Player Matchup

Gilgamesh
Gilgamesh
ErickWhite93
Gilgamesh
Level 68
God Stats
88W - 80L
1,446 SR
Queue Stats
288W - 282L
1,412 Elo+
Solo
Terra
Terra
Haillieexo
Terra
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 3L
1,647 Elo+
Solo
Hera
Hera
O2902
Hera
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
296W - 297L
1,209 Elo+
Party 1
Izanami
Izanami
PickyPegasus894
Izanami
Level 6
God Stats
4W - 11L
1,500 SR
Queue Stats
341W - 350L
1,209 Elo+
Party 1
Fenrir
Fenrir
William3786
Fenrir
Level 58
God Stats
6W - 13L
1,500 SR
Queue Stats
129W - 144L
1,209 Elo+
Party 1
Team Averages
Level 46
1,489 SR
1,338 Elo+

VS

Team Averages
Level 96
1,637 SR
1,442 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Kevin_Styles136
Mulan
Level 141
God Stats
6W - 1L
1,891 SR
Queue Stats
105W - 101L
1,482 Elo+
Party 2
Apollo
Apollo
Monster Wizar
Apollo
Level 88
God Stats
16W - 9L
1,500 SR
Queue Stats
158W - 127L
1,302 Elo+
Solo
Bake Kujira
Bake Kujira
Ptasiuk
Bake Kujira
Level 65
God Stats
13W - 9L
1,594 SR
Queue Stats
62W - 50L
1,427 Elo+
Solo
Arachne
Arachne
Wolfpack548995
Arachne
Level 79
God Stats
46W - 38L
1,701 SR
Queue Stats
118W - 118L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ErickWhite93
Gilgamesh
2
0 / 1 / 0
3,043
435
927
2,189
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
6
0 / 0 / 0
3,407
487
179
2,993
1,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hera
O2902
Hera
5
0 / 4 / 0
3,312
473
1,139
4,068
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

6
0 / 2 / 0
3,251
464
928
3,381
1,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
5
0 / 2 / 0
3,329
476
609
4,900
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
4 / 0 / 1
5,649
807
4,335
3,398
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 0 / 0
5,196
742
1,777
3,049
1,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 1 / 1
4,188
598
1,413
3,047
743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
Ptasiuk
Bake Kujira
8
2 / 0 / 0
4,851
693
1,676
2,765
1,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 2
4,331
619
654
3,699
1,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
9
9
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
1
4.5
L
Gilgamesh
ErickWhite93
Gilgamesh
0
1
0
0
L
Terra
0
0
0
0
W
2
0
0
2
W
1
1
1
1.5
L
Hera
O2902
Hera
0
4
0
0
L
0
2
0
0
W
Bake Kujira
Ptasiuk
Bake Kujira
2
0
0
2
L
Fenrir
0
2
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,782
Damage
9,855
17,531
Taken
15,958
6,557
Mitigated
6,911
1,677
Healing
8,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,335
2,237
0
2,049
3,398
1,055
909
812
2,586
33,330
1,945
L
Gilgamesh
ErickWhite93
Gilgamesh
927
634
0
749
2,189
846
0
0
2,051
0
5,631
L
Terra
179
55
75
778
2,993
1,501
0
800
2,193
7,144
0
W
1,777
792
0
1,654
3,049
1,960
0
0
3,049
0
30,121
W
1,413
890
0
1,036
3,047
743
62
88
2,959
0
24,859
L
Hera
O2902
Hera
1,139
201
0
0
4,068
1,332
0
2,852
1,216
12,610
0
L
928
713
0
15
3,381
1,031
0
1,844
1,537
0
12,218
W
Bake Kujira
Ptasiuk
Bake Kujira
1,676
755
0
1,168
2,765
1,986
33
78
2,687
24,066
0
L
Fenrir
609
253
0
60
4,900
1,847
0
487
4,372
0
12,303
W
654
495
0
2,363
3,699
1,167
0
340
3,359
0
25,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,342
Gold Earned
24,215
82
Minions Killed
243
0
Camps Cleared
0
567,260
Distance Traveled
672,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,649
807
52
7
0
113,755
0
L
Gilgamesh
3,043
435
13
2
0
35,330
0
L
Terra
3,407
487
8
1
0
136,409
0
W
Mulan
5,196
742
53
8
0
136,739
0
W
Apollo
4,188
598
42
6
0
121,647
0
L
Hera
3,312
473
22
3
0
133,586
0
L
Izanami
3,251
464
16
2
0
123,315
0
W
Bake Kujira
4,851
693
45
6
0
135,350
0
L
Fenrir
3,329
476
23
3
0
138,620
0
W
Arachne
4,331
619
51
7
0
164,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role