Player Matchup

Sobek
Sobek
CrimsonDoughnut
Sobek
Level 156
God Stats
2W - 1L
1,558 SR
Queue Stats
131W - 88L
1,681 Elo+
Solo
Chaac
Chaac
ImpliedEmmanuel
Chaac
Level 106
God Stats
8W - 8L
1,497 SR
Queue Stats
11W - 25L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
Mizael69
Kukulkan
Level 69
God Stats
10W - 13L
1,617 SR
Queue Stats
10W - 16L
1,309 Elo+
Party 2
Cernunnos
Cernunnos
Mrguajiro
Cernunnos
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 25L
1,390 Elo+
Party 2
Yu Huang
Yu Huang
NinetyFriend09
Yu Huang
Level 119
God Stats
2W - 4L
1,661 SR
Queue Stats
12W - 26L
1,390 Elo+
Party 2
Team Averages
Level 111
1,566 SR
1,432 Elo+

VS

Team Averages
Level 117
1,523 SR
1,486 Elo+
Anhur
Anhur
AngryGiant
Anhur
Level 168
God Stats
2W - 2L
1,492 SR
Queue Stats
16W - 14L
1,528 Elo+
Solo
Maui
Maui
Mulisha6969
Maui
Level 94
God Stats
3W - 4L
1,482 SR
Queue Stats
6W - 7L
1,555 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MyNamesCash
Tsukuyomi
Level 79
God Stats
6W - 4L
1,639 SR
Queue Stats
14W - 15L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
Orfaceman
Kukulkan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,565 Elo+
Party 1
Mulan
Mulan
iClownPrince
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,504
834
4,233
13,704
11,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 0 / 6
7,794
866
8,293
10,406
11,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Mizael69
Kukulkan
15
4 / 1 / 3
8,185
909
6,840
3,766
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Mrguajiro
Cernunnos
13
1 / 1 / 3
7,396
822
4,810
6,153
2,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
14
1 / 1 / 3
7,416
824
4,837
4,164
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
2 / 0 / 3
7,666
852
6,755
7,697
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 0
6,087
676
0
1,128
592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
MyNamesCash
Tsukuyomi
12
2 / 2 / 2
6,878
764
5,105
7,834
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Kukulkan
Orfaceman
Kukulkan
14
3 / 2 / 4
7,574
842
9,635
7,691
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 4
6,414
713
3,411
8,404
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
8
Kills
7
7
Deaths
8
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
0
3
3.5
W
0
4
4
0.5
W
2
0
6
5
W
Kukulkan
Mizael69
Kukulkan
4
1
3
5.5
W
Cernunnos
Mrguajiro
Cernunnos
1
1
3
2.5
L
0
1
0
0
L
Tsukuyomi
MyNamesCash
Tsukuyomi
2
2
2
1.5
W
Yu Huang
1
1
3
2.5
L
Kukulkan
Orfaceman
Kukulkan
3
2
4
2.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,013
Damage
24,906
38,193
Taken
32,754
29,074
Mitigated
14,792
7,640
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,755
4,200
0
2,541
7,697
3,050
0
2,806
4,589
0
28,980
W
4,233
300
0
1,950
13,704
11,760
0
3,238
10,466
14,765
1,475
W
8,293
578
160
4,612
10,406
11,519
354
2,355
8,051
0
16,423
W
Kukulkan
Mizael69
Kukulkan
6,840
147
71
292
3,766
1,587
1,244
664
3,102
22,755
77
W
Cernunnos
Mrguajiro
Cernunnos
4,810
2,312
64
491
6,153
2,582
1,977
2,320
3,833
0
18,939
L
0
0
344
7
1,128
592
0
304
824
0
0
L
Tsukuyomi
MyNamesCash
Tsukuyomi
5,105
862
0
81
7,834
3,140
0
4,557
2,950
0
11,945
W
Yu Huang
4,837
192
0
0
4,164
1,626
1,578
1,058
3,106
18,732
0
L
Kukulkan
Orfaceman
Kukulkan
9,635
891
0
930
7,691
3,303
0
4,312
3,077
29,002
0
L
3,411
665
252
722
8,404
4,707
0
3,123
4,728
0
7,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,295
Gold Earned
34,619
169
Minions Killed
136
0
Camps Cleared
0
921,399
Distance Traveled
748,144
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,666
852
57
6
0
189,992
0
W
Sobek
7,504
834
23
3
0
204,534
0
W
Chaac
7,794
866
29
3
0
202,775
0
W
Kukulkan
8,185
909
47
5
0
188,165
0
W
Cernunnos
7,396
822
30
3
0
149,412
3
L
Maui
6,087
676
0
0
0
13,729
0
L
Tsukuyomi
6,878
764
20
2
0
198,249
0
W
Yu Huang
7,416
824
40
4
0
176,513
0
L
Kukulkan
7,574
842
50
6
0
190,514
0
L
Mulan
6,414
713
9
1
0
155,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role