Player Matchup

Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold IV
CrangisMcBball
Artio
Gold IV
Level 44
God Stats
1W - 0L
1,767 SR
Queue Stats
21W - 20L
1,715 MMR
Solo
Bacchus
Bacchus
Gold II
Mailman3
Bacchus
Gold II
Level 89
God Stats
39W - 20L
1,781 SR
Queue Stats
193W - 182L
1,666 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
RiSe Hectic
Danzaburou
Platinum V
Level 180
God Stats
6W - 4L
1,676 SR
Queue Stats
84W - 86L
1,712 MMR
Solo
Merlin
Merlin
Gold I
TITO_DAT_GOON
Merlin
Gold I
Level 144
God Stats
16W - 19L
1,566 SR
Queue Stats
211W - 202L
1,742 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 104
1,658 SR
1,667 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 107
1,643 SR
1,712 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum II
Kae glhf
Ah Muzen Cab
Platinum II
Level 155
God Stats
6W - 3L
1,817 SR
Queue Stats
143W - 124L
1,955 MMR
Party 2
Bellona
Bellona
Gold I
MoneyandX
Bellona
Gold I
Level 71
God Stats
5W - 7L
1,545 SR
Queue Stats
225W - 235L
1,677 MMR
Solo
Yemoja
Yemoja
Platinum V
ProzacLi
Yemoja
Platinum V
Level 138
God Stats
239W - 213L
1,603 SR
Queue Stats
344W - 348L
1,721 MMR
Solo
Cernunnos
Cernunnos
Silver I
SiirSeth
Cernunnos
Silver I
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,709 MMR
Solo
Nemesis
Nemesis
Gold III
Tezopaco
Nemesis
Gold III
Level 120
God Stats
0W - 2L
1,750 SR
Queue Stats
113W - 103L
1,496 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
2 / 2 / 8
10,801
568
6,594
17,406
8,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

18
6 / 0 / 2
11,755
619
12,045
20,734
25,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
Mailman3
Bacchus
15
1 / 1 / 4
9,699
510
10,106
11,714
12,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
RiSe Hectic
Danzaburou
19
4 / 1 / 3
11,924
628
12,680
14,331
7,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 0 / 5
10,763
566
7,060
6,988
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaBake KujiraThorCharon

VS

Bans
ThothHachimanVamanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kae glhf
Ah Muzen Cab
16
3 / 4 / 0
9,589
505
11,313
14,587
7,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
MoneyandX
Bellona
15
0 / 3 / 0
9,478
499
11,601
18,011
16,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
ProzacLi
Yemoja
11
0 / 2 / 1
7,685
404
6,189
12,743
9,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
SiirSeth
Cernunnos
17
0 / 2 / 1
9,799
516
4,293
12,386
5,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
Tezopaco
Nemesis
14
1 / 3 / 2
8,229
433
6,731
14,092
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
4
4
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
8
3
W
6
0
2
7
L
Ah Muzen Cab
Kae glhf
Ah Muzen Cab
3
4
0
0.75
W
Bacchus
Mailman3
Bacchus
1
1
4
3
L
Bellona
MoneyandX
Bellona
0
3
0
0
L
Yemoja
ProzacLi
Yemoja
0
2
1
0.25
W
Danzaburou
RiSe Hectic
Danzaburou
4
1
3
5.5
L
Cernunnos
SiirSeth
Cernunnos
0
2
1
0.25
W
1
0
5
3.5
L
Nemesis
Tezopaco
Nemesis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,485
Damage
40,127
71,173
Taken
71,819
56,444
Mitigated
44,713
30,765
Healing
22,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,594
2,738
0
8,455
17,406
8,073
527
305
17,101
0
108,208
W
12,045
1,035
170
8,120
20,734
25,720
937
1,149
18,403
63,748
2,557
L
Ah Muzen Cab
Kae glhf
Ah Muzen Cab
11,313
3,977
0
1,601
14,587
7,427
0
5,456
9,035
0
93,461
W
Bacchus
Mailman3
Bacchus
10,106
1,127
0
4,088
11,714
12,564
427
2,154
9,518
35,451
1,116
L
Bellona
MoneyandX
Bellona
11,601
3,405
0
6,531
18,011
16,235
0
7,646
9,148
1,277
79,752
L
Yemoja
ProzacLi
Yemoja
6,189
650
2,687
2,851
12,743
9,278
0
5,065
7,606
24,021
0
W
Danzaburou
RiSe Hectic
Danzaburou
12,680
6,092
0
8,314
14,331
7,050
5,783
2,500
11,831
0
119,673
L
Cernunnos
SiirSeth
Cernunnos
4,293
1,981
0
3,536
12,386
5,185
947
3,219
9,167
0
99,801
W
7,060
359
0
1,618
6,988
3,037
1,228
759
6,229
81,177
1,030
L
Nemesis
Tezopaco
Nemesis
6,731
2,700
0
5,752
14,092
6,588
0
4,796
9,210
0
59,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,942
Gold Earned
44,780
651
Minions Killed
631
0
Camps Cleared
0
1,980,311
Distance Traveled
1,729,241
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,801
568
155
8
0
493,176
5
W
Artio
11,755
619
125
7
0
357,995
2
L
Ah Muzen Cab
9,589
505
174
9
0
328,538
1
W
Bacchus
9,699
510
50
3
0
391,594
9
L
Bellona
9,478
499
153
8
0
349,632
7
L
Yemoja
7,685
404
41
2
0
275,673
3
W
Danzaburou
11,924
628
174
9
0
364,114
0
L
Cernunnos
9,799
516
176
9
0
355,172
4
W
Merlin
10,763
566
147
8
0
373,432
6
L
Nemesis
8,229
433
87
5
0
420,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role