Player Matchup

Hun Batz
Hun Batz
Carvine555
Hun Batz
Level 143
God Stats
1W - 2L
1,183 SR
Queue Stats
14W - 26L
1,453 Elo+
Party 2
Discordia
Discordia
Emoney447
Discordia
Level 199
God Stats
1W - 3L
1,581 SR
Queue Stats
5W - 12L
1,405 Elo+
Party 2
Charon
Charon
Flugel Boop
Charon
Level 122
God Stats
2W - 0L
1,940 SR
Queue Stats
38W - 41L
1,489 Elo+
Party 2
Ishtar
Ishtar
JustBob4843
Ishtar
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,398 Elo+
Party 2
Vamana
Vamana
MrTriscuit5055
Vamana
Level 112
God Stats
1W - 0L
1,255 SR
Queue Stats
14W - 22L
1,456 Elo+
Party 2
Team Averages
Level 134
1,492 SR
1,440 Elo+

VS

Team Averages
Level 174
1,484 SR
1,592 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Abide Striker
Osiris
Level 141
God Stats
1W - 2L
1,314 SR
Queue Stats
171W - 174L
1,520 Elo+
Party 1
Rama
Rama
DuckinTypos
Rama
Level 147
God Stats
3W - 2L
1,700 SR
Queue Stats
20W - 7L
1,864 Elo+
Party 1
Chaac
Chaac
PrimevalFox
Chaac
Level 156
God Stats
1W - 3L
1,200 SR
Queue Stats
173W - 156L
1,550 Elo+
Party 1
Erlang Shen
Erlang Shen
TyruhBehnks
Erlang Shen
Level 190
God Stats
4W - 2L
1,707 SR
Queue Stats
196W - 186L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Carvine555
Hun Batz
10
2 / 0 / 1
5,639
564
2,836
6,017
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Emoney447
Discordia
11
1 / 0 / 2
5,883
588
2,777
4,556
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
9
0 / 1 / 2
5,127
513
2,284
4,372
2,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
10
0 / 0 / 0
5,088
509
1,903
4,229
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 2 / 0
5,103
510
5,179
9,006
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
0 / 3 / 1
4,782
478
2,411
4,307
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 2
5,088
509
1,401
5,236
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 0 / 0
5,485
549
2,164
5,474
2,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
5,586
559
2,462
5,760
4,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
TyruhBehnks
Erlang Shen
11
2 / 0 / 0
6,210
621
6,805
9,051
9,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
3
Kills
3
3
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
1
0.17
L
0
0
2
1
W
Hun Batz
Carvine555
Hun Batz
2
0
1
2.5
L
1
0
0
1
W
Discordia
Emoney447
Discordia
1
0
2
2
W
Charon
0
1
2
1
W
Ishtar
0
0
0
0
W
0
2
0
0
L
0
1
0
0
L
Erlang Shen
TyruhBehnks
Erlang Shen
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,979
Damage
15,243
28,180
Taken
29,828
16,530
Mitigated
20,939
9,640
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,411
40
0
251
4,307
1,417
24
2,234
2,073
28,718
226
L
1,401
808
0
3,338
5,236
2,919
0
291
4,901
0
29,580
W
Hun Batz
Carvine555
Hun Batz
2,836
978
0
3,394
6,017
2,298
0
40
5,936
0
37,883
L
2,164
1,550
0
1,825
5,474
2,117
0
1,036
4,438
0
41,020
W
Discordia
Emoney447
Discordia
2,777
126
0
828
4,556
1,486
0
640
3,916
47,383
1,570
W
Charon
2,284
204
0
1,653
4,372
2,876
0
578
3,794
15,153
0
W
Ishtar
1,903
1,017
0
1,415
4,229
1,658
0
1,054
3,175
0
39,970
W
5,179
2,321
0
2,350
9,006
8,212
0
0
8,175
0
32,561
L
2,462
219
0
1,979
5,760
4,800
0
1,194
4,566
0
29,647
L
Erlang Shen
TyruhBehnks
Erlang Shen
6,805
3,316
0
2,967
9,051
9,686
0
0
8,435
0
45,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,840
Gold Earned
27,151
326
Minions Killed
305
0
Camps Cleared
0
979,983
Distance Traveled
955,828
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,782
478
45
5
0
158,907
0
L
Osiris
5,088
509
64
6
0
223,324
0
W
Hun Batz
5,639
564
74
7
0
231,893
2
L
Rama
5,485
549
79
8
0
182,548
1
W
Discordia
5,883
588
92
9
0
204,594
1
W
Charon
5,127
513
20
2
0
185,132
4
W
Ishtar
5,088
509
85
9
0
180,945
2
W
Vamana
5,103
510
55
6
0
177,419
0
L
Chaac
5,586
559
45
5
0
192,829
4
L
Erlang Shen
6,210
621
72
7
0
198,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role