Player Matchup

Ah Puch
Ah Puch
Bronze IV
AtrocityJ
Ah Puch
Bronze IV
Level 89
God Stats
9W - 14L
1,196 SR
Queue Stats
22W - 28L
1,132 MMR
Party 1
Ymir
Ymir
Bronze IV
Forgues19
Ymir
Bronze IV
Level 65
God Stats
10W - 17L
1,068 SR
Queue Stats
14W - 21L
1,077 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
IFarruko
Hou Yi
Bronze III
Level 85
God Stats
14W - 10L
1,644 SR
Queue Stats
14W - 10L
1,500 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 80
1,303 SR
1,236 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,554 SR
1,019 MMR
Hercules
Hercules
Silver IV
 
Hercules
Silver IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze I
ChitownReaper22
Rama
Bronze I
Level 108
God Stats
0W - 4L
1,355 SR
Queue Stats
376W - 464L
421 MMR
Solo
Hades
Hades
Silver III
PlayboyNumber96
Hades
Silver III
Level 152
God Stats
3W - 1L
1,808 SR
Queue Stats
167W - 219L
1,137 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AtrocityJ
Ah Puch
16
1 / 2 / 6
10,048
718
14,202
8,218
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
15
2 / 2 / 6
9,886
706
10,048
16,350
20,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
IFarruko
Hou Yi
15
6 / 5 / 2
10,927
781
14,641
11,974
6,000
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AresAgniAnubisAchillesVulcan

VS

Bans
Baron SamediMedusaBacchusAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 3 / 4
10,355
740
8,585
20,721
18,105
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 3 / 4
8,722
623
7,103
12,898
5,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 3 / 4
10,424
745
11,748
15,614
9,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
9
Kills
9
9
Deaths
9
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
3
4
2.33
W
Ah Puch
AtrocityJ
Ah Puch
1
2
6
2
L
0
3
4
0.67
W
Ymir
2
2
6
2.5
W
Hou Yi
IFarruko
Hou Yi
6
5
2
1.4
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,891
Damage
27,436
36,542
Taken
49,233
30,259
Mitigated
33,014
8,866
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,585
2,514
0
6,530
20,721
18,105
264
10,039
10,663
0
18,170
W
Ah Puch
AtrocityJ
Ah Puch
14,202
163
0
1,591
8,218
3,833
69
5,890
2,303
49,262
1,030
L
7,103
4,953
0
507
12,898
5,640
1,012
5,639
7,259
0
38,117
W
Ymir
10,048
1,843
0
4,365
16,350
20,426
248
3,541
12,753
17,421
659
W
Hou Yi
IFarruko
Hou Yi
14,641
8,820
0
2,910
11,974
6,000
2,513
2,220
9,690
0
47,991
L
11,748
641
742
6,622
15,614
9,269
0
8,088
7,490
49,155
1,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,861
Gold Earned
29,501
148
Minions Killed
162
0
Camps Cleared
0
770,098
Distance Traveled
792,549
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,355
740
8
1
0
295,975
4
W
Ah Puch
10,048
718
73
5
0
269,615
3
L
Rama
8,722
623
57
4
0
240,924
1
W
Ymir
9,886
706
20
1
0
272,227
1
W
Hou Yi
10,927
781
55
4
0
228,256
4
L
Hades
10,424
745
97
7
0
255,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role