Level 89
God Stats
6W - 6L
1,479 SR
Queue Stats
94W - 97L
1,398 MMR
Solo
Bacchus
Bacchus
Bronze III
bruce1547
Bacchus
Bronze III
Level 60
God Stats
1W - 0L
1,484 SR
Queue Stats
3W - 3L
1,361 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,503 SR
1,418 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,537 SR
1,397 MMR
Athena
Athena
Gold V
AbruptVI
Athena
Gold V
Level 123
God Stats
2W - 3L
1,540 SR
Queue Stats
202W - 198L
1,327 MMR
Party 2
Hachiman
Hachiman
Gold III
FuryWasTaken
Hachiman
Gold III
Level 88
God Stats
21W - 15L
1,483 SR
Queue Stats
98W - 98L
1,441 MMR
Party 2
Janus
Janus
Bronze III
Mondez777
Janus
Bronze III
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 64L
1,403 MMR
Solo
Atlas
Atlas
Gold V
Tallpie
Atlas
Gold V
Level 88
God Stats
2W - 3L
1,662 SR
Queue Stats
40W - 48L
1,407 MMR
Solo
Loki
Loki
Bronze IV
xXItZCaseXx
Loki
Bronze IV
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 122L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
4 / 0 / 5
9,801
545
6,422
15,943
7,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
InchOverAvg
Chronos
14
0 / 0 / 2
8,527
474
5,263
8,864
3,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
MattSolos22
Gilgamesh
17
3 / 0 / 4
10,732
596
12,707
17,122
12,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
accadianz
Nu Wa
18
4 / 0 / 2
10,967
609
10,580
7,767
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
bruce1547
Bacchus
11
0 / 0 / 1
7,770
432
4,067
10,553
10,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Maman BrigitteCu ChulainnThanatosBellonaAres

VS

Bans
SusanoArachneKukulkanHou YiBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AbruptVI
Athena
12
0 / 0 / 0
7,652
425
4,789
13,083
12,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
FuryWasTaken
Hachiman
14
0 / 1 / 0
7,930
441
9,334
7,768
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Mondez777
Janus
14
0 / 5 / 0
8,311
462
4,193
9,455
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Tallpie
Atlas
15
0 / 3 / 0
9,004
500
7,889
14,920
11,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 0
7,630
424
4,213
12,762
5,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
11
Kills
0
0
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
5
6.5
L
Athena
AbruptVI
Athena
0
0
0
0
L
Hachiman
FuryWasTaken
Hachiman
0
1
0
0
W
Chronos
InchOverAvg
Chronos
0
0
2
1
W
Gilgamesh
MattSolos22
Gilgamesh
3
0
4
5
L
Janus
Mondez777
Janus
0
5
0
0
L
Atlas
Tallpie
Atlas
0
3
0
0
W
Nu Wa
accadianz
Nu Wa
4
0
2
5
W
Bacchus
bruce1547
Bacchus
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,039
Damage
30,418
60,249
Taken
57,988
38,195
Mitigated
36,374
21,774
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,422
1,209
0
10,380
15,943
7,827
504
791
15,152
0
90,478
L
Athena
AbruptVI
Athena
4,789
1,378
0
2,022
13,083
12,722
0
6,230
6,525
38,444
1,617
L
Hachiman
FuryWasTaken
Hachiman
9,334
5,696
0
3,004
7,768
3,326
0
4,310
3,302
0
69,151
W
Chronos
InchOverAvg
Chronos
5,263
1,469
0
4,106
8,864
3,679
887
2,393
6,409
73,987
0
W
Gilgamesh
MattSolos22
Gilgamesh
12,707
3,988
0
3,318
17,122
12,618
324
5,911
10,143
0
88,948
L
Janus
Mondez777
Janus
4,193
151
0
1,377
9,455
3,233
0
3,808
5,331
68,639
0
L
Atlas
Tallpie
Atlas
7,889
2,463
0
2,953
14,920
11,156
0
1,483
12,430
56,262
755
W
Nu Wa
accadianz
Nu Wa
10,580
943
0
1,399
7,767
3,429
0
2,895
4,820
101,629
1,930
W
Bacchus
bruce1547
Bacchus
4,067
444
0
2,571
10,553
10,642
102
2,619
7,860
18,960
2,886
L
4,213
1,007
0
1,921
12,762
5,937
0
2,414
9,941
0
73,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,797
Gold Earned
40,527
606
Minions Killed
556
0
Camps Cleared
0
1,880,729
Distance Traveled
1,759,752
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,801
545
129
7
0
426,715
0
L
Athena
7,652
425
52
3
0
368,256
2
L
Hachiman
7,930
441
135
8
0
335,355
4
W
Chronos
8,527
474
121
7
0
389,001
4
W
Gilgamesh
10,732
596
145
8
0
339,656
0
L
Janus
8,311
462
133
7
0
337,867
0
L
Atlas
9,004
500
135
8
0
311,127
2
W
Nu Wa
10,967
609
182
10
0
360,540
4
W
Bacchus
7,770
432
29
2
0
364,817
3
L
Loki
7,630
424
101
6
0
407,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role