Player Matchup

Mercury
Mercury
Creepstalion77
Mercury
Level 45
God Stats
8W - 5L
1,720 SR
Queue Stats
42W - 39L
1,398 Elo+
Solo
Cerberus
Cerberus
Froncster
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anhur
Anhur
HeroOfTime98
Anhur
Level 107
God Stats
8W - 9L
1,587 SR
Queue Stats
130W - 171L
1,517 Elo+
Party 1
Sol
Sol
HexedReality
Sol
Level 47
God Stats
8W - 5L
1,497 SR
Queue Stats
119W - 127L
1,403 Elo+
Solo
Athena
Athena
ProjectVolts
Athena
Level 79
God Stats
6W - 14L
1,305 SR
Queue Stats
308W - 329L
1,503 Elo+
Party 1
Team Averages
Level 68
1,522 SR
1,464 Elo+

VS

Team Averages
Level 83
1,435 SR
1,416 Elo+
Kuzenbo
Kuzenbo
AntiMetaLion
Kuzenbo
Level 115
God Stats
2W - 0L
1,736 SR
Queue Stats
27W - 35L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
BigEddieTTV
Ao Kuang
Level 49
God Stats
6W - 3L
1,462 SR
Queue Stats
105W - 101L
1,334 Elo+
Solo
Neith
Neith
SamQC50
Neith
Level 120
God Stats
18W - 31L
1,288 SR
Queue Stats
55W - 55L
1,258 Elo+
Solo
Achilles
Achilles
Wikipedia Finds
Achilles
Level 63
God Stats
1W - 3L
1,190 SR
Queue Stats
368W - 392L
1,372 Elo+
Solo
Kukulkan
Kukulkan
Zaynnon69
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,339
620
406
5,965
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Froncster
Cerberus
1
0 / 0 / 0
1,334
191
0
0
0
7
2 / 0 / 0
3,975
568
4,112
3,845
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 1 / 0
4,385
626
1,390
3,998
1,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
6
0 / 1 / 2
4,048
578
2,082
7,208
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AntiMetaLion
Kuzenbo
6
0 / 1 / 1
4,029
576
2,575
6,506
4,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
BigEddieTTV
Ao Kuang
7
0 / 1 / 1
3,894
556
1,350
5,417
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
SamQC50
Neith
7
1 / 1 / 0
3,997
571
2,291
2,582
728
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
8
0 / 0 / 0
4,872
696
0
1,800
1,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Zaynnon69
Kukulkan
8
1 / 0 / 0
4,522
646
1,984
2,419
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AntiMetaLion
Kuzenbo
0
1
1
0.5
W
Ao Kuang
BigEddieTTV
Ao Kuang
0
1
1
0.5
L
0
0
1
0.5
L
Cerberus
Froncster
Cerberus
0
0
0
0
L
2
0
0
2
L
1
1
0
1
L
Athena
0
1
2
1
W
Neith
SamQC50
Neith
1
1
0
1
W
Achilles
0
0
0
0
W
Kukulkan
Zaynnon69
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,990
Damage
8,200
21,016
Taken
18,724
9,288
Mitigated
9,123
6,560
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AntiMetaLion
Kuzenbo
2,575
1,095
0
1,960
6,506
4,911
0
1,376
5,130
8,678
141
W
Ao Kuang
BigEddieTTV
Ao Kuang
1,350
640
0
3,116
5,417
1,613
0
200
5,217
22,479
0
L
406
227
0
1,355
5,965
2,302
0
412
5,553
0
31,819
L
Cerberus
Froncster
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
4,112
2,491
0
1,686
3,845
1,230
0
1,641
2,204
0
23,774
L
1,390
454
0
679
3,998
1,219
0
1,840
2,158
17,830
5,715
L
Athena
2,082
778
0
2,840
7,208
4,537
0
1,843
5,365
13,286
1,443
W
Neith
SamQC50
Neith
2,291
1,096
114
1,036
2,582
728
75
561
2,021
0
24,423
W
Achilles
0
0
0
704
1,800
1,016
421
0
1,800
0
18,830
W
Kukulkan
Zaynnon69
Kukulkan
1,984
47
0
500
2,419
855
0
1,178
1,241
22,454
1,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,081
Gold Earned
21,314
159
Minions Killed
162
0
Camps Cleared
0
513,961
Distance Traveled
620,490
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
4,029
576
9
1
0
134,060
0
W
Ao Kuang
3,894
556
37
5
0
154,053
0
L
Mercury
4,339
620
63
9
0
159,298
1
L
Cerberus
1,334
191
0
0
0
0
0
L
Anhur
3,975
568
40
6
0
103,707
2
L
Sol
4,385
626
39
6
0
122,594
0
L
Athena
4,048
578
17
2
0
128,362
0
W
Neith
3,997
571
42
6
0
100,800
0
W
Achilles
4,872
696
32
5
0
94,997
0
W
Kukulkan
4,522
646
42
6
0
136,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role