Player Matchup

Nu Wa
Nu Wa
MisatoSimp
Nu Wa
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,698 Elo+
Party 1
Cthulhu
Cthulhu
Murr529
Cthulhu
Level 86
God Stats
3W - 0L
1,818 SR
Queue Stats
14W - 7L
1,698 Elo+
Party 1
Skadi
Skadi
RayToday
Skadi
Level 89
God Stats
5W - 0L
1,746 SR
Queue Stats
14W - 7L
1,698 Elo+
Party 1
Team Averages
Level 105
1,688 SR
1,698 Elo+

VS

Team Averages
Level 113
1,577 SR
1,555 Elo+
Chernobog
Chernobog
Chimera Eggs
Chernobog
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 73L
1,566 Elo+
Party 2
Ra
Ra
Shadow ghost653
Ra
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
532W - 532L
1,534 Elo+
Solo
Mulan
Mulan
tazer573
Mulan
Level 155
God Stats
0W - 2L
1,730 SR
Queue Stats
108W - 104L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
8 / 3 / 6
13,054
816
14,547
12,954
6,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Murr529
Cthulhu
16
3 / 3 / 9
11,600
725
13,650
21,602
23,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
RayToday
Skadi
17
5 / 1 / 6
12,165
760
14,715
14,256
6,698
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chimera Eggs
Chernobog
16
1 / 3 / 5
10,290
643
9,932
14,194
4,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 7 / 3
10,709
669
10,232
13,192
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
tazer573
Mulan
16
2 / 6 / 5
11,091
693
20,039
21,592
23,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
6
7
Deaths
16
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Chimera Eggs
Chernobog
1
3
5
1.17
W
Nu Wa
8
3
6
3.67
W
Cthulhu
Murr529
Cthulhu
3
3
9
2.5
W
Skadi
RayToday
Skadi
5
1
6
8
L
3
7
3
0.64
L
Mulan
tazer573
Mulan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,912
Damage
40,203
48,812
Taken
48,978
36,333
Mitigated
33,552
6,645
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Chimera Eggs
Chernobog
9,932
6,700
0
1,063
14,194
4,842
0
8,171
5,972
0
46,807
W
Nu Wa
14,547
4,212
0
1,298
12,954
6,091
1,615
2,606
9,684
48,409
1,054
W
Cthulhu
Murr529
Cthulhu
13,650
1,268
0
2,508
21,602
23,544
243
3,543
16,798
23,014
3,137
W
Skadi
RayToday
Skadi
14,715
5,618
0
2,839
14,256
6,698
1,087
3,338
10,159
0
69,908
L
10,232
766
1,014
1,694
13,192
5,292
133
7,198
5,878
48,107
0
L
Mulan
tazer573
Mulan
20,039
1,918
0
2,823
21,592
23,418
0
10,776
10,723
533
49,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,819
Gold Earned
32,090
180
Minions Killed
199
0
Camps Cleared
0
919,841
Distance Traveled
790,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,290
643
62
4
0
279,223
0
W
Nu Wa
13,054
816
74
5
0
300,248
0
W
Cthulhu
11,600
725
25
2
0
327,584
0
W
Skadi
12,165
760
81
5
0
292,009
0
L
Ra
10,709
669
90
6
0
254,724
0
L
Mulan
11,091
693
47
3
0
256,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role