Player Matchup

King Arthur
King Arthur
BWAAMP
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,569 Elo+
Party 1
Cernunnos
Cernunnos
HalloJaba
Cernunnos
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 68L
1,378 Elo+
Party 1
Bastet
Bastet
Mccahilll
Bastet
Level 156
God Stats
10W - 3L
1,638 SR
Queue Stats
184W - 180L
1,583 Elo+
Solo
Achilles
Achilles
VexedGanker
Achilles
Level 121
God Stats
1W - 1L
1,266 SR
Queue Stats
109W - 113L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
benses
Baron Samedi
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,712 Elo+
Party 1
Team Averages
Level 96
1,481 SR
1,545 Elo+

VS

Team Averages
Level 136
1,455 SR
1,565 Elo+
Cupid
Cupid
 
Cupid
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ChemicaIBromance
Thoth
Level 114
God Stats
0W - 3L
1,271 SR
Queue Stats
94W - 96L
1,577 Elo+
Solo
Erlang Shen
Erlang Shen
DAhmerbomber87
Erlang Shen
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,588 Elo+
Party 2
Medusa
Medusa
Eroxan
Medusa
Level 159
God Stats
4W - 3L
1,505 SR
Queue Stats
123W - 138L
1,517 Elo+
Solo
Ravana
Ravana
SpyseeCman
Ravana
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 97L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BWAAMP
King Arthur
15
1 / 2 / 19
8,567
857
8,201
13,654
12,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
HalloJaba
Cernunnos
16
8 / 1 / 12
9,727
973
19,364
11,243
6,156
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Mccahilll
Bastet
15
3 / 2 / 15
8,785
879
9,973
10,224
5,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
VexedGanker
Achilles
15
6 / 2 / 10
9,023
902
7,638
13,489
15,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Baron Samedi
benses
Baron Samedi
16
6 / 2 / 15
9,327
933
11,231
9,593
5,821
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 5 / 4
7,639
764
6,228
12,427
4,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 5 / 2
7,363
736
10,407
8,946
3,245
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Erlang Shen
DAhmerbomber87
Erlang Shen
11
0 / 5 / 3
6,576
658
4,358
13,559
15,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Eroxan
Medusa
16
1 / 5 / 3
8,219
822
9,059
10,637
4,461
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ravana
SpyseeCman
Ravana
15
2 / 4 / 5
8,353
835
7,747
14,152
10,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
24
Kills
7
9
Deaths
24
71
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
5
4
0.8
W
King Arthur
BWAAMP
King Arthur
1
2
19
5.25
L
2
5
2
0.6
L
Erlang Shen
DAhmerbomber87
Erlang Shen
0
5
3
0.3
L
Medusa
Eroxan
Medusa
1
5
3
0.5
W
Cernunnos
HalloJaba
Cernunnos
8
1
12
14
W
Bastet
Mccahilll
Bastet
3
2
15
5.25
L
Ravana
SpyseeCman
Ravana
2
4
5
1.13
W
Achilles
VexedGanker
Achilles
6
2
10
5.5
W
Baron Samedi
benses
Baron Samedi
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,407
Damage
37,799
58,203
Taken
59,721
45,085
Mitigated
38,499
21,864
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,228
2,815
4,040
4,863
12,427
4,595
0
2,830
9,234
0
16,061
W
King Arthur
BWAAMP
King Arthur
8,201
1,617
0
466
13,654
12,285
325
2,403
10,018
0
17,117
L
10,407
91
0
992
8,946
3,245
0
1,347
7,343
17,848
0
L
Erlang Shen
DAhmerbomber87
Erlang Shen
4,358
2,388
48
2,330
13,559
15,723
0
2,228
11,146
0
6,690
L
Medusa
Eroxan
Medusa
9,059
2,953
150
964
10,637
4,461
0
2,058
8,171
0
23,293
W
Cernunnos
HalloJaba
Cernunnos
19,364
11,256
954
4,022
11,243
6,156
2,990
2,021
9,091
0
38,031
W
Bastet
Mccahilll
Bastet
9,973
2,193
1,922
2,382
10,224
5,194
773
1,707
8,517
0
17,891
L
Ravana
SpyseeCman
Ravana
7,747
1,228
1,244
2,221
14,152
10,475
0
2,090
11,693
0
12,617
W
Achilles
VexedGanker
Achilles
7,638
2,198
1,478
3,304
13,489
15,629
1,433
2,064
11,342
152
11,418
W
Baron Samedi
benses
Baron Samedi
11,231
1,216
4,487
2,849
9,593
5,821
702
2,212
7,343
16,987
641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,429
Gold Earned
38,150
119
Minions Killed
89
0
Camps Cleared
0
1,048,296
Distance Traveled
896,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,639
764
20
2
0
180,822
0
W
King Arthur
8,567
857
21
2
0
223,249
0
L
Thoth
7,363
736
14
1
0
173,005
0
L
Erlang Shen
6,576
658
6
1
0
145,039
0
L
Medusa
8,219
822
38
4
0
188,940
0
W
Cernunnos
9,727
973
42
4
0
189,258
0
W
Bastet
8,785
879
22
2
0
218,409
0
L
Ravana
8,353
835
11
1
0
209,158
0
W
Achilles
9,023
902
12
1
0
213,849
0
W
Baron Samedi
9,327
933
22
2
0
203,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role