Player Matchup

Jormungandr
Jormungandr
Papa Mvstafa
Jormungandr
Level 103
God Stats
18W - 9L
1,593 SR
Queue Stats
125W - 123L
1,456 Elo+
Solo
Vulcan
Vulcan
ViaticM
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,351 Elo+
Solo
Ullr
Ullr
boardingpas
Ullr
Level 116
God Stats
4W - 4L
1,412 SR
Queue Stats
210W - 216L
1,383 Elo+
Solo
Sol
Sol
dankzugestu
Sol
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,470 Elo+
Solo
Cernunnos
Cernunnos
xMochaMamba14x
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,398 Elo+
Solo
Team Averages
Level 107
1,501 SR
1,412 Elo+

VS

Team Averages
Level 156
1,564 SR
1,431 Elo+
Nemesis
Nemesis
Deandre1
Nemesis
Level 127
God Stats
8W - 6L
1,613 SR
Queue Stats
38W - 35L
1,529 Elo+
Solo
Nut
Nut
Dopstevr3
Nut
Level 65
God Stats
42W - 55L
1,487 SR
Queue Stats
617W - 611L
1,472 Elo+
Solo
Kukulkan
Kukulkan
TBO Ismael
Kukulkan
Level 137
God Stats
5W - 8L
1,365 SR
Queue Stats
22W - 32L
1,295 Elo+
Party 1
Thoth
Thoth
TBO VENTROW
Thoth
Level 182
God Stats
20W - 18L
1,884 SR
Queue Stats
94W - 104L
1,432 Elo+
Party 1
Jormungandr
Jormungandr
kolomak
Jormungandr
Level 271
God Stats
122W - 116L
1,472 SR
Queue Stats
505W - 546L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Papa Mvstafa
Jormungandr
11
1 / 0 / 0
6,734
1,122
3,861
4,583
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
ViaticM
Vulcan
11
0 / 1 / 0
6,336
1,056
2,441
4,088
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 1
6,175
1,029
2,385
2,776
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 1 / 0
5,896
983
1,614
2,384
852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
xMochaMamba14x
Cernunnos
11
0 / 0 / 0
6,057
1,010
4,703
5,375
2,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

362

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deandre1
Nemesis
11
1 / 0 / 1
6,589
1,098
1,802
4,010
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 1 / 0
6,349
1,058
4,661
4,649
1,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
TBO Ismael
Kukulkan
11
0 / 0 / 1
6,132
1,022
3,110
1,058
454
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 2
6,192
1,032
4,851
3,593
1,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
kolomak
Jormungandr
11
0 / 0 / 1
6,357
1,060
3,127
4,280
2,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
2
2
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Deandre1
Nemesis
1
0
1
1.5
W
1
1
0
1
L
Jormungandr
Papa Mvstafa
Jormungandr
1
0
0
1
W
Kukulkan
TBO Ismael
Kukulkan
0
0
1
0.5
W
0
0
2
1
L
Vulcan
ViaticM
Vulcan
0
1
0
0
L
0
0
1
0.5
L
0
1
0
0
W
Jormungandr
kolomak
Jormungandr
0
0
1
0.5
L
Cernunnos
xMochaMamba14x
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,004
Damage
17,551
19,206
Taken
17,590
10,648
Mitigated
8,164
3,506
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Deandre1
Nemesis
1,802
523
0
1,744
4,010
1,717
0
1,568
2,442
0
13,471
W
4,661
3,551
0
1,025
4,649
1,972
0
1,374
3,275
0
11,173
L
Jormungandr
Papa Mvstafa
Jormungandr
3,861
553
133
2,194
4,583
4,570
0
2,175
2,322
13,111
0
W
Kukulkan
TBO Ismael
Kukulkan
3,110
199
0
0
1,058
454
0
781
277
14,494
0
W
4,851
30
0
0
3,593
1,333
0
1,891
1,702
11,147
0
L
Vulcan
ViaticM
Vulcan
2,441
527
0
0
4,088
1,814
0
1,888
2,028
23,759
0
L
2,385
672
0
215
2,776
1,151
0
1,239
1,537
0
7,437
L
1,614
389
0
480
2,384
852
0
1,820
350
5,130
676
W
Jormungandr
kolomak
Jormungandr
3,127
125
0
764
4,280
2,688
0
2,244
2,036
17,655
2,057
L
Cernunnos
xMochaMamba14x
Cernunnos
4,703
1,943
0
484
5,375
2,261
0
2,877
2,332
0
10,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,198
Gold Earned
31,619
114
Minions Killed
128
5
Camps Cleared
7
541,933
Distance Traveled
604,840
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,589
1,098
31
5
3
139,375
0
W
Nut
6,349
1,058
18
3
0
113,055
0
L
Jormungandr
6,734
1,122
15
3
0
122,205
0
W
Kukulkan
6,132
1,022
39
7
0
126,625
0
W
Thoth
6,192
1,032
10
2
2
112,886
0
L
Vulcan
6,336
1,056
51
9
1
115,225
0
L
Ullr
6,175
1,029
14
2
2
122,700
0
L
Sol
5,896
983
16
3
0
68,365
0
W
Jormungandr
6,357
1,060
30
5
2
112,899
2
L
Cernunnos
6,057
1,010
18
3
2
113,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role